9 Commits
Author SHA1 Message Date
Claude dd80334d11 STAS: the Inactive notice names the strongest channel it found
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tw9fjXkZ7WjhgGdsdUwPsc
2026-10-29 12:57:12 +00:00
Claude 3adebb731f Rename FunPack to FunUI (5.0.3 Classy Chopper): /fun endpoint, wink logo, load-time migration of old names
Old project/workflow names and browser settings migrate on load; /funpack redirects to /fun.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016acRss69eH1235eRdFTZHY
2026-10-25 13:11:03 +00:00
digital-garbage 23b46559cc fix: hints and labels now say what the control does (menus, inspector, timeline, takes, ideas, enhancer, context windows, montage, modes); H3 project negative prompt reaches the negative slot 2026-10-15 12:55:40 +03:00
digital-garbageandClaude Opus 5.5 83665a7234 fix: Taste key follows each learner's real store use (USES_WHEN); Sampler saves a value typed back; pipeline requests give up instead of freezing; a failed module list recovers; a stale waiting pipeline never lands on a later project; Shot camera memory appears once ComfyUI answers; Generate waits for a pipeline going in
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 10:42:51 +03:00
digital-garbageandClaude Opus 5.5 6fa6c4c6ee fix: a preset, import or wizard pipeline reopens exactly as saved (roles too); Taste key hides when no learning feature is on; a broken node schema no longer takes the module list down; a failed model probe is retried
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 04:40:32 +03:00
digital-garbageandClaude Sonnet 5.5 28339e9fec feat: dislikes name what went wrong (bad image / bad composition); composition learners and DynaShift read the other axis as neutral; picker labels reach the taste store
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-02 15:23:24 +03:00
digital-garbageandClaude Sonnet 5.5 66337e24c5 fix: shot memory blends a CPU-stored shot into GPU noise; learners also capture on the last step; multi-call clears the capture
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-02 09:59:09 +03:00
digital-garbageandClaude Sonnet 5.5 f41136e3e0 fix: learners teach only from pushes that were felt, per setup; sla counter ignores throwaway calls; camera frame change; shot memory amount 0
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-02 09:44:24 +03:00
digital-garbageandClaude Sonnet 5.5 4b9d92a5dd feat: late-branch guidance, STAS, camera move; shared rated_dial learner
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-02 09:22:22 +03:00