Files
malkuthro-ComfyUI-Koolook/docs/designs
malkuthroandClaude Opus 4.7 e87d111521 docs(designs): snapshot dialogs redesign mockup + Mermaid flow (WIP) (#136)
* docs(designs): snapshot dialogs redesign mockup + Mermaid flow (WIP)

Design exploration for consolidating the Snapshot Settings cog into the
Save and Load dialogs, plus the related autosave-newer fix. Discussion
artifacts only — no code changes.

- docs/designs/snapshot-dialogs.html: side-by-side mockups across six
  sections (toolbar, Save dialog, Load dialog with default / Recovery
  expanded / inline delete-confirm states, autosave-newer modal,
  button-state pattern, folder-browse picker)
- docs/designs/snapshot-dialogs-redesign.md: scope sketch + Mermaid flow
- docs/designs/README.md: register the two new design files in the index

Single-library design stays (documented intent per
docs/maintainers/curated-sidebar.md). Redesign only consolidates surface;
implementation lands in a separate PR after layout details are locked in.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(designs): refine autosave-newer modal + single-row recovery groups

Two scoped tweaks to the snapshot dialogs mockup:

- Section 4 (autosave-newer): drop the "Replace current state?" question
  since the user already chose Load; promote "Auto-save is newer than
  the saved version" to the only head message. Render the two options
  as standard preset-rows (filename + picks/workflows/date meta) so the
  layout mirrors the Load dialog list. Buttons collapse to NO /
  YES — load latest on one row.
- Section 3 (recovery expanded): show only the newest row per
  <preset>_autosave/ group — whichever of Pre-load or Periodic is most
  recent — instead of listing both kinds. Annotation also notes the
  Recovery section auto-expands when a preset row is clicked.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(designs): lock recovery behavior — hidden by default, one row per clicked preset

When the user clicks a preset row (Koolook_v03, starter, etc.) the recovery
section opens and reveals only that preset's <preset>_autosave/ folder,
with a single row inside — whichever of Pre-load or Periodic is newest
(the system picks). _unsaved_autosave/ no longer renders inside this
preset-scoped view since it isn't tied to the clicked preset.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(designs): polish section 6 + recovery row layout

Folder-browse picker (section 6):
- Switch to standard navigate-into model — clicking a folder drills in,
  body lists that folder's contents (subfolders clickable, files greyed-
  out for context). Path input shows where you are; "Use this folder"
  commits the current path. Drops the sibling-list + selected-tag model.
- Single-line toolbar: ↑ Up next to the path input; secondary parent-
  path strip removed.
- Path input keeps the END visible when overflowing (direction:rtl +
  text-align:left), so a long path shows the meaningful trailing folder
  instead of /Users/… — and example path is now long enough to
  demonstrate it.
- Header restyled to match other modal heads (15px title, dark bg,
  bigger padding); descriptive subtitle removed.
- Bottom bar: New folder… stays left; Cancel + Use this folder push
  right (.picker-foot .spacer rule, since the existing flex-spacer was
  scoped to .modal-actions).
- Redundant "SELECTED FOLDER" stripe removed — selected-row blue accent
  is sufficient confirmation; folder list gains the freed vertical room.
- Example folder rename _unsaved_autosave -> default_autosave (label
  only — on-disk constant unchanged; rename is an open suggestion to
  drop the self-contradicting "unsaved autosave" term).

Recovery row (section 3):
- Layout: badge on top, single combined meta line below in order
  "<picks> · <workflows> · <date>" — matches preset-row shape so both
  rows read the same way.
- Padding bumped to 10px 12px so recovery-row and preset-row are the
  same box size; badge nudged 1px up + meta nudged 1px down for
  breathing room.
- Recovery section now scopes to the clicked preset only: orphan
  _unsaved_autosave/ group removed from the "Koolook_v03 clicked" view,
  since when a preset row is clicked the dropdown should only show that
  preset's auto-saves.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs: require visual verification before requesting design-driven review

When implementing a UI change that has a corresponding mockup in
docs/designs/ (e.g. snapshot-dialogs.html, sidebar-icon-proposals.html),
the design file is the spec. Before the work is brought to the
maintainer for review, the implementing agent must:

  1. Render the implementation in a real browser — dev-sync for runtime
     sidebar work, python3 -m http.server (or the Launch preview panel)
     for standalone HTML mockups.
  2. Screenshot the implemented UI at every state the mockup shows.
  3. Diff each screenshot against the mockup. Match it or document the
     deviation with a rationale.
  4. Only then request review.

The maintainer should never be the first set of eyes on rendered
output. Type checks and tests verify code correctness, not visual
fidelity to the design — if a mockup exists for the change, visual
verification is a hard gate, not optional polish.

Rule lives in three places, each hit from a different entry point:
- CLAUDE.md (loaded at every session start; canonical)
- docs/designs/README.md (discovered when opening the designs folder)
- docs/maintainers/dev-iteration-loop.md (step 4 in the iteration loop)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skills(tdd): add project-specific TDD skill modeled on ForgeFlow's

When implementation work on docs/designs/ mockups begins, /tdd on this
repo should pick up a project-level skill that knows ComfyUI-Koolook's
actual machinery — not just generic TDD principles.

Two files:

- SKILL.md — keeps the global TDD philosophy (vertical slices,
  behaviour-not-implementation, refactor only after GREEN) and adds a
  project-specific tail covering:
  • code surface: where Python nodes vs sidebar JS vs design specs live
  • test surface: what CI runs today (ruff, compileall, bandit,
    preflight_release.py) and explicit guidance on introducing pytest /
    vitest "only when there's a behaviour that genuinely needs unit
    testing" — same PR as the first test, never speculative
  • the dev-sync iteration loop for runtime sidebar work
  • high-value test targets (node registration, route validation, VAE
    dispatch, snapshot row augmentation)
  • drift patterns specific to this codebase (vendored upstream into
    MAIN, renamed namespaced node IDs in saved workflows, hardcoded
    user paths, dev-sync triggered from an automated flow, …)
  • final scope-alignment check routing (clean → proceed; drift → show
    report, never revert)

- visual-verification.md — the secondary procedure for cycles whose
  assertion is CSS / layout / structural. Procedure split for the two
  shapes of work in this repo:
  • runtime sidebar (web/sidebar/*.js): dev-sync → restart ComfyUI →
    screenshot → diff against docs/designs/<feature>.html
  • standalone HTML mockups (docs/designs/*.html): Launch preview panel
    or python3 -m http.server (no new package installs per
    supply-chain rules)
  Plus a structured definition of what "diff against the mockup" means
  (spatial, hierarchy, states, chrome, text — not pixel-equality), so
  it isn't a vague gate.

Generic companions (deep-modules, mocking, refactoring, interface-
design, scope-check, tests) intentionally not copied — agents follow
the global ~/.claude/skills/tdd/ pointers in SKILL.md for those. Avoids
sync-drift on principle docs and keeps this skill focused on what's
genuinely project-specific.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 17:43:55 +02:00
..

Design Proposals

Small, reviewable UI mockups for decisions that benefit from visual comparison before they land in the runtime sidebar.

File Purpose
sidebar-icon-proposals.html Side-by-side icon direction mockup for the Kforge Labs sidebar action rows
sidebar-icon-proposals.png Rendered preview of the current icon proposal state
snapshot-dialogs-redesign.md Scope sketch + Mermaid flow for consolidating Settings cog into Save / Load dialogs (+ autosave-newest fix)
snapshot-dialogs.html Side-by-side mockups: current vs. proposed Snapshot toolbar, Save dialog, Load dialog, and autosave YES/NO modal

How these mockups are used

These files are the visual spec for any implementing PR. When code lands that implements one of these designs, the agent doing the work must:

  1. Render the implementation in a real browser — dev-sync to the live ComfyUI install, or a local static server (e.g. python3 -m http.server) for standalone HTML.
  2. Screenshot every state shown in the corresponding mockup (default, hover, expanded, selected, error, …).
  3. Visually diff the screenshots against the mockup before requesting review. Either match the design or document the deviation with a rationale.

The maintainer is never the first reviewer of rendered output — visual verification is a precondition for review, not something to ask the maintainer to do. See the project CLAUDE.md under "Visual verification for design-driven implementation" for the full rule.