add some nodes for batch

This commit is contained in:
刘雪峰
2024-10-18 20:00:58 +08:00
parent 30ac286ab8
commit 8086ad3345
4 changed files with 333 additions and 6 deletions
+111 -1
View File
@@ -1,9 +1,13 @@
import base64
import copy
import io
import os
import numpy as np
import torch
from PIL import ImageOps, Image
from PIL import ImageOps, Image, ImageSequence
import node_helpers
from nodes import LoadImage
from comfy.cli_args import args
from PIL.PngImagePlugin import PngInfo
@@ -340,6 +344,108 @@ class LoadImageToBase64(LoadImage):
return encoded_image, img, mask
class LoadImageFromLocalPath:
@classmethod
def INPUT_TYPES(s):
return {"required":
{
"image_path": ("STRING", {"default": ""},)
},
}
CATEGORY = "EasyApi/Image"
RETURN_TYPES = ("IMAGE", "MASK")
FUNCTION = "load_image"
def load_image(self, image_path):
img = node_helpers.pillow(Image.open, image_path)
output_images = []
output_masks = []
w, h = None, None
excluded_formats = ['MPO']
# 遍历图像的每一帧
for i in ImageSequence.Iterator(img):
# 旋转图像
i = node_helpers.pillow(ImageOps.exif_transpose, i)
if i.mode == 'I':
i = i.point(lambda i: i * (1 / 255))
# 将图像转换为RGB格式
image = i.convert("RGB")
if len(output_images) == 0:
w = image.size[0]
h = image.size[1]
if image.size[0] != w or image.size[1] != h:
continue
# 将图像转换为浮点数组 (H,W,Channel)
image = np.array(image).astype(np.float32) / 255.0
# 先把图片转成3维张量,并再在最前面添加一个维度,变成4维(1, H, W,Channel)
image = torch.from_numpy(image)[None,]
# 如果图像包含alpha通道,则将其转换为掩码
if 'A' in i.getbands():
# 计算后结果数组中透明像素会是0
mask = np.array(i.getchannel('A')).astype(np.float32) / 255.0
# 把数组中透明像素设为1
mask = 1. - torch.from_numpy(mask)
else:
# 否则,创建一个64x64的零张量作为掩码
mask = torch.zeros((64, 64,), dtype=torch.float32, device="cpu")
# 将图像和掩码添加到输出列表中
output_images.append(image)
output_masks.append(mask.unsqueeze(0))
if len(output_images) > 1 and img.format not in excluded_formats:
# 如果有多个图像,则将它们按维度0拼接在一起
output_image = torch.cat(output_images, dim=0)
output_mask = torch.cat(output_masks, dim=0)
# 否则,返回单个图像和掩码
else:
output_image = output_images[0]
output_mask = output_masks[0]
# 返回输出图像和掩码
return (output_image, output_mask)
class LoadMaskFromLocalPath:
_color_channels = ["alpha", "red", "green", "blue"]
@classmethod
def INPUT_TYPES(s):
return {"required":
{
"image_path": ("STRING", {"default": ""}),
"channel": (s._color_channels, ),
}
}
CATEGORY = "EasyApi/Image"
RETURN_TYPES = ("MASK",)
FUNCTION = "load_mask"
def load_mask(self, image_path, channel):
i = node_helpers.pillow(Image.open, image_path)
i = node_helpers.pillow(ImageOps.exif_transpose, i)
if i.getbands() != ("R", "G", "B", "A"):
if i.mode == 'I':
i = i.point(lambda i: i * (1 / 255))
i = i.convert("RGBA")
mask = None
c = channel[0].upper()
if c in i.getbands():
mask = np.array(i.getchannel(c)).astype(np.float32) / 255.0
mask = torch.from_numpy(mask)
if c == 'A':
mask = 1. - mask
else:
mask = torch.zeros((64, 64), dtype=torch.float32, device="cpu")
return (mask.unsqueeze(0),)
NODE_CLASS_MAPPINGS = {
"Base64ToImage": Base64ToImage,
"LoadImageFromURL": LoadImageFromURL,
@@ -351,6 +457,8 @@ NODE_CLASS_MAPPINGS = {
"MaskToBase64Image": MaskToBase64Image,
"MaskImageToBase64": MaskImageToBase64,
"LoadImageToBase64": LoadImageToBase64,
"LoadImageFromLocalPath": LoadImageFromLocalPath,
"LoadMaskFromLocalPath": LoadMaskFromLocalPath,
}
# A dictionary that contains the friendly/humanly readable titles for the nodes
@@ -365,4 +473,6 @@ NODE_DISPLAY_NAME_MAPPINGS = {
"MaskToBase64Image": "Mask To Base64 Image",
"MaskImageToBase64": "Mask Image To Base64",
"LoadImageToBase64": "Load Image To Base64",
"LoadImageFromLocalPath": "Load Image From Local Path",
"LoadMaskFromLocalPath": "Load Mask From Local Path",
}