22 Commits
Author SHA1 Message Date
MachinePainting 4129bfe434 Rename the node to Transform & Rotate Pro
"Rotate" is the word people actually search for, and almost nothing in
the ecosystem registers under that name, so keeping it in the display
name is worth more than a tidier one. The node menu now shows
"Transform & Rotate Pro", and the class is TransformRotatePro to match.

The registration key stays MP_ImageTransform on purpose. That key is
what saved workflows and placed nodes reference, so changing it again
would break any node already dropped on a canvas. The key is never
shown in the UI, so there is no cost to leaving it as it is - a comment
in __init__.py records why it differs from the class name.

Category is unchanged at MachinePaintingNodes/Rotate & Scale. README
updated throughout.
2026-09-03 03:40:04 -07:00
MachinePainting f925929ddf Rename Image Rotate to Image Transform Pro
The node does rotate, scale, move, canvas resize, mask cut-out and
background fill, so "rotate" undersold it. "Transform" is the standard
term for rotate + scale + translate, matches the existing
MachinePaintingNodes/Transform category, matches the pack's "... Pro"
convention, and leaves room for flip / skew / corner-pin later.

  image_rotate.py     -> image_transform.py
  class ImageRotate   -> ImageTransformPro
  MP_ImageRotate      -> MP_ImageTransform
  display name        -> Image Transform Pro

Also adds a DESCRIPTION attribute. ComfyUI reads DESCRIPTION rather
than the docstring for the node tooltip and indexes it for node search,
so the node is still found by typing "rotate", "scale" or "move" even
though those words are no longer in its name.

Free to rename: the node has never shipped in a release, so no saved
workflow refers to the old key.
2026-09-03 03:09:15 -07:00
MachinePainting b3c8f01a6b Prefix Image Rotate internal name with MP_ to avoid pack collisions
ImageRotate is a generic internal name that other node packs also
register. ComfyUI merges every pack's NODE_CLASS_MAPPINGS into a single
dict, so identical keys silently overwrite each other and whichever pack
loads last wins - leaving the node missing from the menu.

Renamed the registration key to MP_ImageRotate in both NODE_CLASS_MAPPINGS
and NODE_DISPLAY_NAME_MAPPINGS, matching the existing MP_ImageMaskSwitch
precedent and rule 5 in CLAUDE.md. The Python class name and the
"Image Rotate" display name are unchanged. Safe to rename now because
the node has not shipped in a release, so no saved workflow refers to
the old key.
2026-09-03 02:44:52 -07:00
MachinePainting ea2a2021f8 v2.2.0 - Add Image Rotate node and rotation controls for Remove Background Pro
Image Rotate (new node): rotate, zoom and reposition an image inside a
definable canvas. Free or fixed (45 degree snap) rotation, centre-zero
angle slider (CCW left, CW right), exponential centre-zero zoom
(-100 = 0.25x, +100 = 4x), percent-based XY placement, and
transparent/black/white background fill. An optional mask input rides
the identical matrix so it stays registered to the image. Canvas W/H
inputs default to 0, meaning "match the incoming image".

Remove Background Pro: rotation block added at the bottom of the
settings (enable toggle, free/fixed method, angle slider, XY
placement). Applied after removal so rembg always segments the upright
image; the canvas stays at the original size and image, mask,
masked_image, mask_bw and passthrough are all warped by the same
matrix.

New transform_utils module keeps the rotate/zoom/offset math identical
across both nodes. js/image_transform.js snaps the angle slider to 45
degree steps in fixed mode and hides the rotation widgets until the
toggle is on; Python snaps too, so the result is correct regardless of
frontend version.
2026-09-03 02:26:27 -07:00
MachinePainting 2c2df98f0a v2.1.4 - Clear registry Icon metadata to fix broken avatar 2026-05-07 20:30:51 -07:00
MachinePainting 271b24849c v2.1.3 - Compat fixes: align OpenCV deps, Pillow Resampling, JS absolute imports, registry icon
- Aligned pyproject.toml and requirements.txt to opencv-python-headless (resolves install conflicts on headless servers)
- Replaced deprecated Image.LANCZOS with Image.Resampling.LANCZOS for Pillow 11+ compatibility
- Pinned numpy<3 to avoid breakage when NumPy 3 ships
- Standardized JS frontend imports to absolute /scripts/app.js paths
- Added emoji icon to [tool.comfy] registry metadata
2026-05-07 19:10:03 -07:00
MachinePainting c864dcf0f7 v2.1.2 - Fix frequency separation to match Photoshop, simplify Blur Pro and Inpaint Mask Pro
Fixes:
- Frequency Separate: locked to Photoshop Apply Image formula (Scale 2, Offset 128, Subtract), removed mode/epsilon
- Frequency Combine: locked to Linear Light blend, added opacity slider, removed mode/epsilon

Updates:
- Blur Pro: removed distance and iterations params, motion blur uses radius, box blur single pass
- Inpaint Mask Pro: removed SEGS support, inpaint_mask now required
2026-03-28 10:03:40 -07:00
MachinePainting 60e977c682 v2.1.1 - Add Mask Composite Pro 2X/6X, update Inpaint Mask Pro and Blur Pro
New Nodes:
- Mask Composite Pro 2X: combine 2 masks with per-mask blur/grow-shrink/opacity, screen blend, output selector, invert
- Mask Composite Pro 6X: combine up to 6 masks with same features

Updates:
- Inpaint Mask Pro: added expand/shrink, removed SEGS (simplified to image + mask), inpaint_mask now required, multi-color overlay
- Blur Pro: type-specific sliders marked as advanced for cleaner default view
- Widget visibility uses Python "advanced" flag for new ComfyUI frontend compatibility
- Added CLAUDE.md with versioning and registration rules
- Bump to v2.1.1, 40 nodes total
2026-03-28 06:43:19 -07:00
MachinePainting 95e4b9e2ce v2.1.0 - Add 6 new nodes: Blur Pro, Noise Grain Pro, Frequency Separate/Combine, Inpaint Mask Pro, Image <> Mask Switch
New Nodes:
- Blur Pro: 5 blur types (Gaussian, Surface, Box, Median, Motion) with dynamic UI, mask support, large radius optimization, preview
- Noise Grain Pro: Film grain with size, sharpness, color/mono, 6 blend modes, seed, mask support
- Frequency Separate: Split image into high/low frequency layers for retouching (subtract/divide modes)
- Frequency Combine: Recombine edited frequency layers
- Inpaint Mask Pro: Inpaint mask management with mask cropping, SEGS support, multi-color overlay preview
- Image <> Mask Switch: Toggle conversion between IMAGE and MASK types

Also: updated README, version bump to 2.1.0, added .claude/ and .codex/ to .gitignore
2026-03-27 22:41:06 -07:00
MachinePainting aebc98af0a fix: add opencv-python-headless to requirements.txt
The requirements.txt was missing opencv-python-headless, which is
imported by 7 node files at the top level. When cv2 is not installed,
the entire module fails to load silently, causing KeyError for all
nodes including SeedLock.
2026-03-09 03:11:16 -07:00
MachinePainting 8c28fb25e8 v2.0.5 - Fix pyproject.toml version and correct node count 2026-03-08 11:16:57 -07:00
MachinePainting 1e92baa333 v2.0.5 - Fix ZImageEmptyLatentImage broken import
Replace fragile top-level `from nodes import EmptyLatentImage` with
a direct torch implementation, fixing plugin load failure. Also update
version string and add _old/ to .gitignore.
2026-02-20 09:45:22 -08:00
MachinePainting 98ecf1afe8 v2.0.4 - Add Z-Image Empty Latent Image node 2026-02-14 00:48:46 -08:00
MachinePainting f332c3d69f v2.0.3 - Add Show Value, Mega Slider Master Value, Mega Sliders X1/X3/X6/X12, Dynamic Value Range 2026-02-12 15:13:08 -08:00
MachinePainting 40b9642eac v2.0.3 - Add Show Value, Mega Sliders X1/X3/X6/X12, Dynamic Value Range 2026-02-12 04:10:14 -08:00
MachinePainting 719e11419e Add Text String node, fix Show Text display 2026-02-12 01:06:43 -08:00
MachinePainting dfb528694a v2.0.2 - Add Text Notes and Show Text nodes 2026-02-12 00:41:15 -08:00
MachinePainting 62b1c0600f v2.0.2 - Add Text Notes and Show Text nodes 2026-02-12 00:38:40 -08:00
MachinePainting 3576ea3465 v2.0.0 - Added Curves, Remove Background, LUTs, Selective Color, Channel Masks, consolidated files 2026-02-02 01:22:59 -08:00
MachinePainting 6035eadb7a updated for new node mappings 2026-01-19 14:10:09 -08:00
machinepainting c59b80bbeb ReadMe & License add, and __init__.py update 2025-10-25 02:04:10 -07:00
machinepainting 245a1487a1 Initial commit - MachinePaintingNodes 2025-10-25 01:35:48 -07:00