Two ComfyUI issues found while testing. 1. Empty output with no error: the Knowledge Base Loader resolved a relative `path` against ComfyUI's working directory, not this package, so the default `knowledge_base/` loaded 0 entries (an empty KB is valid) and every concept became unknown -> empty prompts. Relative paths now resolve against the package root, and the loader warns when the Knowledge Base is empty. 2. Add a `raw` string output (a JSON dump of the node's data) to the Scene Analyzer, Scene Validator, Resolver, Category Splitter, and Prompt Builder nodes, plus a summary `raw` on the Knowledge Base Loader, for inspecting the pipeline in the graph. Adds a shared to_raw_json helper. Tests: package-relative path resolution (independent of cwd), empty-KB warning, raw output content, and updated node metadata/return-arity expectations. Co-authored-by: kunail0804 <kunail0804@gmail.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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ComfyUI node reference
The exact inputs, outputs, and data types of the shipped Scene Compiler nodes.
All nodes appear under the Scene Compiler category. Data flows between nodes
as typed objects; the inter-stage types are SCENE, RESOLVED_TAGS,
CATEGORY_MAP, KNOWLEDGE_BASE, and COMPILER_CONFIG.
Nodes are thin adapters: all behaviour lives in the compiler package, which
never imports ComfyUI.
Every stage node also exposes a raw string output — a JSON dump of that
node's data output — for inspecting the pipeline (wire it into a text/preview
node). The Knowledge Base Loader's raw summarizes the loaded entries. A
relative Knowledge Base path is resolved against the installed package, so the
default knowledge_base/ works regardless of ComfyUI's working directory.
Pipeline nodes
| Node | Inputs | Outputs |
|---|---|---|
| Scene Analyzer | natural_language (STRING), model_name (STRING), temperature (FLOAT), timeout (INT), system_prompt (STRING, optional) |
scene (SCENE), warnings (STRING), errors (STRING) |
| Scene Validator | scene (SCENE), config (COMPILER_CONFIG, optional) |
scene (SCENE), warnings (STRING), errors (STRING) |
| Resolver | scene (SCENE), knowledge_base (KNOWLEDGE_BASE), config (COMPILER_CONFIG, optional) |
resolved_tags (RESOLVED_TAGS), warnings (STRING), errors (STRING) |
| Category Splitter | resolved_tags (RESOLVED_TAGS) |
category_map (CATEGORY_MAP), warnings (STRING), errors (STRING) |
| Prompt Builder | category_map (CATEGORY_MAP), config (COMPILER_CONFIG, optional) |
one STRING per category (character, appearance, hair, face, eyes, expression, body, clothing, accessories, pose, action, interaction, objects, environment, camera, lighting, style, quality, miscellaneous) plus reserved negative and scene (STRING) |
The Category Splitter produces the intermediate Category Map; the per-category prompt strings are produced by the Prompt Builder.
Support nodes
| Node | Inputs | Outputs |
|---|---|---|
| Configuration | one input per configuration option (analyzer, resolver, validator, prompt builder, debug) | config (COMPILER_CONFIG), errors (STRING) |
| Knowledge Base Loader | path (STRING), reload (INT, optional) |
knowledge_base (KNOWLEDGE_BASE), warnings (STRING), errors (STRING) |
| Debug Viewer | scene (SCENE, optional), resolved_tags (RESOLVED_TAGS, optional), category_map (CATEGORY_MAP, optional), warnings (STRING, optional), errors (STRING, optional) |
report (STRING) |
- The Configuration node's
configoutput feeds the optionalconfiginput of the Validator, Resolver, and Prompt Builder, so behaviour changes without rewiring. - The Knowledge Base Loader reloads only when
reloadchanges (no automatic file watching). - The Debug Viewer is read-only; connect any intermediate state to inspect it.
A ready-to-use workflow wiring all of these is in
examples/workflows/scene_compiler_pipeline.json.