from .util import tensor_to_pil, hex_to_rgba class GetImageBatchSize: @classmethod def INPUT_TYPES(self): return {"required": { "image": ('IMAGE', {}), }, } RETURN_TYPES = ("NUMBER", "INT", "FLOAT",) RETURN_NAMES = ("number", "int", "float",) FUNCTION = "batch_size" OUTPUT_NODE = False CATEGORY = "EasyApi/Image" # INPUT_IS_LIST = False # OUTPUT_IS_LIST = (False, False) def batch_size(self, image): size = image.shape[0] return (size, size, float(size),) class JoinList: @classmethod def INPUT_TYPES(self): return {"required": { "lst": ('LIST', {}), "delimiter": ('STRING', {"default": ','},), }, } RETURN_TYPES = ("STRING",) # RETURN_NAMES = ("STRING", ) FUNCTION = "join" OUTPUT_NODE = False CATEGORY = "EasyApi/List" # INPUT_IS_LIST = False # OUTPUT_IS_LIST = (False, False) def join(self, lst, delimiter=','): lst = delimiter.join(list(map(str, lst))) return (lst,) class IntToNumber: @classmethod def INPUT_TYPES(self): return {"required": { "INT": ('INT', {"forceInput": True}), }, } RETURN_TYPES = ("NUMBER",) FUNCTION = "convert" OUTPUT_NODE = False CATEGORY = "EasyApi/Integer" def convert(self, INT): return (INT,) class IntToList: @classmethod def INPUT_TYPES(self): return { "required": { "int_a": ('INT', {"forceInput": True}), }, "optional": { "int_b": ('INT', {"forceInput": True}), } } RETURN_TYPES = ("LIST",) FUNCTION = "convert" OUTPUT_NODE = False CATEGORY = "EasyApi/Integer" def convert(self, int_a, int_b=None): list = [int_a] if int_b: list.append(int_b) return (list,) class StringToList: @classmethod def INPUT_TYPES(self): return { "required": { "str_a": ('STRING', {"forceInput": True}), }, "optional": { "str_b": ('STRING', {"forceInput": True}), } } RETURN_TYPES = ("LIST",) FUNCTION = "convert" OUTPUT_NODE = False CATEGORY = "EasyApi/String" def convert(self, str_a, str_b=None): list = [str_a] if str_b: list.append(str_b) return (list,) class ListMerge: @classmethod def INPUT_TYPES(self): return { "required": { "list_a": ('LIST', {"forceInput": True}), }, "optional": { "list_b": ('LIST', {"forceInput": True}), } } RETURN_TYPES = ("LIST",) FUNCTION = "convert" OUTPUT_NODE = False CATEGORY = "EasyApi/String" def convert(self, list_a, list_b=None): list = [] + list_a if list_b: list = list + list_b return (list,) class ShowString: @classmethod def INPUT_TYPES(self): return { "required": { "str": ("STRING", {"forceInput": True}), "key": ('STRING', {"default": "text"}), } } RETURN_TYPES = ("STRING",) FUNCTION = "show" CATEGORY = "EasyApi/String" # 作为输出节点,返回数据格式是{"ui": {output_name:value}, "result": (value,)} # ui中是websocket返回给前端的内容,result是py执行传给下个节点用的 OUTPUT_NODE = True def show(self, str, key): return {"ui": {key: (str,)}, "result": (str,)} class ShowInt: @classmethod def INPUT_TYPES(self): return { "required": { "INT": ("INT", {"forceInput": True}), "key": ('STRING', {"default": "text"}), } } RETURN_TYPES = ("INT",) FUNCTION = "show" CATEGORY = "EasyApi/Integer" # 作为输出节点,返回数据格式是{"ui": {output_name:value}, "result": (value,)} # ui中是websocket返回给前端的内容,result是py执行传给下个节点用的 OUTPUT_NODE = True def show(self, INT, key): return {"ui": {key: (INT,)}, "result": (INT,)} class ShowFloat: @classmethod def INPUT_TYPES(self): return { "required": { "FLOAT": ("FLOAT", {"forceInput": True}), "key": ('STRING', {"default": "text"}), } } RETURN_TYPES = ("FLOAT",) FUNCTION = "show" CATEGORY = "EasyApi/Float" # 作为输出节点,返回数据格式是{"ui": {output_name:value}, "result": (value,)} # ui中是websocket返回给前端的内容,result是py执行传给下个节点用的 OUTPUT_NODE = True def show(self, FLOAT, key): return {"ui": {key: (FLOAT,)}, "result": (FLOAT,)} class ShowNumber: @classmethod def INPUT_TYPES(self): return { "required": { "number": ("NUMBER", {"forceInput": True}), "key": ('STRING', {"default": "text"}), } } RETURN_TYPES = ("NUMBER",) FUNCTION = "show" CATEGORY = "EasyApi/Number" # 作为输出节点,返回数据格式是{"ui": {output_name:value}, "result": (value,)} # ui中是websocket返回给前端的内容,result是py执行传给下个节点用的 OUTPUT_NODE = True def show(self, number, key): return {"ui": {key: (number,)}, "result": (number,)} class ColorPicker: @classmethod def INPUT_TYPES(s): return {"required": { "color": ("SINGLECOLORPICKER",), }, } RETURN_TYPES = ("STRING", "STRING", "STRING", "INT",) RETURN_NAMES = ("HEX", "RGBA", "RGB", "A",) FUNCTION = "picker" CATEGORY = "EasyApi/Color" INPUT_IS_LIST = False OUTPUT_IS_LIST = (False, False, False, False, ) def picker(self, color): r, g, b, a = hex_to_rgba(color) h = color rgba = f"#{r:02X}{g:02X}{b:02X}{a:02X}" rgb = f"#{r:02X}{g:02X}{b:02X}" return h, rgba, rgb, a, NODE_CLASS_MAPPINGS = { "GetImageBatchSize": GetImageBatchSize, "JoinList": JoinList, "IntToNumber": IntToNumber, "StringToList": StringToList, "IntToList": IntToList, "ListMerge": ListMerge, "ShowString": ShowString, "ShowInt": ShowInt, "ShowNumber": ShowNumber, "ShowFloat": ShowFloat, "ColorPicker": ColorPicker, } # A dictionary that contains the friendly/humanly readable titles for the nodes NODE_DISPLAY_NAME_MAPPINGS = { "GetImageBatchSize": "GetImageBatchSize", "JoinList": "Join List", "IntToNumber": "Int To Number", "StringToList": "String To List", "IntToList": "Int To List", "ListMerge": "Merge List", "ShowString": "Show String", "ShowInt": "Show Int", "ShowNumber": "Show Number", "ShowFloat": "Show Float", "ColorPicker": "Color Picker", }