Files
hao-ai-lab-FastVideo/scripts/eval
shaoxiongduan d07a7691fe [refactor] eval: drop EvalRunner; flat script + helpers in eval.io
Match FastVideo's existing depth: VideoGenerator is the top-level
inference object with no Runner above it; loops live in scripts.
Eval should mirror that — Evaluator is the top-level scoring object,
EvalWorker × N is the layer below, and end-to-end pipelines (prompts
→ generate → score) are scripts, not classes.

Removed:
- fastvideo/eval/runner.py (EvalRunner + classmethod constructors).
- EvalRunner export from fastvideo.eval.

Added:
- fastvideo/eval/io/paths.py with sanitize_prompt, default_filename,
  glob_videos, build_eval_kwargs as free functions. The reusable bits
  of the runner survive; the class wrapping them does not.

Rewritten:
- scripts/eval/run_vbench_e2e.py is now top-to-bottom procedural:
  parse_args → dataset → optional generate() loop → optional score()
  loop. Reads in one pass; no classmethod indirection to chase.

Parity verified on fs-mbz-gpu-085 against runs/vbench_smoke/videos/
(2 videos × 3 metrics, dimensions=subject_consistency):
- 1-GPU run (results_v4.json) is byte-identical to v3 baseline.
- 2-GPU run (results_v4_2gpu.json) is byte-identical to v3 baseline
  (order-preserving fan-out via Evaluator.evaluate(samples=[...])).
2026-05-05 23:45:29 +00:00
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