- Add dit_offload_device parameter for proper blockSwap configuration - Ensure consistent dtype management throughout CLI and ComfyUI (float32 input with bfloat16 pipeline) - Translate all French comments to English - Add comprehensive docstrings and section headers - Remove obsolete use_non_blocking and enable_debug parameters - Add error handling and validation
928 lines
43 KiB
Python
928 lines
43 KiB
Python
#!/usr/bin/env python3
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"""
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SeedVR2 Video Upscaler - Standalone CLI Interface
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Multi-GPU capable command-line interface for high-quality video upscaling using
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SeedVR2 diffusion models. Supports both single and multi-GPU processing with
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temporal overlap blending.
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Features:
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- Multi-GPU parallel processing with automatic workload distribution
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- Temporal overlap blending for smooth transitions between chunks
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- BlockSwap memory optimization for limited VRAM scenarios
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- VAE tiling for large resolution processing
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- Comprehensive dtype management (BFloat16 compute pipeline)
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- Torch.compile integration for 20-40% speedup
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- Multiple output formats (video/PNG sequences)
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- Advanced color correction methods
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Usage:
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python inference_cli.py --video_path input.mp4 --resolution 1080 --model <model_name>
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Requirements:
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- Python 3.12+
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- PyTorch 2.0+
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- CUDA 12.0+ (for NVIDIA GPUs)
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"""
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import sys
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import os
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import argparse
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import time
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import platform
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import multiprocessing as mp
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from typing import Dict, Any, List, Optional, Tuple
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# Set up path before any other imports to fix module resolution
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script_dir = os.path.dirname(os.path.abspath(__file__))
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if script_dir not in sys.path:
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sys.path.insert(0, script_dir)
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# Set environment variable so all spawned processes can find modules
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os.environ['PYTHONPATH'] = script_dir + ':' + os.environ.get('PYTHONPATH', '')
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# Ensure safe CUDA usage with multiprocessing
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if mp.get_start_method(allow_none=True) != 'spawn':
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mp.set_start_method('spawn', force=True)
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# -------------------------------------------------------------
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# 1) Configure VRAM management (cudaMallocAsync) before heavy imports
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if platform.system() != "Darwin":
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os.environ.setdefault("PYTORCH_CUDA_ALLOC_CONF", "backend:cudaMallocAsync")
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# 2) Pre-parse command line to configure CUDA_VISIBLE_DEVICES early
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_pre_parser = argparse.ArgumentParser(add_help=False)
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_pre_parser.add_argument("--cuda_device", type=str, default=None)
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_pre_args, _ = _pre_parser.parse_known_args()
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if _pre_args.cuda_device is not None:
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device_list_env = [x.strip() for x in _pre_args.cuda_device.split(',') if x.strip()!='']
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if len(device_list_env) == 1:
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# Single GPU: restrict visibility now
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os.environ["CUDA_VISIBLE_DEVICES"] = device_list_env[0]
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# -------------------------------------------------------------
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# Import heavy dependencies (torch, etc.) after environment configuration
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import torch
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import cv2
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import numpy as np
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from datetime import datetime
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from pathlib import Path
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from src.utils.downloads import download_weight
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from src.utils.debug import Debug
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from src.utils.model_registry import get_available_dit_models, DEFAULT_DIT, DEFAULT_VAE
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debug = Debug(enabled=False) # Default to disabled, can be enabled via CLI
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# =============================================================================
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# Video I/O Functions
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# =============================================================================
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def extract_frames_from_video(
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video_path: str,
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skip_first_frames: int = 0,
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load_cap: Optional[int] = None,
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prepend_frames: int = 0
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) -> Tuple[torch.Tensor, float]:
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"""
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Extract frames from video file and convert to tensor format.
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Reads video using OpenCV, converts BGR to RGB, normalizes to [0,1] range,
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and optionally prepends reversed frames to reduce initial artifacts.
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Args:
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video_path: Path to input video file
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skip_first_frames: Number of initial frames to skip (default: 0)
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load_cap: Maximum number of frames to load, None loads all (default: None)
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prepend_frames: Number of frames to prepend (reversed from start) to reduce
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initial artifacts (default: 0)
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Returns:
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Tuple containing:
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- frames_tensor: Frames in format [T, H, W, C], Float32, range [0,1]
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- fps: Original video frames per second
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Raises:
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FileNotFoundError: If video file doesn't exist
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ValueError: If video cannot be opened or no frames extracted
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"""
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debug.log(f"Extracting frames from video: {video_path}", category="file")
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if not os.path.exists(video_path):
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raise FileNotFoundError(f"Video file not found: {video_path}")
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# Open video
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cap = cv2.VideoCapture(video_path)
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if not cap.isOpened():
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raise ValueError(f"Cannot open video file: {video_path}")
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# Get video properties
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fps = cap.get(cv2.CAP_PROP_FPS)
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frame_count = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
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width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
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height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
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debug.log(f"Video info: {frame_count} frames, {width}x{height}, {fps:.2f} FPS", category="info")
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if skip_first_frames:
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debug.log(f"Will skip first {skip_first_frames} frames", category="info")
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if load_cap:
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debug.log(f"Will load maximum {load_cap} frames", category="info")
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if prepend_frames:
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debug.log(f"Will prepend {prepend_frames} frames to the video", category="info")
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frames = []
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frame_idx = 0
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frames_loaded = 0
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while True:
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ret, frame = cap.read()
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if not ret:
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break
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# Skip first frame if requested
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if frame_idx < skip_first_frames:
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frame_idx += 1
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continue
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if skip_first_frames > 0 and frame_idx == skip_first_frames:
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debug.log(f"Skipped first {skip_first_frames} frames", category="info")
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# Check load cap
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if load_cap is not None and load_cap > 0 and frames_loaded >= load_cap:
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debug.log(f"Reached load cap of {load_cap} frames", category="info")
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break
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# Convert BGR to RGB
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frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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# Convert to float32 and normalize to 0-1
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frame = frame.astype(np.float32) / 255.0
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frames.append(frame)
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frame_idx += 1
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frames_loaded += 1
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if debug.enabled and frames_loaded % 100 == 0:
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total_to_load = min(frame_count, load_cap) if load_cap else frame_count
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debug.log(f"Extracted {frames_loaded}/{total_to_load} frames", category="file")
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cap.release()
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if len(frames) == 0:
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raise ValueError(f"No frames extracted from video: {video_path}")
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debug.log(f"Extracted {len(frames)} frames", category="success")
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# Convert to tensor (will be cast to compute_dtype in worker process)
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frames_tensor = torch.from_numpy(np.stack(frames)).to(torch.float32)
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# Apply prepend frames using shared function
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if prepend_frames > 0:
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from src.core.generation_utils import prepend_video_frames
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frames_tensor = prepend_video_frames(frames_tensor, prepend_frames, debug)
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debug.log(f"Frames tensor shape: {frames_tensor.shape}, dtype: {frames_tensor.dtype}", category="memory")
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return frames_tensor, fps
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def save_frames_to_video(
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frames_tensor: torch.Tensor,
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output_path: str,
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fps: float = 30.0
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) -> None:
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"""
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Save frames tensor to MP4 video file.
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Converts tensor from Float32 [0,1] to uint8 [0,255], RGB to BGR for OpenCV,
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and writes to video file using mp4v codec.
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Args:
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frames_tensor: Frames in format [T, H, W, C], Float32, range [0,1]
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output_path: Output video file path (will be created if doesn't exist)
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fps: Frames per second for output video (default: 30.0)
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Raises:
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ValueError: If video writer cannot be initialized
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"""
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debug.log(f"Saving {frames_tensor.shape[0]} frames to video: {output_path}", category="file")
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# Ensure output directory exists
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os.makedirs(os.path.dirname(output_path), exist_ok=True)
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# Convert tensor to numpy and denormalize
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frames_np = frames_tensor.cpu().numpy()
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frames_np = (frames_np * 255.0).astype(np.uint8)
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# Get video properties
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T, H, W, C = frames_np.shape
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# Initialize video writer
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(output_path, fourcc, fps, (W, H))
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if not out.isOpened():
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raise ValueError(f"Cannot create video writer for: {output_path}")
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# Write frames
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for i, frame in enumerate(frames_np):
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# Convert RGB to BGR for OpenCV
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frame_bgr = cv2.cvtColor(frame, cv2.COLOR_RGB2BGR)
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out.write(frame_bgr)
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if debug.enabled and (i + 1) % 100 == 0:
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debug.log(f"Saved {i + 1}/{T} frames", category="file")
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out.release()
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debug.log(f"Video saved successfully: {output_path}", category="success")
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def save_frames_to_png(
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frames_tensor: torch.Tensor,
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output_dir: str,
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base_name: str
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) -> None:
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"""
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Save frames tensor as sequential PNG image files.
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Each frame saved as {base_name}_{index:05d}.png with zero-padded indices.
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Converts Float32 [0,1] to uint8 [0,255] and RGB to BGR for OpenCV.
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Args:
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frames_tensor: Frames in format [T, H, W, C], Float32, range [0,1]
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output_dir: Directory to save PNG files (created if doesn't exist)
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base_name: Base name for output files (e.g., "frame" → "frame_00000.png")
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"""
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debug.log(f"Saving {frames_tensor.shape[0]} frames as PNGs to directory: {output_dir}", category="file")
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# Ensure output directory exists
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os.makedirs(output_dir, exist_ok=True)
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# Convert to numpy uint8 RGB
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frames_np = (frames_tensor.cpu().numpy() * 255.0).astype(np.uint8)
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total = frames_np.shape[0]
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digits = max(5, len(str(total))) # at least 5 digits
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for idx, frame in enumerate(frames_np):
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filename = f"{base_name}_{idx:0{digits}d}.png"
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file_path = os.path.join(output_dir, filename)
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# Convert RGB to BGR for cv2
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frame_bgr = cv2.cvtColor(frame, cv2.COLOR_RGB2BGR)
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cv2.imwrite(file_path, frame_bgr)
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if debug.enabled and (idx + 1) % 100 == 0:
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debug.log(f"Saved {idx + 1}/{total} PNGs", category="file")
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debug.log(f"PNG saving completed: {total} files in '{output_dir}'", category="success")
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# =============================================================================
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# Multi-GPU Processing Functions
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# =============================================================================
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def _worker_process(
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proc_idx: int,
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device_id: int,
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frames_np: np.ndarray,
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shared_args: Dict[str, Any],
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return_queue: mp.Queue
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) -> None:
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"""
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Worker process for multi-GPU upscaling of video frame chunks.
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Each worker runs in its own process with dedicated GPU, executing the full
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4-phase upscaling pipeline (encode → upscale → decode → postprocess).
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Results are returned via multiprocessing queue as numpy arrays.
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This function is spawned as a separate process and performs local imports
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to avoid CUDA initialization conflicts in the main process.
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Args:
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proc_idx: Worker process index for result tracking
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device_id: CUDA device ID to use for this worker
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frames_np: Numpy array of frames [T, H, W, C], Float32, range [0,1]
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shared_args: Dictionary containing all configuration parameters including
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model paths, processing settings, and optimization flags
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return_queue: Multiprocessing queue for returning results to main process
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Note:
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- Sets CUDA_VISIBLE_DEVICES to isolate GPU access per worker
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- Prepend frame removal handled in main process (multi-GPU safe)
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- No model caching in CLI mode (single-run workflow)
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- BlockSwap offloading handled via dit_offload_device (blocks/IO → CPU during inference)
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"""
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if platform.system() != "Darwin":
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# Limit CUDA visibility to the chosen GPU BEFORE importing torch-heavy deps
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os.environ["CUDA_VISIBLE_DEVICES"] = str(device_id)
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# Keep same cudaMallocAsync setting
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os.environ.setdefault("PYTORCH_CUDA_ALLOC_CONF", "backend:cudaMallocAsync")
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import torch # local import inside subprocess
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from src.core.generation_utils import (
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setup_generation_context, prepare_runner
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)
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from src.core.generation_phases import (
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encode_all_batches, upscale_all_batches, decode_all_batches, postprocess_all_batches
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)
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# Create debug instance for this worker process
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worker_debug = Debug(enabled=shared_args["debug"])
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# Prepare offload device arguments
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dit_offload = None if shared_args["dit_offload_device"] == "none" else shared_args["dit_offload_device"]
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vae_offload = None if shared_args["vae_offload_device"] == "none" else shared_args["vae_offload_device"]
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tensor_offload = None if shared_args["tensor_offload_device"] == "none" else shared_args["tensor_offload_device"]
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# Setup generation context with device configuration
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ctx = setup_generation_context(
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dit_device=f"cuda:{device_id}",
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vae_device=f"cuda:{device_id}",
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dit_offload_device=dit_offload,
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vae_offload_device=vae_offload,
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tensor_offload_device=tensor_offload,
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debug=worker_debug
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)
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# Reconstruct frames tensor using compute dtype from context
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frames_tensor = torch.from_numpy(frames_np).to(ctx['compute_dtype'])
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# Create torch compile args if enabled
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torch_compile_args_dit = None
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torch_compile_args_vae = None
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if shared_args.get("compile_dit", False):
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torch_compile_args_dit = {
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"backend": shared_args.get("compile_backend", "inductor"),
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"mode": shared_args.get("compile_mode", "default"),
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"fullgraph": shared_args.get("compile_fullgraph", False),
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"dynamic": shared_args.get("compile_dynamic", False),
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"dynamo_cache_size_limit": shared_args.get("compile_dynamo_cache_size_limit", 64),
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"dynamo_recompile_limit": shared_args.get("compile_dynamo_recompile_limit", 128),
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}
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if shared_args.get("compile_vae", False):
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torch_compile_args_vae = {
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"backend": shared_args.get("compile_backend", "inductor"),
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"mode": shared_args.get("compile_mode", "default"),
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"fullgraph": shared_args.get("compile_fullgraph", False),
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"dynamic": shared_args.get("compile_dynamic", False),
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"dynamo_cache_size_limit": shared_args.get("compile_dynamo_cache_size_limit", 64),
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"dynamo_recompile_limit": shared_args.get("compile_dynamo_recompile_limit", 128),
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}
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# Prepare runner
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model_dir = shared_args["model_dir"]
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model_name = shared_args["model"]
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runner, _, _ = prepare_runner(
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dit_model=model_name,
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vae_model=DEFAULT_VAE,
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model_dir=model_dir,
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debug=worker_debug,
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ctx=ctx,
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dit_cache=False, # No caching in CLI
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vae_cache=False, # No caching in CLI
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dit_id=None, # No caching in CLI
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vae_id=None, # No caching in CLI
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block_swap_config=shared_args["block_swap_config"],
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encode_tiled=shared_args["vae_encode_tiling_enabled"],
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encode_tile_size=shared_args["vae_encode_tile_size"],
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encode_tile_overlap=shared_args["vae_encode_tile_overlap"],
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decode_tiled=shared_args["vae_decode_tiling_enabled"],
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decode_tile_size=shared_args["vae_decode_tile_size"],
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decode_tile_overlap=shared_args["vae_decode_tile_overlap"],
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tile_debug=shared_args.get("tile_debug", "false"),
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attention_mode=shared_args["attention_mode"],
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torch_compile_args_dit=torch_compile_args_dit,
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torch_compile_args_vae=torch_compile_args_vae
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)
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# Phase 1: Encode all batches
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ctx = encode_all_batches(
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runner,
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ctx=ctx,
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images=frames_tensor,
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debug=worker_debug,
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batch_size=shared_args["batch_size"],
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seed=shared_args["seed"],
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progress_callback=None,
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temporal_overlap=shared_args["temporal_overlap"],
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res_w=shared_args["res_w"],
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input_noise_scale=shared_args["input_noise_scale"],
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color_correction=shared_args.get("color_correction", "lab")
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)
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# Phase 2: Upscale all batches
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ctx = upscale_all_batches(
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runner,
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ctx=ctx,
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debug=worker_debug,
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progress_callback=None,
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seed=shared_args["seed"],
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latent_noise_scale=shared_args["latent_noise_scale"],
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cache_model=False # No caching in CLI
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)
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# Phase 3: Decode all batches
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ctx = decode_all_batches(
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runner,
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ctx=ctx,
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debug=worker_debug,
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progress_callback=None,
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cache_model=False # No caching in CLI
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)
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# Phase 4: Post-processing and final assembly
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ctx = postprocess_all_batches(
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ctx=ctx,
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debug=worker_debug,
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progress_callback=None,
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color_correction=shared_args.get("color_correction", "lab"),
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prepend_frames=0, # Never remove prepend_frames in workers (multi-GPU safe)
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temporal_overlap=shared_args["temporal_overlap"],
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batch_size=shared_args["batch_size"]
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)
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# Get final result
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result_tensor = ctx['final_video']
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# Ensure result is on CPU before converting to numpy
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if result_tensor.is_cuda or result_tensor.is_mps:
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result_tensor = result_tensor.cpu()
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# Send back result as numpy array to avoid CUDA transfers
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return_queue.put((proc_idx, result_tensor.numpy()))
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|
|
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def _gpu_processing(
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frames_tensor: torch.Tensor,
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device_list: List[str],
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args: argparse.Namespace
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) -> torch.Tensor:
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"""
|
|
Orchestrate multi-GPU parallel video upscaling with temporal overlap blending.
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|
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Splits input frames across multiple GPUs with optional temporal overlap,
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spawns worker processes for parallel processing, and reassembles results
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with smooth blending of overlapping regions.
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Processing flow:
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1. Split frames into chunks (with overlap if enabled)
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2. Spawn worker processes on each GPU
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3. Wait for all workers to complete
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4. Blend overlapping regions using Hann window crossfade
|
|
5. Remove prepended frames from final result
|
|
|
|
Args:
|
|
frames_tensor: Input frames [T, H, W, C], Float32, range [0,1]
|
|
device_list: List of CUDA device IDs as strings (e.g., ["0", "1"])
|
|
args: Parsed command-line arguments containing all processing settings
|
|
|
|
Returns:
|
|
Upscaled frames tensor [T', H', W', C], Float32, range [0,1]
|
|
where T' may be less than T if prepend_frames were removed
|
|
|
|
Note:
|
|
- Single GPU: Simple sequential processing without overlap
|
|
- Multi-GPU with overlap: Chunks sized to multiples of batch_size for
|
|
proper temporal blending
|
|
- Prepended frames removed after all GPU workers complete (multi-GPU safe)
|
|
"""
|
|
num_devices = len(device_list)
|
|
total_frames = frames_tensor.shape[0]
|
|
|
|
# Create overlapping chunks (for multi GPU); ensures every chunk is
|
|
# a multiple of batch_size (except last one) to avoid blending issues
|
|
if args.temporal_overlap > 0 and num_devices > 1:
|
|
chunk_with_overlap = total_frames // num_devices + args.temporal_overlap
|
|
if args.batch_size > 1:
|
|
chunk_with_overlap = ((chunk_with_overlap + args.batch_size - 1) // args.batch_size) * args.batch_size
|
|
base_chunk_size = chunk_with_overlap - args.temporal_overlap
|
|
|
|
chunks = []
|
|
for i in range(num_devices):
|
|
start_idx = i * base_chunk_size
|
|
if i == num_devices - 1: # last chunk/device
|
|
end_idx = total_frames
|
|
else:
|
|
end_idx = min(start_idx + chunk_with_overlap, total_frames)
|
|
chunks.append(frames_tensor[start_idx:end_idx])
|
|
else:
|
|
chunks = torch.chunk(frames_tensor, num_devices, dim=0)
|
|
|
|
manager = mp.Manager()
|
|
return_queue = manager.Queue()
|
|
workers = []
|
|
|
|
shared_args = {
|
|
"model": args.model,
|
|
"model_dir": args.model_dir if args.model_dir is not None else "./models/SEEDVR2",
|
|
"color_correction": args.color_correction,
|
|
"input_noise_scale": args.input_noise_scale,
|
|
"latent_noise_scale": args.latent_noise_scale,
|
|
"debug": args.debug,
|
|
"seed": args.seed,
|
|
"res_w": args.resolution,
|
|
"batch_size": args.batch_size,
|
|
"temporal_overlap": args.temporal_overlap,
|
|
"block_swap_config": {
|
|
'blocks_to_swap': args.blocks_to_swap,
|
|
'swap_io_components': args.swap_io_components,
|
|
'offload_device': args.dit_offload_device if args.dit_offload_device != "none" else None,
|
|
},
|
|
"vae_encode_tiling_enabled": args.vae_encode_tiling_enabled,
|
|
"vae_encode_tile_size": args.vae_encode_tile_size,
|
|
"vae_encode_tile_overlap": args.vae_encode_tile_overlap,
|
|
"vae_decode_tiling_enabled": args.vae_decode_tiling_enabled,
|
|
"vae_decode_tile_size": args.vae_decode_tile_size,
|
|
"vae_decode_tile_overlap": args.vae_decode_tile_overlap,
|
|
"tile_debug": args.tile_debug.lower() if args.tile_debug else "false",
|
|
"dit_offload_device": args.dit_offload_device,
|
|
"vae_offload_device": args.vae_offload_device,
|
|
"tensor_offload_device": args.tensor_offload_device,
|
|
"attention_mode": args.attention_mode,
|
|
"compile_dit": args.compile_dit,
|
|
"compile_vae": args.compile_vae,
|
|
"compile_backend": args.compile_backend,
|
|
"compile_mode": args.compile_mode,
|
|
"compile_fullgraph": args.compile_fullgraph,
|
|
"compile_dynamic": args.compile_dynamic,
|
|
"compile_dynamo_cache_size_limit": args.compile_dynamo_cache_size_limit,
|
|
"compile_dynamo_recompile_limit": args.compile_dynamo_recompile_limit,
|
|
}
|
|
|
|
for idx, (device_id, chunk_tensor) in enumerate(zip(device_list, chunks)):
|
|
p = mp.Process(
|
|
target=_worker_process,
|
|
args=(idx, device_id, chunk_tensor.cpu().numpy(), shared_args, return_queue),
|
|
)
|
|
p.start()
|
|
workers.append(p)
|
|
|
|
results_np = [None] * num_devices
|
|
collected = 0
|
|
while collected < num_devices:
|
|
proc_idx, res_np = return_queue.get()
|
|
results_np[proc_idx] = res_np
|
|
collected += 1
|
|
|
|
for p in workers:
|
|
p.join()
|
|
|
|
# Concatenate results with overlap blending using shared function
|
|
if args.temporal_overlap > 0 and num_devices > 1:
|
|
from src.core.generation_utils import blend_overlapping_frames
|
|
|
|
overlap = args.temporal_overlap
|
|
result_tensor = None
|
|
|
|
for idx, res_np in enumerate(results_np):
|
|
chunk_tensor = torch.from_numpy(res_np).to(torch.float32)
|
|
|
|
if idx == 0:
|
|
# First chunk: keep all frames
|
|
result_tensor = chunk_tensor
|
|
else:
|
|
# Subsequent chunks: blend overlapping region with accumulated result
|
|
if chunk_tensor.shape[0] > overlap and result_tensor.shape[0] >= overlap:
|
|
# Get overlapping regions
|
|
prev_tail = result_tensor[-overlap:] # Last N frames from accumulated result
|
|
cur_head = chunk_tensor[:overlap] # First N frames from current chunk
|
|
|
|
# Blend using shared function
|
|
blended = blend_overlapping_frames(prev_tail, cur_head, overlap)
|
|
|
|
# Replace tail of result with blended frames, then append rest of chunk
|
|
result_tensor = torch.cat([
|
|
result_tensor[:-overlap], # Everything except the tail
|
|
blended, # Blended overlapping frames
|
|
chunk_tensor[overlap:] # Non-overlapping part of current chunk
|
|
], dim=0)
|
|
else:
|
|
# Edge case: chunk too small, just append non-overlapping part
|
|
if chunk_tensor.shape[0] > overlap:
|
|
result_tensor = torch.cat([result_tensor, chunk_tensor[overlap:]], dim=0)
|
|
|
|
if result_tensor is None:
|
|
result_tensor = torch.from_numpy(results_np[0]).to(torch.float32)
|
|
else:
|
|
# Single GPU or no overlap: simple concatenation
|
|
result_tensor = torch.from_numpy(np.concatenate(results_np, axis=0)).to(torch.float32)
|
|
|
|
# Remove prepended frames from final concatenated result (multi-GPU safe)
|
|
if args.prepend_frames > 0:
|
|
if args.prepend_frames < result_tensor.shape[0]:
|
|
debug.log(f"Removing {args.prepend_frames} prepended frames from output", category="generation")
|
|
result_tensor = result_tensor[args.prepend_frames:]
|
|
else:
|
|
debug.log(f"Warning: prepend_frames ({args.prepend_frames}) >= total frames ({result_tensor.shape[0]}), skipping removal",
|
|
level="WARNING", category="generation")
|
|
|
|
return result_tensor
|
|
|
|
# =============================================================================
|
|
# Argument Parsing
|
|
# =============================================================================
|
|
|
|
class OneOrTwoValues(argparse.Action):
|
|
"""
|
|
Custom argparse action for tile size arguments accepting 1 or 2 integers.
|
|
|
|
Allows flexible input formats:
|
|
- Single integer: --tile_size 1024 → (1024, 1024)
|
|
- Two integers: --tile_size 1024 768 → (1024, 768)
|
|
- Comma-separated: --tile_size 1024,768 → (1024, 768)
|
|
|
|
Used for VAE tiling parameters where height and width can be specified
|
|
separately or as a single value applied to both dimensions.
|
|
"""
|
|
|
|
def __call__(
|
|
self,
|
|
parser: argparse.ArgumentParser,
|
|
namespace: argparse.Namespace,
|
|
values: List[str],
|
|
option_string: Optional[str] = None
|
|
) -> None:
|
|
"""Parse and validate tile size arguments."""
|
|
if len(values) not in [1, 2]:
|
|
parser.error(f"{option_string} requires 1 or 2 arguments")
|
|
|
|
if len(values) == 1:
|
|
values = values[0]
|
|
if ',' in values:
|
|
values = [v.strip() for v in values.split(',') if v.strip()]
|
|
else:
|
|
values = values.split()
|
|
|
|
try:
|
|
result = tuple(int(v) for v in values)
|
|
if len(result) == 1:
|
|
result = (result[0], result[0]) # Convert single value to (h, w)
|
|
setattr(namespace, self.dest, result)
|
|
except ValueError:
|
|
parser.error(f"{option_string} arguments must be integers")
|
|
|
|
|
|
def parse_arguments() -> argparse.Namespace:
|
|
"""
|
|
Parse and validate command-line arguments for SeedVR2 CLI.
|
|
|
|
Configures all available options including model selection, processing parameters,
|
|
memory optimization settings, and output configuration. Uses custom action classes
|
|
for complex argument types (e.g., OneOrTwoValues for tile sizes).
|
|
|
|
Returns:
|
|
Parsed arguments namespace with all CLI parameters
|
|
|
|
Note:
|
|
- cuda_device argument only available on non-macOS systems
|
|
- Default model directory resolves to "seedvr2_models" if not specified
|
|
- Tile size/overlap arguments use OneOrTwoValues for flexible input
|
|
"""
|
|
parser = argparse.ArgumentParser(description="SeedVR2 Video Upscaler CLI")
|
|
|
|
parser.add_argument("--video_path", type=str, required=True,
|
|
help="Path to input video file")
|
|
parser.add_argument("--seed", type=int, default=42,
|
|
help="Random seed for generation (default: 42)")
|
|
parser.add_argument("--resolution", type=int, default=1080,
|
|
help="Target resolution of the short side (default: 1080)")
|
|
parser.add_argument("--batch_size", type=int, default=1,
|
|
help="Number of frames per batch (default: 1)")
|
|
parser.add_argument("--model", type=str, default=DEFAULT_DIT,
|
|
choices=get_available_dit_models(),
|
|
help="Model to use (default: 3B FP8)")
|
|
parser.add_argument("--model_dir", type=str, default="seedvr2_models",
|
|
help="Directory containing the model files (default: use cache directory)")
|
|
parser.add_argument("--skip_first_frames", type=int, default=0,
|
|
help="Skip the first frames during processing")
|
|
parser.add_argument("--load_cap", type=int, default=0,
|
|
help="Maximum number of frames to load from video (default: load all)")
|
|
parser.add_argument("--output", type=str, default=None,
|
|
help="Output path (default: auto-generated, if output_format is png, it will be a directory)")
|
|
parser.add_argument("--output_format", type=str, default="video", choices=["video", "png"],
|
|
help="Output format: 'video' (mp4) or 'png' images (default: video)")
|
|
parser.add_argument("--color_correction", type=str, default="lab",
|
|
choices=["lab", "wavelet", "wavelet_adaptive", "hsv", "adain", "none"],
|
|
help="Color correction method: 'lab' (full perceptual color matching with detail preservation, recommended), 'wavelet' (frequency-based natural colors, preserves details), 'wavelet_adaptive' (wavelet base + targeted saturation correction), 'hsv' (hue-conditional saturation matching), 'adain' (statistical style transfer), 'none' (no correction)")
|
|
parser.add_argument("--input_noise_scale", type=float, default=0.0,
|
|
help="Input noise scale (0.0-1.0) to reduce artifacts at high resolutions. (default: 0.0)")
|
|
parser.add_argument("--latent_noise_scale", type=float, default=0.0,
|
|
help="Latent space noise scale (0.0-1.0). Adds noise during diffusion, can soften details. Use if input_noise doesn't help (default: 0.0)")
|
|
parser.add_argument("--debug", action="store_true",
|
|
help="Enable debug logging")
|
|
if platform.system() != "Darwin":
|
|
parser.add_argument("--cuda_device", type=str, default=None,
|
|
help="CUDA device id(s). Single id (e.g., '0') or comma-separated list '0,1' for multi-GPU")
|
|
parser.add_argument("--blocks_to_swap", type=int, default=0,
|
|
help="Number of transformer blocks to swap for VRAM optimization (default: 0, disabled). "
|
|
"Up to 32 for 3B model, 36 for 7B model. Requires --dit_offload_device to be set.")
|
|
parser.add_argument("--temporal_overlap", type=int, default=0,
|
|
help="Temporal overlap for processing (default: 0, no temporal overlap)")
|
|
parser.add_argument("--prepend_frames", type=int, default=0,
|
|
help="Number of frames to prepend to the video (default: 0). This can help with artifacts at the start of the video and are automatically removed after processing")
|
|
parser.add_argument("--swap_io_components", action="store_true",
|
|
help="Offload DiT input/output embeddings and normalization layers for additional VRAM savings. "
|
|
"Requires --dit_offload_device to be set. Can be used alone or with --blocks_to_swap.")
|
|
parser.add_argument("--dit_offload_device", type=str, default="cpu",
|
|
help="Device to offload DiT components for BlockSwap (default: cpu). "
|
|
"Options: 'cpu', 'none'. Required when BlockSwap is enabled "
|
|
"(blocks_to_swap > 0 or swap_io_components = True). "
|
|
"Use 'cpu' to offload swapped blocks/IO components to RAM, "
|
|
"'none' disables BlockSwap offloading.")
|
|
parser.add_argument("--vae_offload_device", type=str, default="none",
|
|
help="Device to offload VAE when not in use (default: none). "
|
|
"Options: 'cpu', 'none'. Use 'cpu' to free VRAM between encode/decode phases (slower but saves VRAM), "
|
|
"'none' to keep VAE on GPU throughout (faster but uses more VRAM)")
|
|
parser.add_argument("--tensor_offload_device", type=str, default="cpu",
|
|
help="Device to offload intermediate tensors between phases (default: cpu). "
|
|
"Options: 'cpu', 'none'. Use 'cpu' to prevent VRAM accumulation for long videos (recommended), "
|
|
"'none' to keep all tensors on GPU (faster but uses more VRAM)")
|
|
parser.add_argument("--vae_encode_tiling_enabled", action="store_true",
|
|
help="Enable VAE encode tiling for VRAM reduction during encoding. Disabled by default.")
|
|
parser.add_argument("--vae_encode_tile_size", action=OneOrTwoValues, nargs='+', default=(1024, 1024),
|
|
help="VAE encode tile size in pixels (default: 1024). Only used when encode tiling is enabled. Adjust based on available VRAM. Use single integer or two integers 'h w'.")
|
|
parser.add_argument("--vae_encode_tile_overlap", action=OneOrTwoValues, nargs='+', default=(128, 128),
|
|
help="VAE encode tile overlap in pixels (default: 128). Only used when encode tiling is enabled. Higher values improve blending at the cost of slower processing. Use single integer or two integers 'h w'.")
|
|
parser.add_argument("--vae_decode_tiling_enabled", action="store_true",
|
|
help="Enable VAE decode tiling for VRAM reduction during decoding. Disabled by default.")
|
|
parser.add_argument("--vae_decode_tile_size", action=OneOrTwoValues, nargs='+', default=(1024, 1024),
|
|
help="VAE decode tile size in pixels (default: 1024). Only used when decode tiling is enabled. Adjust based on available VRAM. Use single integer or two integers 'h w'.")
|
|
parser.add_argument("--vae_decode_tile_overlap", action=OneOrTwoValues, nargs='+', default=(128, 128),
|
|
help="VAE decode tile overlap in pixels (default: 128). Only used when decode tiling is enabled. Higher values improve blending at the cost of slower processing. Use single integer or two integers 'h w'.")
|
|
parser.add_argument("--tile_debug", type=str, default="false",
|
|
choices=["false", "encode", "decode"],
|
|
help="Enable tile debug visualization: 'false' (default, no overlay), 'encode' (show encode tiles), 'decode' (show decode tiles). Only works when respective tiling is enabled.")
|
|
parser.add_argument("--attention_mode", type=str, default="sdpa",
|
|
choices=["sdpa", "flash_attn"],
|
|
help="Attention computation backend: 'sdpa' (default, always available) or 'flash_attn' (requires flash-attn package, faster)")
|
|
parser.add_argument("--compile_dit", action="store_true",
|
|
help="Enable torch.compile for DiT model (20-40%% speedup, requires PyTorch 2.0+)")
|
|
parser.add_argument("--compile_vae", action="store_true",
|
|
help="Enable torch.compile for VAE model (15-25%% speedup, requires PyTorch 2.0+)")
|
|
parser.add_argument("--compile_backend", type=str, default="inductor", choices=["inductor", "cudagraphs"],
|
|
help="Torch compile backend (default: inductor)")
|
|
parser.add_argument("--compile_mode", type=str, default="default", choices=["default", "reduce-overhead", "max-autotune", "max-autotune-no-cudagraphs"],
|
|
help="Torch compile mode (default: default)")
|
|
parser.add_argument("--compile_fullgraph", action="store_true",
|
|
help="Compile entire model as single graph. False allows graph breaks (more compatible), True enforces no breaks (maximum optimization but fragile). Default: False")
|
|
parser.add_argument("--compile_dynamic", action="store_true",
|
|
help="Handle varying input shapes without recompilation. False specializes for exact shapes, True creates dynamic kernels. Default: False")
|
|
parser.add_argument("--compile_dynamo_cache_size_limit", type=int, default=64,
|
|
help="Max cached compiled versions per function. Higher = more memory, lower = more recompilation. Default: 64")
|
|
parser.add_argument("--compile_dynamo_recompile_limit", type=int, default=128,
|
|
help="Max recompilation attempts before falling back to uncompiled. Safety limit to prevent infinite loops. Default: 128")
|
|
return parser.parse_args()
|
|
|
|
# =============================================================================
|
|
# Main Entry Point
|
|
# =============================================================================
|
|
|
|
def main() -> None:
|
|
"""
|
|
Main entry point for SeedVR2 Video Upscaler CLI.
|
|
|
|
Orchestrates the complete upscaling workflow:
|
|
1. Parse and validate command-line arguments
|
|
2. Extract frames from input video
|
|
3. Download required models if not cached
|
|
4. Process frames on single or multiple GPUs
|
|
5. Save results as video or PNG sequence
|
|
6. Report timing and performance metrics
|
|
|
|
Error handling:
|
|
- Validates tile configuration before processing
|
|
- Provides detailed error messages with traceback
|
|
- Ensures proper cleanup on exit (VRAM automatically freed)
|
|
|
|
Raises:
|
|
SystemExit: On argument validation failure or processing error
|
|
"""
|
|
debug.log(f"SeedVR2 Video Upscaler CLI started at {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}", category="dit", force=True)
|
|
|
|
# Parse arguments
|
|
args = parse_arguments()
|
|
debug.enabled = args.debug
|
|
|
|
debug.log("Arguments:", category="setup")
|
|
for key, value in vars(args).items():
|
|
debug.log(f"{key}: {value}", category="none", indent_level=1)
|
|
|
|
if args.vae_encode_tiling_enabled and (args.vae_encode_tile_overlap[0] >= args.vae_encode_tile_size[0] or args.vae_encode_tile_overlap[1] >= args.vae_encode_tile_size[1]):
|
|
debug.log(f"VAE encode tile overlap {args.vae_encode_tile_overlap} must be smaller than tile size {args.vae_encode_tile_size}", level="ERROR", category="vae", force=True)
|
|
sys.exit(1)
|
|
|
|
if args.vae_decode_tiling_enabled and (args.vae_decode_tile_overlap[0] >= args.vae_decode_tile_size[0] or args.vae_decode_tile_overlap[1] >= args.vae_decode_tile_size[1]):
|
|
debug.log(f"VAE decode tile overlap {args.vae_decode_tile_overlap} must be smaller than tile size {args.vae_decode_tile_size}", level="ERROR", category="vae", force=True)
|
|
sys.exit(1)
|
|
|
|
# Validate BlockSwap configuration - either blocks_to_swap or swap_io_components requires dit_offload_device
|
|
blockswap_enabled = args.blocks_to_swap > 0 or args.swap_io_components
|
|
if blockswap_enabled and args.dit_offload_device == "none":
|
|
config_details = []
|
|
if args.blocks_to_swap > 0:
|
|
config_details.append(f"blocks_to_swap={args.blocks_to_swap}")
|
|
if args.swap_io_components:
|
|
config_details.append("swap_io_components=True")
|
|
|
|
debug.log(
|
|
f"BlockSwap enabled ({', '.join(config_details)}) but dit_offload_device='none'. "
|
|
"BlockSwap requires dit_offload_device to be set (typically 'cpu'). "
|
|
"Either set --dit_offload_device cpu or disable BlockSwap "
|
|
"(--blocks_to_swap 0 and do not use --swap_io_components)",
|
|
level="ERROR", category="blockswap", force=True
|
|
)
|
|
sys.exit(1)
|
|
|
|
if args.debug:
|
|
if platform.system() == "Darwin":
|
|
debug.log("You are running on macOS and will use the MPS backend!", category="info", force=True)
|
|
else:
|
|
# Show actual CUDA device visibility
|
|
debug.log(f"CUDA_VISIBLE_DEVICES: {os.environ.get('CUDA_VISIBLE_DEVICES', 'Not set (all)')}", category="device")
|
|
if torch.cuda.is_available():
|
|
debug.log(f"torch.cuda.device_count(): {torch.cuda.device_count()}", category="device")
|
|
debug.log(f"Using device index 0 inside script (mapped to selected GPU)", category="device")
|
|
|
|
try:
|
|
# Ensure --output is a directory when using PNG format
|
|
if args.output_format == "png":
|
|
output_path_obj = Path(args.output)
|
|
if output_path_obj.suffix: # an extension is present, strip it
|
|
args.output = str(output_path_obj.with_suffix(''))
|
|
|
|
debug.log(f"Output will be saved to: {args.output}", category="file")
|
|
|
|
# Extract frames from video
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|
debug.log(f"Extracting frames from video...", category="generation")
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|
start_time = time.time()
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|
frames_tensor, original_fps = extract_frames_from_video(
|
|
args.video_path,
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|
args.skip_first_frames,
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|
args.load_cap,
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|
args.prepend_frames
|
|
)
|
|
|
|
debug.log(f"Frame extraction time: {time.time() - start_time:.2f}s", category="timing")
|
|
# debug.log(f"Initial VRAM: {torch.cuda.memory_allocated() / 1024**3:.2f}GB", category="memory")
|
|
|
|
# Parse GPU list
|
|
if platform.system() == "Darwin":
|
|
device_list = ["0"]
|
|
else:
|
|
device_list = [d.strip() for d in str(args.cuda_device).split(',') if d.strip()] if args.cuda_device else ["0"]
|
|
|
|
if args.debug:
|
|
debug.log(f"Using devices: {device_list}", category="device")
|
|
processing_start = time.time()
|
|
# Download both DiT and VAE models
|
|
if not download_weight(dit_model=args.model, vae_model=DEFAULT_VAE, model_dir=args.model_dir, debug=debug):
|
|
debug.log("Failed to download required models. Check console output above.", level="ERROR", category="download", force=True)
|
|
sys.exit(1)
|
|
result = _gpu_processing(frames_tensor, device_list, args)
|
|
generation_time = time.time() - processing_start
|
|
|
|
debug.log(f"Generation time: {generation_time:.2f}s", category="timing")
|
|
if platform.system() != "Darwin":
|
|
debug.log(f"Peak VRAM usage: {torch.cuda.max_memory_allocated() / 1024**3:.2f}GB", category="memory")
|
|
|
|
debug.log(f"Result shape: {result.shape}, dtype: {result.dtype}", category="memory")
|
|
|
|
# After generation_time calculation, choose saving method
|
|
if args.output_format == "png":
|
|
# Ensure output treated as directory
|
|
output_dir = args.output
|
|
base_name = Path(args.video_path).stem + "_upscaled"
|
|
debug.log(f"Saving PNG frames to directory: {output_dir}", category="file")
|
|
|
|
save_start = time.time()
|
|
save_frames_to_png(result, output_dir, base_name)
|
|
|
|
debug.log(f"Save time: {time.time() - save_start:.2f}s", category="timing")
|
|
|
|
else:
|
|
# Save video
|
|
debug.log(f"Saving upscaled video to: {args.output}", category="file")
|
|
save_start = time.time()
|
|
save_frames_to_video(result, args.output, original_fps)
|
|
debug.log(f"Save time: {time.time() - save_start:.2f}s", category="timing")
|
|
|
|
total_time = time.time() - start_time
|
|
debug.log(f"Upscaling completed successfully!", category="success", force=True)
|
|
if args.output_format == "png":
|
|
debug.log(f"PNG frames saved in directory: {args.output}", category="file", force=True)
|
|
else:
|
|
debug.log(f"Output saved to video: {args.output}", category="file", force=True)
|
|
debug.log(f"Total processing time: {total_time:.2f}s", category="timing", force=True)
|
|
debug.log(f"Average FPS: {len(frames_tensor) / generation_time:.2f} frames/sec", category="timing", force=True)
|
|
|
|
except Exception as e:
|
|
debug.log(f"Error during processing: {e}", level="ERROR", category="generation", force=True)
|
|
import traceback
|
|
traceback.print_exc()
|
|
sys.exit(1)
|
|
|
|
finally:
|
|
debug.log(f"Process {os.getpid()} terminating - VRAM will be automatically freed", category="cleanup", force=True)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main() |