Files
loficoding-ComfyUI-Node-HUD/web/node_hud.js
T

207 lines
7.3 KiB
JavaScript

import { app } from "../../scripts/app.js";
// 1. Inject CSS
const link = document.createElement("link");
link.rel = "stylesheet";
link.type = "text/css";
link.href = "extensions/ComfyUI-Node-HUD/css/hud_styles.css";
document.head.appendChild(link);
app.registerExtension({
name: "Comfy.CleanLayoutDock",
async beforeRegisterNodeDef(nodeType, nodeData, app) {
// --- A. Toggle Menu Option ---
const getExtraMenuOptions = nodeType.prototype.getExtraMenuOptions;
nodeType.prototype.getExtraMenuOptions = function(_, options) {
if (getExtraMenuOptions) getExtraMenuOptions.apply(this, arguments);
options.push({
content: "Toggle Stack Info",
callback: () => {
this.show_stack_info = !this.show_stack_info;
// Force a redraw to update visibility immediately
app.graph.setDirtyCanvas(true, true);
}
});
};
// --- B. The Main Loop (Replaces Draw) ---
// We hook into onDrawForeground to handle Position updates
const onDrawForeground = nodeType.prototype.onDrawForeground;
nodeType.prototype.onDrawForeground = function(ctx) {
if (onDrawForeground) onDrawForeground.apply(this, arguments);
// 1. Cleanup: If toggled off or empty, remove the dock
const stackList = getHiddenNodes(this, app.graph);
const shouldShow = this.show_stack_info && stackList.length > 0;
if (!shouldShow) {
if (this.hudElement) {
this.hudElement.remove();
this.hudElement = null;
}
return;
}
// 2. Update the Dock (Position & Content)
updateDock(this, stackList, app.graph);
};
}
});
// --- HELPER: Find Hidden Nodes ---
function getHiddenNodes(parent, graph) {
const stackList = [];
if (!graph || !graph._nodes) return stackList;
const pLeft = parent.pos[0];
const pRight = parent.pos[0] + parent.size[0];
const pTop = parent.pos[1];
const pBottom = parent.pos[1] + parent.size[1];
for (const node of graph._nodes) {
if (node.id === parent.id) continue;
const nx = node.pos[0];
const ny = node.pos[1];
// Check if center of node is inside parent (simple hit test)
if (nx >= pLeft && nx < pRight && ny >= pTop && ny < pBottom) {
stackList.push(node);
}
}
return stackList;
}
// --- HELPER: Get Link Color ---
function getLinkColor(link) {
if (!link) return "#aaaaff";
const type = link.type;
const colorMap = LGraphCanvas.link_type_colors;
if (colorMap[type]) return colorMap[type];
if (type === "STRING") return "#66ff66";
if (type === "INT") return "#22cc22";
if (type === "FLOAT") return "#22cc22";
if (type === "LATENT") return "#ff99aa";
if (type === "IMAGE") return "#66aaff";
if (type === "MODEL") return "#6666aa";
if (type === "VAE") return "#ff4444";
if (type === "CLIP") return "#ffff66";
if (type === "CONDITIONING") return "#aa6666";
return "#aaaaff";
}
// --- THE NEW DOM BUILDER ---
function updateDock(node, stackList, graph) {
// 1. Create Element if missing
if (!node.hudElement) {
node.hudElement = document.createElement("div");
node.hudElement.className = "hud-dock";
document.body.appendChild(node.hudElement);
node.lastStackSignature = ""; // Init signature
}
const dock = node.hudElement;
// 2. Content Update (Optimization: Only if stack changed)
// We create a "signature" string of IDs (e.g., "12,15,22")
const currentSignature = stackList.map(n => n.id).join(",");
if (currentSignature !== node.lastStackSignature) {
dock.innerHTML = ""; // Clear
node.lastStackSignature = currentSignature; // Update signature
// Build Chips
for (const item of stackList) {
const chip = document.createElement("div");
chip.className = "hud-chip";
// Determine Border Color based on Mode
if (item.mode === 2) chip.style.borderColor = "#888888"; // Muted
else if (item.mode === 4) chip.style.borderColor = "#cc66ff"; // Bypassed
// --- GATHER DOT COLORS ---
const leftDots = [];
const rightDots = [];
// Inputs
if (item.inputs) {
for (const input of item.inputs) {
if (input.link) {
const link = graph.links[input.link];
if (link) leftDots.push(getLinkColor(link));
}
}
}
// Outputs
if (item.outputs) {
for (const output of item.outputs) {
if (output.links && output.links.length > 0) {
const link = graph.links[output.links[0]];
if (link) rightDots.push(getLinkColor(link));
else if (LGraphCanvas.link_type_colors[output.type]) {
rightDots.push(LGraphCanvas.link_type_colors[output.type]);
} else {
if (output.type === "STRING") rightDots.push("#66ff66");
else rightDots.push("#cccccc");
}
}
}
}
// Fallback Red Dot
if (leftDots.length === 0 && rightDots.length === 0) {
leftDots.push("#ff4444");
}
// --- BUILD CHIP DOM ---
// Left Dots
leftDots.forEach(c => {
const d = document.createElement("div");
d.className = "hud-dot";
d.style.backgroundColor = c;
chip.appendChild(d);
});
// Text
const span = document.createElement("span");
let text = item.title || item.type;
if (text.length > 20) text = text.substring(0, 18) + "..";
span.innerText = text;
chip.appendChild(span);
// Right Dots
rightDots.forEach(c => {
const d = document.createElement("div");
d.className = "hud-dot";
d.style.backgroundColor = c;
chip.appendChild(d);
});
dock.appendChild(chip);
}
}
// 3. Position Update (Run every frame)
// Map Graph Coordinates -> Screen Coordinates
const canvas = app.canvas;
const scale = canvas.ds.scale;
const offset = canvas.ds.offset;
// Calculate screen position
// (node.pos is [x, y])
const screenX = (node.pos[0] + offset[0]) * scale;
// Position it at the bottom of the node
const screenY = (node.pos[1] + node.size[1] + offset[1]) * scale;
dock.style.position = "absolute";
dock.style.left = screenX + "px";
dock.style.top = screenY + "px";
dock.style.width = (node.size[0] * scale) + "px";
// Scale the UI to match the zoom level
// (Using transform-origin top-left ensures it scales from the corner)
dock.style.transform = `scale(${scale})`;
dock.style.transformOrigin = "top left";
dock.style.zIndex = "1000"; // Ensure it's on top
}