Claude
048dcd48cf
Blocks settings adapt to the detected model: block count read from the file header, hint and clamp in the panel
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Tw9fjYZhHqk196LykrWy3T
2026-10-27 10:56:02 +00:00
Claude
2f4a291b2e
REINS and Block repeat work on LTX's (video, audio) blocks: new block_rows trait
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Tw9fjYZhHqk196LykrWy3T
2026-10-27 10:26:44 +00:00
Claude
3adebb731f
Rename FunPack to FunUI (5.0.3 Classy Chopper): /fun endpoint, wink logo, load-time migration of old names
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Old project/workflow names and browser settings migrate on load; /funpack redirects to /fun.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_016acRss69eH1235eRdFTZHY
2026-10-25 13:11:03 +00:00
digital-garbage and Claude Opus 5.5
3cd0c1e00a
fix(v5): block repeat and shadow negative sample with the model compiler off
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Both replace what a block allocates, which crashes aimdo's compiler (seen on a
rental with v4's shadow negative). Attached to the model, so any sampler.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 17:59:18 +03:00
digital-garbage and Claude Opus 5.5
c3ad0dfd79
feat(v5): randomizer and block repeat modules for H3, on shared chainable block hooks
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Block repeat's video-only mode now really keeps audio single-pass: H3 blocks
write in place, so v4 restored audio from an already-repeated stream.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 17:29:42 +03:00