Claude
d277ebc76c
Log: a console that cannot print a file name no longer fails the run that mentioned it
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A clip called in Japanese on a machine with an ASCII console raised UnicodeEncodeError out of log.info, inside Load Media.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01BzJLJWVu7RZnbRqm3nYAnX
2026-10-27 09:12:39 +00:00
Claude
3a2d64c792
Load Media: decode only the frames a prepared video keeps, and only the first frame for a picture input
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Memory now follows the prepared result, not the source file.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01BzJLJWVu7RZnbRqm3nYAnX
2026-10-27 09:11:17 +00:00
Claude
a4eaabc20e
Video input: prepare reference videos (size, crop, rate, skip, cut, every Nth, cap) per project or per scene
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01BzJLJWVu7RZnbRqm3nYAnX
2026-10-27 01:04:58 +00:00
Claude
3adebb731f
Rename FunPack to FunUI (5.0.3 Classy Chopper): /fun endpoint, wink logo, load-time migration of old names
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Old project/workflow names and browser settings migrate on load; /funpack redirects to /fun.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_016acRss69eH1235eRdFTZHY
2026-10-25 13:11:03 +00:00
Claude
4069a6f59a
test: every file type the Media bin accepts is made, uploaded, thumbnailed and loaded
2026-10-21 04:29:19 +00:00
Claude
24f946f43c
release: 5.0.1 changelog, version and training credit
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Load Media refuses unreadable files in plain words; gallery delete refuses odd names; stale tests updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01V9uCRvqd1GDx6PZDZLyovu
2026-10-21 03:40:31 +00:00
Claude
d03ba50216
fix: projects saved while the video/audio Load Media nodes existed drop those slots instead of failing to load
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01CHWxqHtxwWrq4kEyFTaHds
2026-10-21 02:37:16 +00:00
Claude
bf62683f5a
feat: Load Media takes a picture, video or sound and the app wires the output that fits
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A video or audio reference now uses an ordinary reference slot, so old projects need no new slots; saved media slots take the preset's current roles.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01CHWxqHtxwWrq4kEyFTaHds
2026-10-21 02:22:23 +00:00
Claude
f71a055ae0
fix: a video picked as a reference loads as its first frame instead of failing in Load Media
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Audio is still refused, with a plainer message.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01CHWxqHtxwWrq4kEyFTaHds
2026-10-21 01:54:44 +00:00
digital-garbage and Claude Sonnet 5.5
1fc5d99dcc
feat: MiniMax H3 Reference to Video works text-only; with no picture a plain stand-in of the Width/Height shape feeds the size chain (found on a real GPU)
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-15 15:03:52 +03:00
digital-garbage
f8dd49d04f
feat: FunPackLoadMedia -- load a media-library file into the graph as an image
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The bridge piece B and C (resolution source, reference images) both need:
Media bin picks have no way into a ComfyUI graph today. One node, media_id
in, IMAGE out, backed by core/media.py's existing store.
Also fixes a real .gitignore bug found along the way: a bare "media/"
pattern matched modules/media/ (this node's own source) as well as the
intended root-level user-data directory. Rooted both media/ and projects/.
2026-09-11 11:37:23 +03:00