added more nodes

This commit is contained in:
mcDandy
2025-07-27 23:55:20 +02:00
parent 4c1cf4bbb3
commit dbe6bed88e
5 changed files with 483 additions and 240 deletions
+118
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from inspect import cleandoc
from math import e
import torch
from .helperFunc import evaluate_tensor_expression, to_tensor, tokenize_expression
from .parser import Parser
class ImageMathNode:
"""
This node enables the use of math expressions on Latents.
INPUTS:
a, b, c, d:
Latent, bound to variables with the same name. Defaults to zero latent if not provided.
w, x, y, z:
Floats, bound to variables of the expression. Defaults to 0.0 if not provided.
Tensor expression:
String, describing expression to mix latents. Valid functions are sin, cos, tan, abs, sqrt, min, max, norm. Valid operators are +, -, *, /, ^, %.
OUTPUTS:
LATENT:
Returns a LATENT object that contains the result of the math expression applied to the input conditionings.
"""
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
"""
"""
return {
"required": {
"a": ("IMAGE", {
}),
"Tensor": ("STRING", {
"multiline": False, #True if you want the field to look like the one on the ClipTextEncode node
"default": "a*(1-w)+b*w",
"description": "Describes composition of the image. Valid functions are sin,cos,tan,abs,sqrt,min,max. Valid operators are +,-,*,/,^,%"
}),
},
"optional": {
"b": ("IMAGE", {
"default": 0,
}),
"c": ("IMAGE", {
"default": 0,
}),
"d": ("IMAGE", {
"default": 0,
}),
"w": ("FLOAT", {
"default": 0,
"forceInput":True
}),
"x": ("FLOAT", {
"default": 0,
"forceInput":True
}),
"y": ("FLOAT", {
"default": 0,
"forceInput":True
}),
"z": ("FLOAT", {
"default": 0,
"forceInput":True
}),
# "int_field": ("INT", {"default": 0, "min": 0, "max": 100, "step": 1}),
# "float_field": ("FLOAT", {"default": 0.5, "min": -10.0, "max": 10.0, "step": 0.001}),
}
}
RETURN_TYPES = ("IMAGE",)
#RETURN_NAMES = ("image_output_name",)
DESCRIPTION = cleandoc(__doc__)
FUNCTION = "imgMathNode"
#OUTPUT_NODE = False
#OUTPUT_TOOLTIPS = ("",) # Tooltips for the output node
CATEGORY = "More math"
def imgMathNode(self, Tensor, a, b=None, c=None, d=None, w=0.0, x=0.0, y=0.0, z=0.0):
b = torch.zeros_like(a) if b is None else b
c = torch.zeros_like(a) if c is None else c
d = torch.zeros_like(a) if d is None else d
tokens = tokenize_expression(Tensor)
parser = Parser(tokens)
ast = parser.parse_expression()
print(a.shape)
print("AST:", ast)
result1 = evaluate_tensor_expression(
ast, {'a': a, 'b': b, 'c': c, 'd': d, 'w': w, 'x': x, 'y': y, 'z': z}
)
result = to_tensor(result1, a)
print("Result:", result)
return (result,)
"""
The node will always be re executed if any of the inputs change but
this method can be used to force the node to execute again even when the inputs don't change.
You can make this node return a number or a string. This value will be compared to the one returned the last time the node was
executed, if it is different the node will be executed again.
This method is used in the core repo for the LoadImage node where they return the image hash as a string, if the image hash
changes between executions the LoadImage node is executed again.
"""
#@classmethod
#def IS_CHANGED(s, image, string_field, int_field, float_field, print_to_screen):
# return ""