Files
712be0d30a feat(nodes): centralize duplicated settings on Configuration + add tooltips (#144)
The Scene Analyzer built its own Config from local model_name/temperature/
timeout/system_prompt widgets and ignored the Configuration node entirely, so
the analyzer model was set in two disconnected places (bug report #4).

- Scene Analyzer: add an optional `config` (COMPILER_CONFIG) input and drop the
  duplicated model/temperature/timeout widgets. Settings now come from the
  Configuration node; without one, defaults apply with a 300 s cold-load-friendly
  timeout. A non-empty `system_prompt` widget still overrides the config.
- Knowledge Base Loader: accept an optional `config`; when wired, its KB path and
  version take precedence over the node's own widgets.
- Add tooltips to every input on all six nodes.

Docs (docs/nodes.md) updated for the Analyzer/KB Loader input changes.

Co-authored-by: kunail0804 <kunail0804@gmail.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-16 16:26:18 +02:00

3.3 KiB

ComfyUI node reference

The exact inputs, outputs, and data types of the shipped Scene Compiler nodes. All nodes appear under the Scene Compiler category. Data flows between nodes as typed objects; the inter-stage types are SCENE, RESOLVED_TAGS, CATEGORY_MAP, KNOWLEDGE_BASE, and COMPILER_CONFIG.

Nodes are thin adapters: all behaviour lives in the compiler package, which never imports ComfyUI.

Every stage node also exposes a raw string output — a JSON dump of that node's data output — for inspecting the pipeline (wire it into a text/preview node). The Knowledge Base Loader's raw summarizes the loaded entries. A relative Knowledge Base path is resolved against the installed package, so the default knowledge_base/ works regardless of ComfyUI's working directory.

Pipeline nodes

Node Inputs Outputs
Scene Analyzer natural_language (STRING), config (COMPILER_CONFIG, optional — supplies model/temperature/retries/timeout), system_prompt (STRING, optional override) scene (SCENE), warnings (STRING), errors (STRING)
Scene Validator scene (SCENE), config (COMPILER_CONFIG, optional) scene (SCENE), warnings (STRING), errors (STRING)
Resolver scene (SCENE), knowledge_base (KNOWLEDGE_BASE), config (COMPILER_CONFIG, optional) resolved_tags (RESOLVED_TAGS), warnings (STRING), errors (STRING)
Category Splitter resolved_tags (RESOLVED_TAGS) category_map (CATEGORY_MAP), warnings (STRING), errors (STRING)
Prompt Builder category_map (CATEGORY_MAP), config (COMPILER_CONFIG, optional) one STRING per category (character, appearance, hair, face, eyes, expression, body, clothing, accessories, pose, action, interaction, objects, environment, camera, lighting, style, quality, miscellaneous) plus reserved negative and scene (STRING)

The Category Splitter produces the intermediate Category Map; the per-category prompt strings are produced by the Prompt Builder.

Support nodes

Node Inputs Outputs
Configuration one input per configuration option (analyzer, resolver, validator, prompt builder, debug) config (COMPILER_CONFIG), errors (STRING)
Knowledge Base Loader path (STRING), reload (INT, optional), version (STRING, optional), config (COMPILER_CONFIG, optional — its KB path/version win) knowledge_base (KNOWLEDGE_BASE), warnings (STRING), errors (STRING)
Debug Viewer scene (SCENE, optional), resolved_tags (RESOLVED_TAGS, optional), category_map (CATEGORY_MAP, optional), warnings (STRING, optional), errors (STRING, optional) report (STRING)
  • The Configuration node's config output feeds the optional config input of the Scene Analyzer, Validator, Resolver, and Knowledge Base Loader, so behaviour (including the analyzer model and the Knowledge Base path/version) changes in one place without rewiring.
  • The Knowledge Base Loader reloads only when reload changes (no automatic file watching).
  • The Debug Viewer is read-only; connect any intermediate state to inspect it.

A ready-to-use workflow wiring all of these is in examples/workflows/scene_compiler_pipeline.json.