49 lines
1.7 KiB
Python
49 lines
1.7 KiB
Python
from nodes import CLIPTextEncode
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class PromptSelectorNode:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"standard_positive": ("STRING", {"forceInput": True}),
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"standard_negative": ("STRING", {"forceInput": True}),
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"ollama_positive": ("STRING", {"forceInput": True}),
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"ollama_negative": ("STRING", {"forceInput": True}),
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"clip": ("CLIP",), # Needed for conditioning output
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"prompt_source": (["Standard", "Ollama"],),
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}
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}
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RETURN_TYPES = ("CONDITIONING", "CONDITIONING", "STRING", "STRING")
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RETURN_NAMES = ("positive", "negative", "positive_string", "negative_string")
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FUNCTION = "select_prompt_pair"
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CATEGORY = "RPG"
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def select_prompt_pair(
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self,
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standard_positive,
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standard_negative,
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ollama_positive,
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ollama_negative,
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clip, # <- This was missing
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prompt_source
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):
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if prompt_source == "Standard":
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# Encode prompts
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encoded_positive = CLIPTextEncode().encode(clip, standard_positive)[0]
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encoded_negative = CLIPTextEncode().encode(clip, standard_negative)[0]
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return (encoded_positive, encoded_negative, standard_positive, standard_negative)
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else:
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encoded_positive = CLIPTextEncode().encode(clip, ollama_positive)[0]
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encoded_negative = CLIPTextEncode().encode(clip, ollama_negative)[0]
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return (encoded_positive, encoded_negative, ollama_positive, ollama_negative)
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NODE_CLASS_MAPPINGS = {
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"PromptSelectorNode": PromptSelectorNode,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"PromptSelectorNode": "Prompt Selector",
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}
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