10 Commits
Author SHA1 Message Date
digital-garbage a4fcafe014 Timeline: Rate scene, Upscale and Interpolate in the header after Takes; From bin, Effect and Overlay folded into one + Add menu 2026-11-08 02:10:07 +02:00
digital-garbageandClaude Sonnet 5.5 aa31b95ea5 Timeline header on one line; kit literals into tokens; Composer fits; running-state viewport test; remove Auto Montage
- Header: view toggles (Assets/Preview/Properties/Auto-hide) move to the top bar; progress, the prompt warning and scene actions (rate, upscale, interpolate) move to the row under the toolbar; the timeline head never wraps from 1000px up and never clips its controls. The top bar grows a line instead of spilling when it wraps.
- Kit: every literal pixel size in element CSS is a token (the ratchet test is now zero); Composer's text box follows the viewport; the catalogue shows the component sizes.
- test:viewport adds a fake ComfyUI queue and socket for the render-running state and asserts the header is one row.
- Auto Montage removed (button, window, code, README/docs, tests). Saved projects holding pieces it made still load: the reused flag is kept.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-06 14:28:45 +02:00
digital-garbage 04e59550de Round 3: a stop during the encoder's last seconds still removes the file; a failed stop request is not a stop
Encoder error text no longer says 'upscaled' for Interpolate.
2026-11-05 15:36:42 +02:00
digital-garbage 478fb835dd Round 2: Brownian clamp survives the CPU tree's float32 cast; Stop per module; block map handles a paired input
Stop only reaches jobs that check for it; a failure landing with Stop counts as a stop. Hint for imported workflows corrected.
2026-11-05 15:29:32 +02:00
digital-garbage 9c4458307c Stop button also stops Upscale and Interpolate jobs
Jobs end as stopped (kept for the poll, no half file, no restarted message); Stop shows while one runs.
Python and JS tests for the cancel path.
2026-11-05 15:16:47 +02:00
digital-garbage 2f1a0df7a0 Review: only H3 LoRAs are renamed to H3 names (LTX transformer_blocks LoRAs load again)
Interpolate Always warns once, not per render. README credits the resize kernels; hint and example text corrected.
2026-11-05 15:13:03 +02:00
digital-garbage 9537a3ffc7 JS review: Interpolate goes on when Upscale gave up; resolution hint redraws; aspect picture hint is honest
Always+Always no longer skips a render whose upscale could not run. The Resolution hint follows the choice.
2026-11-05 15:07:01 +02:00
Claude a0c11c1dd8 Upscale runs as a FunUI background job too (no extra ComfyUI prompt that makes the cache drop the workflow's models)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tw9fjW75aYB8UyVRZo6fCr
2026-10-29 13:21:07 +00:00
Claude 0f36445830 Interpolate runs as a FunUI background job, not a ComfyUI prompt (an extra prompt without loaders made ComfyUI drop the workflow's models); the NVIDIA effect stays loaded between jobs
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tw9fjW75aYB8UyVRZo6fCr
2026-10-29 13:18:07 +00:00
Claude 97b85a3f09 Interpolate: RTX Frame Generation as its own module and add-on, button and modes like Upscale
Shared video stream and NVIDIA helpers move to core (video_pipe, nvidia); the add-on needs nvidia-vfx 0.2+, moves an older one up and never moves a newer one back; Upscale and Interpolate cannot feed each other in Always mode.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tw9fjW75aYB8UyVRZo6fCr
2026-10-29 13:00:01 +00:00