Commit Graph
193 Commits
Author SHA1 Message Date
digital-garbage aceb06803d app, core: a rating is liked or it is not
dev went binary on H3 and said why: the steering reads the SIGN of a rating
and never its size, so a ten-point scale was the UI claiming a precision
nothing downstream used -- and at the sample sizes this actually runs at, a
mediocre middle rating only diluted the direction. v5 had invented a
four-way scale of its own; it now stores what dev stores.

Pressing the one that is on takes it back. Without a way out a mis-click is
a permanent opinion, and "no opinion" is a real answer nothing should have
to guess at.
2026-09-06 12:52:13 +03:00
digital-garbage faaa465d68 app, core: the inspector, the wheel, ratings, a ruler, and a way in
The surfaces v4 has that v5 did not. Each announces itself and each can be
absent without the rest noticing, which is the point of the exercise: the
frontend should read as v4, and nothing in it should be load-bearing for
anything else.

* SCENE AND PROJECT, in the column v4 keeps them in, which now says which
  scene it is about. Length on the timeline is the scene's own CROP and says
  outright that a regenerate reads the project's -- the rule that mixing the
  two is how a per-scene value quietly becomes everyone's.
* RATINGS on a scene, and a clip carries its rating as a colour on its edge.
  Stored, not yet read: nothing in v5 learns from them yet.
* A RULER, and clips as wide as they are long, so the strip reads as time
  rather than a row of equal boxes. Both ends bounded -- one long clip must
  not become the whole strip, and one short one must stay hittable.
* THE PICKER WHEEL, on the middle button anywhere. It shows whatever
  announced itself to actions.js, so a part of the app that grew a new action
  is in the wheel without the wheel being told, and a part that failed to
  load is simply not among them. v4's three pinned buttons had a fixed idea
  of what could go in them.
* THE WAY IN, and it closes -- on Escape, on the backdrop, on its own button.
  v4's could only be completed: a page refresh was the only way out, which
  makes it a trap rather than a wizard. Dismissing is a real answer.
* File > rename, and the listing moves with it rather than going stale until
  a reload.

Two things the kit refused, correctly, and now nobody has to know: a wheel of
fewer than two items throws (there is nothing to aim between), so the shell
does not offer one; and a strip cell with no ceiling took the whole strip.
2026-09-06 12:30:59 +03:00
digital-garbage 33eeff08e3 app: the dials on the main window, and a way to have two projects
Steps, Sampler and Scheduler are on the main window -- the three v4 buried
several clicks deep in Engine Settings. No new UI: the sampler slot declares
roles the way the prompt and the size already do.

What made that nearly free is that the controls now come from the NODE's own
description, through the settingFor/rendererFor pair the pipeline window has
always used. So a combo is a dropdown of the real choices and a number obeys
the real bounds, and prompt.js lost both of its hand-rolled branches: it no
longer decides what a control looks like, it asks.

File: New project, and every project listed with the open one ticked. The
store has been able to do this since the day it arrived and there was no way
in -- 20 lines of menu.

Three faults found on the way, all in the shared input helper:

* ENTER COULD NOT BE TYPED IN A TEXTAREA. `wire()` bound Enter to commit for
  every text control, textareas included, so a multi-line value was
  impossible -- the prompt above all, which is the longest multi-line thing
  in the app. It has been that way in the pipeline window since it was
  written; nobody had typed a second line into one.
* A control committed on blur alone, so autofill, a password manager and any
  script setting a value went unheard. It listens to `change` as well now,
  and commit() only acts on a real difference so the pair costs nothing.
* A control commits on blur, which means text still being typed is not in
  the project yet -- and a tab closing is exactly when that is lost. boot
  blurs before it saves.
2026-09-06 12:18:33 +03:00
digital-garbage 9a4fb4eca0 app, core: what the project is generated at
Width, height and length belong to the PROJECT, not to a scene: a scene
cropped on the timeline and regenerated comes back at the project's size,
because the crop was a timeline decision and a regenerate is a new scene.
They sit in the Constructor beside the prompt -- the two things settled in
one sitting -- and travel to the graph on the path the prompt already uses.

No new mechanism: the pipeline declares roles at `project.video` the same
way it declares the prompt, so core still names no node and no setting. A
role whose value is a number gets a number control instead of a box; that
is the whole of the UI change. What the pipeline does not offer is not
shown, so a graph with no length input simply has no Length.

Bounds are the NODE's and stay there -- it already refuses a value outside
them with a reason, beside Generate. A project file is the one thing here
that outlives the code that wrote it, so everything read back out of one is
checked: a whole positive number, or gone.

Also, four faults the browser suite was already red with before this:

* Six tests still clicked a rail toggle that moved into the timeline head.
* At 420px the panel OVERLAYS the centre -- and the named toggles are in
  the centre, so the panel covered the control that closes it. That is the
  v4 trap this project forbids. They are not offered at that width now; the
  View menu, which nothing can cover, is the way in and out.
* A 768px window laid out 860px wide and scrolled sideways. Root cause, and
  it was never about one component: a flex item's automatic minimum is its
  CONTENT, so every stack, split, panel body and frame region in the app
  handed its content's width upward. A scroller that cannot shrink below
  what it holds is not a scroller -- the strip of scenes made the WINDOW as
  wide as the strip. Floored at the five places every layout routes through.
* A bin test counted `.cx-cell-glyph` across the whole page, so the timeline
  drawing cells with the same glyph in them broke a test about the bin.
2026-09-05 22:16:01 +03:00
digital-garbageandClaude Opus 5 9dcd94c156 app, core: a project of scenes, and the timeline that draws it
The app could run a pipeline and had nowhere to keep what it was making. A
project is an ordered list of scenes, one JSON file each, and it is the only
part of the app that has to survive a reload.

A scene owns its prompt text and the result it produced, and nothing else. v4's
Scene grew three dozen fields; each belongs to the feature that needs it. Per
scene length and fps are deliberately absent — a regenerate uses the project's
values, so a scene cropped on the timeline comes back whole.

The prompt box edits the current scene rather than holding its own copy, so
what is on screen and what a run uses cannot disagree.

app: the region toggles are named buttons in the timeline bar

v4's arrangement. The kit's fallback is one glyph on a rail at each edge of the
window, which is right for a kit that cannot know what its panels are called and
wrong here, where they have names and a bar to put them in.

A pressed toggle was styled only inside a button group, so a standalone one
carried aria-pressed and looked identical either way.

gallery.strip is selectable like its siblings: a filmstrip is the one shape
whose whole job is saying which of these you are on.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-03 12:03:19 +03:00
digital-garbage 5b59043fc8 core, app: a prompt you can type, on the main window
The prompt was a slot input on a CLIPTextEncode, reachable only by opening
the pipeline window and finding the node. A slot can now say that one of
its inputs belongs on the app's surface -- a place and a label -- and the
shell offers a region with that name or does not, exactly as a module's
panel works. Core validates that a role is names and nothing else.

Values for those inputs travel addressed by slot rather than as a whole
pipeline, so the window that owns the structure and a box that owns one
value cannot disagree about the slots between them. An address that is
not there is refused: a prompt typed into a box for a removed slot has
gone nowhere, and a run that starts anyway is not the run that was asked
for.

Region stand-ins are empty states now, taken down once something mounts --
'modules appear here' left above the modules that appeared explained
nothing to nobody.
2026-08-30 20:27:44 +03:00
digital-garbage 1b0f489950 core, app: what the panels hold now reaches the run
Every module panel was decoration. The values lived in the browser and
nothing sent them, so a modifier switched on was one the run never heard
about. They now travel with the pipeline on every check, and core places
them wherever a module says they belong -- announced, not known, so the
node that carries them is not privileged.

Settings with nowhere to go are said beside Generate rather than
swallowed, and the warning survives the run it is about: the status line
is redrawn by every message, so a warning put there was gone the moment
the run said Queued.

Also: a settings row in a docked panel squeezed its label to one word per
line, because the control keeps a 140px floor and took it out of the
label. Below the width where they fit side by side, they stack.
2026-08-30 20:16:46 +03:00
digital-garbageandClaude Opus 5 66e4bce345 core, app: a value the queue would refuse, caught before it is queued
ComfyUI refuses the WHOLE graph over one wrong value. v4 hit that with a LoRA
file that had been deleted: a feature that was switched off still stopped every
generation, and the message was "Prompt outputs failed validation" over a dozen
loaders. build() checked wiring and required-ness and never looked at a literal,
so check() called such a pipeline queueable.

A combo value that is not among the node choices, and a number outside the
bounds it declares, are now refused here -- naming the slot and the input.
No bounds means unknown, and unknown is not a refusal.

And when the queue does refuse one, its per-node reasons were captured by
run.js and never read: the status bar showed only the top-level string, because
describe() read `node` and the refusal path sets `nodes`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-30 17:11:51 +03:00
digital-garbageandClaude Opus 5 8bfd28950d app: the models and pipeline window
One wide modal, a card per group, and a group that opens into a node list
beside that node/'s parameters, saved a group at a time. Groups travel on the
slot, so a pipeline keeps its own arrangement and a new group is a slot
claiming a name nobody used.

Values are drafted until Save; adding, removing, replacing and moving a node
go to the server as they happen, because only it can say whether the result
still wires up.

An unset dropdown reads "not set" rather than showing the first file as though
it had been chosen -- v4 recorded that trap, and picking the entry the box
already shows fires no change, so the one click that looks like the fix does
nothing.

New: region.stack, a frame header, a modal footer that can be refilled.

Not yet: wiring. A socket says so where a control would be.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-30 16:36:01 +03:00
digital-garbageandClaude Opus 5 eca4083837 core: a dropdown read as a wire, and a legal wire refused
ComfyUI spells a combo three ways -- a list where the type goes, the string
"COMBO" with the choices under options, and COMFY_DYNAMICCOMBO_V3. Only the
first was read, so every V3 node came back with no choices at all and the
window said "no files of this kind were found" over dropdowns holding seven
entries. A stock install here has 140 of the spelling that was missed.

A union type ("IMAGE,MASK") was compared as a whole string, so a MASK feeding
it was refused -- a legal wire refused, which is as bad as an illegal one
accepted. A MultiType wrapped around a number ("FLOAT,INT" with widgetType)
was read as a socket demanding a source for a field you type into.

graph.py and widgets.py had their own idea of what a type string means; both
now read comfy_types.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-30 16:35:52 +03:00
digital-garbage 52ae8e45a2 tests: a scan under a redirected modules dir poisoned the whole session
I committed the widget layer without running the full suite and broke
twenty-three tests in files that have nothing to do with it.

The registry caches its scan for the life of the process. A route test
redirects MODULES_DIR at a temp directory holding one fake module, and my new
test called install_into inside that -- which scans, and caches the temp
directory as the installed set. Every later test then ran against an empty
registry: the sampling tests found no modules to install, so a modifier that
should have been applied was not, and the failure surfaced as an assertion about
pre_cfg hooks three directories away.

The test needed a node, not FunPack's nodes, and KSampler is one. The fixture
that redirects the directory now also puts the cache back, because whoever moves
it owns restoring it, and there is a test for that -- the failure it prevents is
unrecognisable from where it lands.
2026-08-30 05:05:14 +03:00
digital-garbage 2349c550cb core: a node's inputs as a form, and a dev server that has nodes at all
graph.py reads an input's TYPE, which is all a wire needs. Editing a value needs
the rest -- the choices a combo offers, the bounds on a number, whether the box
is multiline -- so that is asked separately rather than widening the question
graph.py asks. Read from ComfyUI's own INPUT_TYPES, so a node written for
ComfyUI is editable here without knowing anything about FunPack.

Caught while looking at the real output rather than after committing: deciding
"a socket is upper case" is wrong, because STRING is upper case -- every prompt
box in the pipeline came back as something nobody could type in. The honest rule
is ComfyUI's own primitive set, plus forceInput, which is a short list core
holds on purpose.

/funpack/api/nodes answers by name. ComfyUI's /object_info returns every
installed node, which on a machine with a few packs is megabytes for a question
about a dozen; a node nobody installed comes back as null rather than missing,
so "this slot points at something absent" reads differently from "I did not ask".

The dev server now registers ComfyUI's nodes and FunPack's own, through the same
function the tests use. Without it the pipeline was fourteen "there is no node
called X installed" and nothing to edit -- so the one thing the dev server exists
for could not reach the half of the app that matters. It now reports the three
problems that are real: no model, no CLIP, no VAE chosen.
2026-08-30 05:00:29 +03:00
digital-garbage 73c4536cab tests: the three call sites the wording fix changed and nothing checked
Reverting chain start-up, node schema reading and decode to log.failed left all
420 tests green -- so the fix was pinned in three of six places and free to rot
in the other three. Testing log.broke on its own never covers this: what recurs
is a call SITE reaching for the wrong function, and a unit test of the right one
passes either way. Each site is now exercised through the code that logs.

One finding, confirmed, and proven by reverting each site in turn.
2026-08-29 23:27:11 +03:00
digital-garbage 65b35e9cf3 log: one function for "it loaded and then broke", said in six places
The wording fix a commit ago was written by hand in two files and the same
mislabel was still sitting in four others -- traits, chain, modifier install and
node schema all reported a thing that loaded, recognised its work and then
raised as one that "did not load", sending a reader after an import error that
never happened. Three hand-written strings would have drifted, so log.broke()
now says it once and every site calls it.

Two of the new tests were vacuous when first written -- "nothing said did not
load" is also true where nothing ran at all, and picking the first provider
found lands on one whose traits exclude the test's model. Both assert the line
is present before asserting the wrong line is not.

One finding, confirmed, plus four sites it did not name.
2026-08-29 23:21:23 +03:00
digital-garbage a02581fbd0 foundation: the request itself was never checked, only what it carried
shape_problems() reads the slots array. Everything else in the body -- the body
being an object at all, which slot an edit targets, which node it replaces it
with -- was read straight off whatever JSON arrived. `[]` reached `.get` as an
AttributeError; `{"slot": ["a"]}` reached an `in` against a dict as an
unhashable key. Both answered 500 in plain text, which is the refusal nobody
can read that this route exists to avoid.

Round six, two findings, both confirmed.
2026-08-29 22:42:29 +03:00
digital-garbage 01143beb2c foundation: checking a pipeline cost more than reading it
The source of every link was looked up in a dict rebuilt from the slot list on
each lookup, so validating a chain of N slots did N rebuilds: 20000 slots took
21 seconds. build() runs on the event loop, so that cost was paid by every
other request the server was holding, not only by the caller. Built once.

Round five, one finding, confirmed.
2026-08-29 22:34:39 +03:00
digital-garbage 29790cb8dc foundation: a graph correct at every link, and a window that fits but is placed off the edge
Round four, both findings confirmed against the code.

A cycle is the one wrong graph that passes a per-link check: every type
matches, every id exists, every required input is filled. build() returned it
as queueable, and ComfyUI caught it at execution instead -- a run accepted and
then killed from inside the executor, with the reason in a place the app has no
reason to be reading. Walked with an explicit stack: slots come from a request,
so a long chain must produce a refusal, not a RecursionError.

The window clamp measured size against the viewport and position against the
viewport minus a grabbable strip. Those are two budgets that do not add up, so
a 900px window remembered at x=1000 opened at x=720 of an 800px screen with its
close button and grip past the right edge -- while every "a strip is reachable"
assertion still passed. Dragging keeps the loose rule, because putting a window
half off the screen on purpose is ordinary; opening, restoring and a shrinking
viewport are not placements anybody made, so the window is placed whole when it
fits.
2026-08-29 22:27:43 +03:00
digital-garbageandClaude Opus 5 5b21ee7c92 foundation: both gaps round three found were gaps in round two's fixes
A malformed slots payload crashed the route with a TypeError and answered
500 in plain text. The round-two fix handled the ABSENCE of slots and not
their SHAPE, so reading slot["id"] off a string went straight through -- and
a refusal the app cannot parse is the failure this endpoint exists to avoid.
The shape check is its own function now, because a malformed REQUEST and an
unfinished PIPELINE are different things and get reported separately.

And a window could still be made unreachable, by resizing rather than
moving. Round two clamped position and said "a window can never be put
somewhere it cannot be recovered from"; size was never bounded, so a corner
drag grew it to 4937px in a 900px viewport and carried its own close and
maximise buttons off the screen, leaving Escape as the only way out.

Capping size to the viewport was not enough either: with x above zero the
right edge still left. Resizing is now capped to the room available from
where the window sits, which is a deliberately different rule from dragging
-- a window may be DRAGGED partly off, because a grabbable strip is
guaranteed and that is ordinary behaviour, but it may not be GROWN past the
edge it is anchored to.

Two rounds of fixes, two rounds of holes in those fixes. Both found only by
attacking the code as it stood after the previous fix rather than stopping
at the report that prompted it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 19:18:41 +03:00
digital-garbageandClaude Opus 5 b62e88f44f composer: a window you cannot reach, and an empty pipeline that filled itself
A floating window remembers its position per id, and only the DRAG handler
clamped. So a window moved to the right of a wide screen and reopened on a
narrow one opened entirely off the viewport: no titlebar on screen to grab,
nothing to drag back, and the position remembered -- unrecoverable without
clearing localStorage by hand. Reproduced at x=1400 in an 800px viewport.

The clamp lives in apply() now, so every path goes through it: opening,
restoring a remembered box, coming back from maximised, and the viewport
shrinking under an open window. Also guarded for a viewport narrower than
the grabbable strip, where the old bound went negative and pushed the window
further off rather than back on.

jsdom cannot see any of this -- getBoundingClientRect is zeros there, so a
window off the right edge measures identically to one in the middle. The
three tests are Playwright, and removing the clamp fails two of them.

And POST /api/pipeline could not accept an empty pipeline: `slots or
default()` resurrects the built-ins, because an empty list is falsy. A client
that removed every slot got them handed back. Absent means "use the default";
empty means "there is nothing", and only one of those is a fallback.

One of the tests I first wrote for this asserted len(x) < len(y) + 1, which
is true of almost anything. It counts the pipeline at every step now and
fails if it ever grows.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 19:10:43 +03:00
digital-garbageandClaude Opus 5 3cbbd140d9 foundation: full control really does turn the guards off, and the graph is reachable
Full control did half of what it said and never said which half. It disabled
the mid-run crash guard and left every value refusal in place, so the stated
purpose -- a one-step schedule, a width the model cannot use, let them and
warn -- did not work. Worse, a rejected value was quietly replaced by the
default, so asking for 999 gave 0.4 with a warning about 999.

Now one switch turns off both: the value is passed through, every problem is
said as a warning naming that the consequences are the user's, and a run made
without the guards is identifiable as one afterwards. A key NO module
declares is still never kept, whatever the setting -- nothing reads it, so
keeping it cannot honour the request, only disguise the typo.

core/graph.py was thoroughly tested and called from nowhere: the claim that
a built-in node can be replaced or removed was a property of a library
nothing invoked. It has routes now, and tests that drive them over a real
socket -- the modifiers node removed and the sampler rewired, the VAE loader
swapped for core's, and both refusals coming back as reasons.

Those routes separate two things the old shape conflated. "refused" means
the edit did not happen. "incomplete" means it did and the pipeline still is
not ready -- an unset file picker on a fresh install is the normal case, not
a failed edit, and showing them together would say the wrong thing about both.

And build() could not see a missing REQUIRED input at all, because the
schema lookup flattened required and optional into one dict. A slot with no
model file built clean and failed only once queued.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 18:36:36 +03:00
digital-garbageandClaude Opus 5 165bc6e9b6 foundation: the door nobody was watching, and ids that were not unique
A module's OWN default could be NaN or infinite. The override path refused
one and the declaration path did not -- and a default is the value most runs
use, because a setting nobody names never reaches the override check at all.
So the fault this project has already been bitten by, `sigma > nan` false at
every step and a modifier silently doing nothing, was reachable through the
one door that was never checked. Bounds too: an infinite min or max makes the
range check meaningless in one direction.

And two slots could share an id. The check for what exists was a set, which
cannot see a duplicate, so building the prompt by id overwrote one slot with
the other: a node silently missing from the queued graph, or one left reading
its own output. Refused now, before anything else is reported, because ids
are how a link names what feeds it and every later check is meaningless while
two slots answer to one name.

Both were found by attacking the whole tree rather than the diff, and both
are in code that already had tests -- the tests exercised the neighbouring
door in each case.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 18:19:54 +03:00
digital-garbageandClaude Opus 5 0f31547e1e foundation: two the whole-tree pass found, both against the real engine
The run id froze after the first generation. Runs were marked by the
modifiers node, and ComfyUI CACHES a node whose inputs have not changed --
only the seed changes between most generations, so that node executed once
and every later run reported under the first one's id. Per-run log dedup
degraded to per-process with it, which is precisely the v4 fault log.py's
own comment describes, reintroduced through a caching interaction the fix
did not account for.

The sampler marks the run now. It is what generates, and it re-executes
whenever anything about the generation differs. Verified through the real
PromptExecutor with caching on: three seeds, three run ids. The
dropped-modifier record is also emptied there, because it travels on the
model and ComfyUI may hand the same model back -- a modifier that failed
last time deserves this time.

And a bad settings payload was only caught during execution, after the
checkpoint had already loaded. On a rented GPU that is the cost paid before
the guard fires, one layer up from the sampling case this project already
guards. ComfyUI calls validate_inputs inside validate_prompt, so the payload
is now understood before the queue accepts it: a typo'd module id is refused
with nothing loaded. Both doors check the same things, and a test pins that
they agree.

There was no test file for runs at all, which is why the first fault could
be introduced by a fix and survive a green suite.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 18:14:41 +03:00
digital-garbageandClaude Opus 5 cf318c8c0d graph: the pipeline is slots, so a built-in node can be swapped or removed
v4 could not remove a built-in node from the pipeline and the reason was
structural: the wiring lived in code as a CORE dict nobody could reach, so
"remove this" had nothing to delete and "use a different one" had nothing to
change. Code is not a thing a user can edit.

The pipeline is now data. Three operations over it, each refusing with a
reason rather than half-doing the job:

build turns slots into the prompt ComfyUI queues, checking every link's type
and refusing a graph that cannot work. replace points a slot at any node
producing what its consumers read -- the built-in ones have no special
standing, which is what makes them replaceable rather than merely present.
remove takes a slot out and rewires what it fed to what fed it, when the
node has exactly one input matching each CONSUMED output; v4 required one
for every output a class could produce, so a spare FLOAT nobody wired made a
node unremovable.

Demonstrated against real schemas: FunPack's VAE loader swapped for core's
VAELoader, the modifiers node removed with the sampler rewired to read the
model directly, and removing the empty latent refused because nothing
upstream could feed what it fed.

Then run for real. The default pipeline, with three loader slots replaced by
one checkpoint slot, built from data, accepted by ComfyUI's own
validate_prompt, and executed by its own engine to execution_success and a
picture. Every wiring and type validated on the first attempt; the only
things ComfyUI objected to in the untouched default were the three unset
file pickers, which is correct -- a fresh install cannot know which model
you own.

Added a checkpoint loader, because the split loaders are right for LTX and
H3 and cannot read an SD-family single file at all.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 18:06:25 +03:00
digital-garbageandClaude Opus 5 090669e950 sampling: a sampler that samples, and hosts what it says it can host
v4's Chain Sampler became a hub: 8183 lines, roughly seventy optional
inputs, a _sample_chunk that grew six ALG arguments, and a hardcoded list of
knobs silently inert on one model family. Every technique that needed the
loop was added to it, so it collected all of them.

This one picks an algorithm and a schedule from ComfyUI's own registries --
so a sampler it gains appears here without an edit -- and runs them. Three
things stop it becoming a hub again. It never learns what a model-side
modifier is. Sampler-side ones reach it through ONE call site,
chain.process(ctx, latent), which cannot grow because the step travels in a
context object rather than in the signature. And it declares the hook points
it offers, so core hands it only what fits and it never names a modifier.

Some modifiers genuinely cannot ride on a model: they need the step index,
the schedule, or a second pass. Those attach here instead, and one asking
for a hook this sampler does not offer is absent and said so, not
half-running.

Verified against ComfyUI's own guider path with real weights: bit-identical
output. That took correcting the method, not the code -- see below.

MEASUREMENT, corrected: sampling on this Mac's MPS backend is
NONDETERMINISTIC. The same node with the same seed and the same inputs
differs run to run: 2.42 by max latent difference, 0.0008 by mean pixel gap.
Comparing by MAX said this sampler diverged from core by 14.2 and it was
about to be "fixed"; by MEAN against a measured noise floor it is 0.00000
while core against itself is 0.00183. Every comparison here now runs a
control twice first. Re-checked the Detail modifier the same way: 145x the
floor, so that claim stands.

Also matched what core's sampler actually does and this did not:
fix_empty_latent_channels using the ratios our own empty-latent node reports,
the preview and progress callback, the move back to the intermediate device,
and dropping the ratio keys so nothing rescales twice.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 17:51:02 +03:00
digital-garbageandClaude Opus 5 78c43acd67 contract: a colour type, and which run this is
Colour is a preference, so it is a setting: hex in, hex out, one spelling,
refused if it is not one. A module handed "red" in one place and "#f00" in
another guesses wrong somewhere.

Image and mask are NOT settings and deliberately have no type. They are
data -- tensors the app uploads and the graph wires -- and ComfyUI already
has socket types for both. Putting a drawn mask in a JSON settings payload
would be inventing a second way to move something that already moves.

Runs now have an id. Previews, progress, results and log lines all have to
be attributable to one generation, and ComfyUI gives a node no way to ask
which run it is in. So FunPack marks its own, every log record carries it,
and the history can be filtered to a single run. Readable rather than a
uuid, because it is going to be read: "run 7" is findable in a wall of
output and a hex string is not.

The colour element was caught by the registry-driven rule test before it was
finished -- an element with no catalogue demo is neither shown nor attacked,
so coverage keeps up with the registry instead of lagging behind it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 17:29:38 +03:00
digital-garbageandClaude Opus 5 74671329f9 log: a severity, a source, and a message
[Log] Info: FunPack Diffusion Model Loader | flux.safetensors loaded, attention sage
    [Log] Alert: MiniMaxH3ImageToVideo node | no "first_image" input is connected
    [Log] Warning: FunPack LoRA Loader | style.safetensors is empty and will not load
    [Log] Critical: torch | cannot allocate 14 GB (3 GB free); the run will not start

The difference between the middle two is the one that matters. Alert is a
choice you may not have made on purpose. Warning is something that will NOT
do what its name says -- the level v4 needed and did not have, which is how
560 handlers came to swallow a failure and carry on, so a feature could be
switched on, do nothing, and never say so.

Info is not decoration either: "loaded on GPU using sage attention" is how
an attention setting that did nothing gets noticed months before the
pictures look wrong enough to investigate.

Every call site moved -- there is no note() left to be vague through -- and
the loaders now say what they actually loaded rather than only what they
were asked for. Records are kept in a bounded ring as well as printed, so a
long rental session cannot turn the log into a memory leak, and served at
/funpack/api/log so a person can read it somewhere other than a terminal
full of ComfyUI's own output. There is a page for it.

Also dropped the preflight this was traded for: min and max are already
declared and already enforced at both doors, and a second protection layer
around a check that exists is ceremony.

Two mistakes worth keeping: a log line reached into the model's shape to
describe it and could have failed the load it was only narrating; and both
new pages passed `children` to an element that takes `rows`, which the kit
accepted and silently dropped. It throws on an unknown element and not on an
unknown prop.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 17:09:33 +03:00
digital-garbageandClaude Opus 5 def940d9d5 foundation: a module cannot end a run, unless you asked for that
Catching a modifier that fails to INSTALL was never the hard part. The one
that costs a rental is the hook that works at step 0 and raises at step 3,
after the GPU time is spent -- which the Detail modifier does on any video
latent, because core's sharpen kernel cannot take a 5-D tensor.

A module is now handed a patcher that guards every hook it installs, so it
does not opt in to being safe: a module that could forget to is a module
that can break the foundation. A hook that raises is dropped for the rest of
that run, reported once with its traceback, and sampling continues. Thirty
steps on the latent that used to end the run now complete untouched.

Recorded per RUN, not per process, so a long session reports every
generation that went inert instead of only the first after a restart.

Full control turns all of it off. A one-step schedule, a width the model
cannot use, a modifier that throws -- someone exploring the edges wants the
real behaviour and the real traceback, not a careful refusal. One switch
rather than one per guard, because a half-disabled safety net is harder to
reason about than either extreme. It is asked for by capability, so nothing
names the module that answers, and a build without it installed has nobody
saying yes -- which reads as guarded.

Honest about its own limit: a hook shape with no known neutral result is
installed unguarded and named in the status, rather than counted as safe.

Two test faults fixed while writing this. The assertions compared conds_out
against the list passed in -- the same object the hook mutates -- so they
were true whatever the hook did. And the registry fakes were hand-rolled and
missing methods the real one has, which passed until the code called one.
They use the real Registry now.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 13:52:18 +03:00
digital-garbageandClaude Opus 5 a81ac48083 model support is a folder, and a modifier you can watch working
Decode now takes the MODEL, so a provider answers "is this mine" by identity
instead of by shape. H3 was claiming any latent that happened to have two
parts -- right today because it is the only thing producing one, wrong the
moment a second AV model exists, and wrong in the way that reads as an
unrelated fault rather than an error. It declines when the model is not
wired, and the node says that is what is missing.

That completes the shape a model module should have: one folder saying how
this model behaves at each stage -- what it is, how its latent is built, how
its output is decoded -- instead of that knowledge spreading through the
conditioning and sampling code as special cases.

Added a modifier that runs on SD1.5, because a feature nobody can watch is a
feature nobody can check. It declares no traits, so it applies everywhere,
which is the other half of the rule ALG demonstrates by narrowing. Measured
on this machine at a fixed seed: off and on differ, 0.4 gives a visibly
richer picture that still reads correctly, and 1.2 blows the highlights --
so the range is -1..1, set from what was measured rather than from a round
number. A slider whose top half destroys the image lies about its range.

Two things found while building it. ComfyUI has a real circular import
between nodes_latent and nodes_post_processing that resolves only because
init_extra_nodes reaches one first; a custom node has to break it the same
way. And the accumulation bug returned through a third door: stripping
handled keyed wrappers but not the anonymous function lists on
model_options, so chaining doubled the effect. Tagging is now generic -- it
looks for our mark rather than for a list of hook names that would need
keeping current.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 13:33:09 +03:00
digital-garbageandClaude Opus 5 37430137cb foundation: run it, and fix what running it found
First real generation through FunPack's nodes: SD1.5 on this Mac, real
weights, a real picture of an apple. Everything before this was static.

What it proved, on a real model rather than a fixture: the empty latent
takes its shape from SD1.5's own format with no family branch anywhere
(1, 4, 64, 64, an IMAGE latent from a pack built for video); the traits read
off the live model are predict_eps and spatial_latent; and ALG is correctly
absent, saying "needs temporal_latent", rather than running on a model with
no time axis.

What it found: the absolute-core-import bug again, this time INSIDE A
FUNCTION BODY. It imported fine, registered fine, passed 258 tests, and
raised at execute time -- during the generation. A suite that imports every
module cannot see an import that only happens when a node runs, so the check
for it is now static and walks the AST: no module may name `core` anywhere,
at any nesting, except through the shim.

The dev preview loaded one module in nine. It runs system python, which has
neither ComfyUI nor torch, so every module that imports either was absent
and the app looked almost empty while reporting nothing. It now re-execs
under ComfyUI's interpreter. Looking at the app is meant to be how the app
gets tested; it has to see what ComfyUI sees.

ALG asked for a mount point no region offered, so its panel vanished in
silence. The shell now offers one per stage, and a modules page lists what
loaded, what asked for a mount nothing offers, and what failed to import --
absence is correct behaviour and indistinguishable from "never installed",
so somewhere has to say which.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 13:20:50 +03:00
digital-garbageandClaude Opus 5 134cee78b7 output: decode, which is the last thing FunPack needs to own
Core already turns images into a video and writes the file, and handles
containers, codecs and muxing properly. Writing our own would be a worse
copy of tested code, so there is no FunPack save node and no reason for VHS
either.

What core cannot generalise is decoding a latent that is not one tensor: an
AV latent has two branches wanting different VAEs, and their arrangement is
the model's business. Same rule as the empty latent -- a model module may
claim it, and H3 now does. A nested latent nobody claims is refused rather
than handed to vae.decode, which would raise somewhere confusing or quietly
decode one branch as the picture. A missing audio VAE is named, because
returning no audio looks exactly like a model that makes none.

With this the pipeline closes end to end using FunPack's eight nodes and
core's samplers and video nodes -- verified by loading both together. That
matters more than the node count: until now nothing FunPack produced could
be measured, only reasoned about.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 13:02:11 +03:00
digital-garbageandClaude Opus 5 749b1b5db9 alg: the first real modifier, and the first module that is only behaviour
An i2v model shown a sharp reference can satisfy the objective by barely
moving. ALG low-passes the anchor while sigma is high, removing the detail
that shortcut needs, and hands the sharp one back once the picture settles.

It attaches to the model, so it applies to whatever sampler is wired, and it
requires temporal_latent and nothing else -- not "for LTX", not "for H3".
Any model with a time axis and a pinned anchor gets it, including ones
nobody here has heard of. A module with no ComfyUI node of its own: settings
and behaviour, which is what most modules should be.

The packed-layout path is NOT ported. v4 reached into a model-specific
arrangement of the latent to find the video stream; where the anchor is not
a plain [B, C, T, H, W] tensor this stands aside and says so once, rather
than reshaping something it is guessing about.

Tested as far as a machine with no GPU can: the filter really low-passes,
only the anchor frame changes, the choice follows sigma, and the whole thing
runs through ComfyUI's real KSAMPLER with only the innermost loop stubbed --
so the anchor a denoiser sees differs between an early step and a late one.
Whether it looks better needs the rental.

Also guarded route registration. PromptServer.instance only exists once a
server has been built, and importing `server` successfully is not the same
as running inside one -- with ComfyUI on the path the unguarded attribute
took the whole pack down.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 12:56:50 +03:00
digital-garbageandClaude Opus 5 b3afba43e7 sampling: tag and strip, because the clone only protected the original
The claim in the last commit was too strong. Cloning stops this node
touching the model everyone else holds; it does nothing about the node's own
output coming back in. add_wrapper_with_key APPENDS under the key and a
clone carries the list, so chaining two of these -- two passes, a flattened
subgraph -- installed the same wrapper twice and ran it twice per step at
double strength, while both nodes reported "1 modifier(s) applied".

That is the accumulation this design is supposed to prevent, arriving
through a different door. Every install is now preceded by stripping our own
namespaced keys and saying how many were replaced. Foreign wrappers are
never in scope, which is what the namespace was for.

NaN passed validation: it compares False against both bounds, so a range
check alone never fires, and json.loads accepts NaN and the infinities by
default. A NaN strength reached a modifier and would have poisoned sampling
with nothing reported. Non-finite numbers are now refused by name.

A settings payload of the wrong shape raised AttributeError rather than the
error reporting everything else here uses; the socket type is only a string
match, so anything can arrive on it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 12:41:18 +03:00
digital-garbageandClaude Opus 5 8521bdf899 sampling: modifiers attach to the model, so no sampler can own them
Two nodes. One carries the values a person picked, as a single validated
payload rather than a socket per setting -- a socket per setting means this
node's shape changes whenever any module gains an option, and every saved
workflow refers to sockets that moved.

The other reads what announced itself, filters it by what the model actually
is, orders it by declared relations, and installs each one through ComfyUI's
own patcher_extension wrappers. The consequence is checked against comfy's
real prepare_model_patcher and WrapperExecutor rather than against our own
dict: a model that has been through this node runs every per-step modifier
inside ComfyUI's own SamplerCustomAdvanced. The sampler is not consulted, so
it cannot own them.

Installing happens on a clone, and clone() copies the wrapper lists per key,
so the model everyone else holds is untouched. Fifty runs leave zero
wrappers behind. The accumulation that once degraded output across a hundred
generations and survived every reset short of a restart is structurally
impossible here rather than something to remember to undo.

The payload is validated against the same declaration that renders the
panel: an undeclared key, a wrong type, a value outside its own bounds and a
bool passed as a number are all refused, and all problems are reported at
once. v4 validated none of it, which is why it needed a hand-mirrored table
of every default and a list of keys that no longer meant anything.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 12:35:28 +03:00
digital-garbageandClaude Opus 5 fa2caa8860 latent: an empty latent the model decides the shape of
Derived from latent_format where that is possible, which is every
single-tensor model: SDXL, Wan21 and LTXV all come out matching the numbers
core's own nodes compute, including models that ship after this.

H3 cannot be derived and is the reason modules exist. Its latent is a
NestedTensor of a video and an audio branch, its video channel count is not
the latent_channels its format reports, and its length snaps to a frame
grid. So modules/models/minimax_h3 claims it and builds it, importing the
grid from ComfyUI rather than copying a second definition of it.

Nothing outside that folder names a model, and nothing here assumes video:
a 2-D latent format yields an image latent with no branch anywhere.

Modules reach core through modules/_core.py. ComfyUI imports a pack by file
location, so an absolute `import core` in a module resolves under pytest and
not under ComfyUI -- the node then never registers, silently. That cost the
same bug twice, so there is now a test that loads the pack the way ComfyUI
does, in an isolated subprocess whose cwd is NOT the repo. The first version
of that test passed with the bug reintroduced, because cwd was on sys.path.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 12:21:25 +03:00
digital-garbageandClaude Opus 5 ab9cbdb556 loaders: the four FunPack loaders, as V3 nodes
Ported from v4, minus two mechanisms that are no longer needed. The LoRA
loader takes one LoRA and chains, so the FlexibleOptionalInputType dict
subclass that lied to ComfyUI's validator has nothing left to do. The CLIP
loader uses numbered slots like core's DualCLIPLoader instead of a JSON
array in a string widget.

Autogrow looked like the right answer for the encoder list and is not: it
sets force_input on any widget input, so a list of combos renders as sockets
and the file picker stops being a picker. Every core use of it is a
connection type.

GGUF and SLA are deliberately not here. Both are capabilities rather than
loader options, and both belong in modules of their own.

The tests follow what the loaders PRODUCE rather than stopping at the call:
the attention override is carried into comfy's real dispatch and checked
against every backend this machine registers, because an override that only
fails at the first attention call fails at sampling, not at load.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 03:32:06 +03:00
digital-garbageandClaude Opus 5 eaae196c1f core: four holes the attacker found in the node layer
The naming of a node happened outside the guard: getattr's default is
evaluated eagerly, so a class that raises in __repr__ threw before the try
and cost every other module its nodes -- which ComfyUI reports as the whole
pack failing.

`get("nodes") or []` repaired a typo into "ships no nodes". Absent is none;
0 is a mistake, and this file refuses rather than repairs. Same for the id
lists.

A probe by bare class name matches Attention or Block from any architecture,
so a dotted name now requires the defining module too.

And the fixture that claimed a duplicate id sorted BEFORE the good one, so
every test asserting "the good node was collected" was satisfied by the
lookalike. The tests now assert identity, and the duplicate is made to lose.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 03:13:32 +03:00
digital-garbageandClaude Opus 5 7330ba0c18 core: nodes are announced by modules, like everything else
ComfyUI's V3 entrypoint replaces NODE_CLASS_MAPPINGS, which must not exist
at all: nodes.py checks it first and reaches comfy_entrypoint only in an
elif, so an empty dict registers nothing and reports no error.

A module declares NODES for graph structure and SETTINGS for preferences,
and the two never mix -- a saved workflow stores class_type and input
names, so letting a new setting add a socket would rot existing graphs.

Traits now come from two places: facts core can read off any model, and
providers announced by a model's own module. Core names no model, so
supporting a new one is a folder rather than an edit here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 03:03:19 +03:00
digital-garbage e2661a3965 core: a bad relation must not take healthy modules with it
A cycle rejected everything still waiting, not just the modules on it. One that
merely says 'after B' is not itself circular, and once B is dropped its relation
has nothing to wait for -- the same as naming a module that was never installed.
Now only the ids that can reach themselves are dropped, and a dropped id stops
being a dependency so the damage stops rather than spreading downstream.

A relation could also overturn the stage order: 'load after conditioning' was
honoured, putting a whole stage out of sequence to satisfy one module. Stage is
the coarse order; an impossible relation is dropped and logged, and the module
itself is kept.

panels.js now keeps what a module's setup() returns, which is its unsubscribe --
discarding it leaves a live listener behind on every re-mount.
2026-08-28 20:03:50 +03:00
digital-garbage 835fab7864 core+shell: the bridge, and the first module through it
One declaration does three jobs: renders the panel, carries the defaults, names
the values that come back. A module writes no DOM and reads no DOM.

Validation refuses rather than repairs -- unknown type, a renderer its type does
not have, a label that is not text, a default outside its own bounds, a when
naming a key the module never declared. A module that is wrong does not get a
best-effort panel; it does not load, and says why once.

Ordering is by declared relation and stage, never priority numbers, and a cycle
drops only the modules in it. Compatibility is by trait, never model name.

The shell hands a module { composer, values, on, shell } and nothing else: no
node, no document, no kit internals. It cannot style anything because it is
never given anything that could.

catalogue/hide.html puts one good module and five broken ones through the real
shell and shows the result: one panel, five absent, no placeholders. The lint
fixtures make the scanner prove it catches each rule, so a clean scan means
something.

First slice: modules/system/appearance. Two settings, an optional ui.js, and
clicking Light actually turns the app light.
2026-08-28 19:58:06 +03:00
digital-garbage dd70d23e57 core: cache fonts, keep everything else uncached
A font filename carries family, weight range and subset, so its bytes never
change -- re-fetching 133 KB on every reload to stay honest about a file that
cannot go stale is the wrong trade. Code stays no-store: the editor is edited
while it is running.

*.woff2 declared binary so autocrlf can never rewrite one.
2026-08-28 14:52:22 +03:00
digital-garbage dd7c531fce composer: bundle Figtree, Archivo and IBM Plex Mono
Self-hosted, so the editor is correct offline and behind firewalls that block
Google's CDN -- v4 linked the CDN and silently rendered in a fallback there.
133 KB: Figtree and Archivo are variable, one file per subset; latin and
latin-ext only.

The OFL texts ship beside the fonts because redistribution requires it, and a
test fails if a bundled family arrives without one.

A missing face degrades silently into the fallback stack, so the faces declared
in fonts.css are checked against what is actually on disk, both directions.
2026-08-28 14:47:31 +03:00
digital-garbage 058ca1a427 core: test the routes, and stop one try guarding two imports
routes.py had no coverage. register() now takes the route table so the real
routes mount on a throwaway app.

The tests write the request line onto the socket instead of using aiohttp's
TestClient, which normalises the URL before sending -- ask it for
modules/%2e%2e/app/x.css and the server receives a plain app/x.css, so the test
looks like a routing bypass when it is the client tidying up. On the wire the
modules route does match, dots intact, and resolve() refuses it.

Splitting the aiohttp and PromptServer imports: one try around both nulled
web whenever ComfyUI's server module was absent, which is every test run.
2026-08-28 14:31:49 +03:00
digital-garbage d5effb0378 core: serve the app, with the module allowlist as the wall
Static serving routes through a pure resolve(), so the extension allowlist and
the traversal guard are tested without aiohttp. modules/ serves .js only: a
module cannot ship a stylesheet even if one is written.
2026-08-28 14:18:55 +03:00