Files
2024-03-17 01:11:17 -07:00

43 lines
1.3 KiB
JavaScript

export function prepareJSON(jsonString) {
// Replace single quotes with double quotes
const correctedString = jsonString.replace(/'/g, '"')
return correctedString
}
export function darkenHexColor(hexColor, percent) {
// Ensure the percent is between 0 and 100
percent = Math.min(100, Math.max(0, percent))
// Convert hex to RGB
let r = parseInt(hexColor.slice(1, 3), 16)
let g = parseInt(hexColor.slice(3, 5), 16)
let b = parseInt(hexColor.slice(5, 7), 16)
// Calculate the darkness factor
let darkness = 1 - percent / 100
// Apply darkness to each RGB component
r = Math.round(r * darkness)
g = Math.round(g * darkness)
b = Math.round(b * darkness)
// Convert back to hex
const darkHexColor = `#${((r << 16) | (g << 8) | b).toString(16).padStart(6, '0')}`
return darkHexColor
}
export function getRandomNumber(min, max) {
return Math.random() * (max - min) + min
}
export function generateId() {
const timestamp = Date.now().toString(16) // Convert current timestamp to hexadecimal
const randomPart = Math.floor(Math.random() * 1000000).toString(16) // Generate a random number and convert to hexadecimal
// Concatenate timestamp and random part to create the game ID
const gameId = timestamp + randomPart
return gameId
}