Ship ready-to-use examples (MASTER_SPEC §24, Phase 7). - examples/workflows/scene_compiler_pipeline.json: a ComfyUI workflow wiring Configuration + Knowledge Base Loader + Analyzer -> Validator -> Resolver -> Category Splitter -> Prompt Builder. - examples/scenes/*.scene.json: standalone example Scene JSON documents (single character; two characters with an interaction and an expansion). - examples/scenes/*.prompts.json: the exact prompt outputs each scene compiles to with the shipped Knowledge Base and default config. - examples/README.md: how to load the workflow and use the scene examples. tests/test_examples.py asserts each example Scene JSON compiles to its documented outputs, and that the workflow references only registered Scene Compiler nodes and includes the full pipeline. The workflow JSON still wants a ComfyUI visual check. Co-authored-by: kunail0804 <kunail0804@gmail.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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Examples
Ready-to-use examples for Scene Compiler.
Workflow
workflows/scene_compiler_pipeline.json
is a ComfyUI workflow wiring the full pipeline:
Configuration ─┬─▶ Scene Validator ─▶ Resolver ─▶ Category Splitter ─▶ Prompt Builder
├──────────────────────▶ (config) (config) ◀┘
Knowledge Base Loader ─────────────────▶ Resolver (knowledge_base)
Scene Analyzer ─▶ Scene Validator (scene)
Load it in ComfyUI (Load → pick the file). The Scene Analyzer requires a local Ollama instance; the rest of the pipeline runs offline.
Scene JSON examples
Each scenes/*.scene.json is a Scene JSON document (the Analyzer's output form),
and each matching scenes/*.prompts.json is the exact prompt output it compiles
to with the shipped Knowledge Base and default configuration:
| Scene | Highlights |
|---|---|
single_character |
one character, appearance, clothing, environment, camera, lighting |
couple_interaction |
two characters, an interaction, and an expansion (school_uniform → blazer, pleated_skirt) |
The *.prompts.json outputs are verified by tests/test_examples.py. To skip the
Analyzer and compile a Scene JSON directly, feed it through the Validator →
Resolver → Category Splitter → Prompt Builder nodes (or the compiler API).
Note: the workflow JSON is provided as a starting point; verify it loads in your ComfyUI and re-save if ComfyUI adjusts the layout.