import os import comfy.sd from nodes import * import folder_paths import random from .check_name import * import os if __name__ == os.path.splitext(os.path.basename(__file__))[0] : from ConsoleColor import print, console else: from .ConsoleColor import print, console print(__file__) print(os.path.basename(__file__)) class CheckpointLoaderSimpleText: @classmethod def INPUT_TYPES(s): t_checkpoints=folder_paths.get_filename_list("checkpoints") #print(f"checkpoints count : {len(t_checkpoints)}", Colors.BGREEN) return { "required": { "ckpt_name": ( "STRING", { "multiline": False, "default": random.choice(t_checkpoints) } ), } } RETURN_TYPES = ("MODEL", "CLIP", "VAE") FUNCTION = "load_checkpoint" CATEGORY = "loaders" def load_checkpoint(self, ckpt_name, output_vae=True, output_clip=True): ckpt_path =check_name_ckpt(name_split_choice(ckpt_name)) if ckpt_path is None: print(f"{ckpt_name} is none") return try: out = comfy.sd.load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, embedding_directory=folder_paths.get_folder_paths("embeddings")) return out except Exception as e: print("CheckpointLoaderSimpleText Exception : "+ e) return #NODE_CLASS_MAPPINGS = { # "CheckpointLoaderSimpleText": CheckpointLoaderSimpleText, #}