From 6cd7f4375baf04e449926ff375e61129cfe0c81e Mon Sep 17 00:00:00 2001 From: mcDandy Date: Fri, 19 Dec 2025 23:10:19 +0100 Subject: [PATCH] Update README.md - consistency --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d957c37..7a2a971 100644 --- a/README.md +++ b/README.md @@ -56,8 +56,8 @@ You can also get the node from comfy manager under the name of More math. ### Shaders / Interpolation - `clamp(x, min, max)`: Constrains x to be between min and max. - `lerp(a, b, w)`: Linear interpolation: `a + (b - a) * w`. -- `step(edge, x)`: Returns 1.0 if x >= edge, else 0.0. -- `smoothstep(edge0, edge1, x)`: Hermite interpolation between edge0 and edge1. +- `step(x, edge)`: Returns 1.0 if x >= edge, else 0.0. +- `smoothstep(x, edge0, edge1)`: Hermite interpolation between edge0 and edge1. ### Aggregates & Tensor Operations - `tmin(x, y)`: Element-wise minimum of x and y.