10 Commits
Author SHA1 Message Date
digital-garbage a4fcafe014 Timeline: Rate scene, Upscale and Interpolate in the header after Takes; From bin, Effect and Overlay folded into one + Add menu 2026-11-08 02:10:07 +02:00
digital-garbageandClaude Sonnet 5.5 aa31b95ea5 Timeline header on one line; kit literals into tokens; Composer fits; running-state viewport test; remove Auto Montage
- Header: view toggles (Assets/Preview/Properties/Auto-hide) move to the top bar; progress, the prompt warning and scene actions (rate, upscale, interpolate) move to the row under the toolbar; the timeline head never wraps from 1000px up and never clips its controls. The top bar grows a line instead of spilling when it wraps.
- Kit: every literal pixel size in element CSS is a token (the ratchet test is now zero); Composer's text box follows the viewport; the catalogue shows the component sizes.
- test:viewport adds a fake ComfyUI queue and socket for the render-running state and asserts the header is one row.
- Auto Montage removed (button, window, code, README/docs, tests). Saved projects holding pieces it made still load: the reused flag is kept.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-06 14:28:45 +02:00
Claude 3adebb731f Rename FunPack to FunUI (5.0.3 Classy Chopper): /fun endpoint, wink logo, load-time migration of old names
Old project/workflow names and browser settings migrate on load; /funpack redirects to /fun.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016acRss69eH1235eRdFTZHY
2026-10-25 13:11:03 +00:00
digital-garbageandClaude Opus 5.5 57c74268cd fix: ratings set the odds (each like up, each dislike down, a run of dislikes much more); a redraw never commits mid-swap
A rating keeps the prompt that made the render and when; matcher replays the expander exactly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:13:50 +03:00
digital-garbageandClaude Opus 5.5 15c4a27009 feat: a rating keeps the scene text it was given to; Build learns from that, not a later rewrite
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:31:17 +03:00
digital-garbageandClaude Opus 5.5 e9aaffc461 fix: Generate never waits on a value save, only on a pipeline loading or a node change; a new Generate spares the run it queued; keyless toast states facts, not a cause
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:04:32 +03:00
digital-garbageandClaude Opus 5.5 ec0021892d fix: Inspector keeps a pressed button through its click; not-taught reason trusts the server's label; no reload flicker at the end; keyboard arrows commit like typing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:53:50 +03:00
digital-garbageandClaude Opus 5.5 3db07afdcb fix: log reads ComfyUI's own output; Taste key field visible, chip beside Generate, honest not-taught reason; splitters stop above timeline
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 06:39:44 +03:00
digital-garbageandClaude Opus 5.5 6fa6c4c6ee fix: a preset, import or wizard pipeline reopens exactly as saved (roles too); Taste key hides when no learning feature is on; a broken node schema no longer takes the module list down; a failed model probe is retried
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 04:40:32 +03:00
digital-garbageandClaude Sonnet 5.5 a25344b3aa feat(ui): rate a scene's render (liked, disliked, which way); the run id travels with the render so taste can be taught
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-03 22:56:50 +03:00