Prompt Markup strips it before the encoder; Apply Prompt Markup puts weights
and timed windows on attention and blends on the conditioning. Where the words
sit is the H3 module's (text_tokenizer, prompt_rows, video_time_rows). Wired
into both H3 presets.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Both replace what a block allocates, which crashes aimdo's compiler (seen on a
rental with v4's shadow negative). Attached to the model, so any sampler.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
H3's latent upscaler loads through the H3 module (ComfyUI's loader has no
branch for it); an upscale resizes H3's anchor pin so pass 2 stays pinned.
FunPack Sampler takes an optional wired schedule, run exactly as written.
New preset: H3 Reference to Video + second pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The H3 module offers anchor_pin, so ALG blurs the pin's latent without
learning H3's payload layout.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
core.patching.strip now also removes our object patches, so a feature switched
off does not keep its patch on a model that goes round again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v4 read the prompt length from transformer_options['c_crossattn'], which
ComfyUI never sets, so every block fell back to stock. It also stood down on
any i2v scene (per-token mod rows). Both fixed; tested on a real tiny H3.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Block repeat's video-only mode now really keeps audio single-pass: H3 blocks
write in place, so v4 restored audio from an already-repeated stream.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Round 2 of extensive_testing on 548d99a found no exploitable defect --
has_block's "contains, not is" semantics are shared with minimax_h3's
own equally consequential is_h3() gate, and nothing in this codebase
nests diffusion_model in a wrapper that could trigger a false positive
today. Recorded as a one-line limit rather than left implicit, per the
round's only (non-blocking) suggestion.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Round 1 of extensive_testing on 79ca8cf found is_h3_model() matched on
diffusion_model's bare class name ("MiniMaxH3Model"), inherited
unchanged from v4. This codebase's own core/traits.py.has_block()
documents exactly why that's unsafe for a name this generic: a
same-named class from an unrelated custom node or a future FunPack
model would be silently treated as H3 and sparsified at 0.90 with
H3-specific audio-prefix pinning -- the identical LTX-collision risk
this file's own docstring already warns about, just not guarded
against strongly enough. modules/models/minimax_h3 already qualifies
its own identical check (MODEL_CLASS = the dotted path); this port
carried over the private, weaker duplicate instead of reusing that
pattern.
Switched to core/traits.py's has_block() with the same qualified dotted
name, kept as a local string (not an import of modules/models/minimax_h3
itself, which pulls in comfy_extras at import time -- this file
deliberately stays importable without ComfyUI on the path). Added a
test exercising the exact collision the bare match would have missed:
a class named MiniMaxH3Model from an unrelated module.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Loader-level attention option: mean-pool Q and a smoothed K into
blocks, score them with one small matmul, attend only the top
1-sparsity fraction of key blocks per query block, via a vendored
Triton kernel. Runs alongside the chosen attention backend rather than
replacing it (one override slot; the backend becomes SLA's dense
fall-through for the text refiner, masked calls, and trailing dense
steps), and refuses cleanly -- naming why -- on anything that is not
MiniMax H3 or a machine without CUDA+Triton.
modules/loaders/sla_block_map.py and sla_kernel.py are near-verbatim
ports of v4's vendored files (no FunPack-specific imports, so nothing
to adapt); sla_attention.py is the loader-facing glue (H3 gate,
override composition, per-step wrapper), same content as v4's with a
"not a module" note added to match gguf_support.py's convention.
Wired into FunPackDiffusionModelLoader as six new optional widgets,
following v4's loaders.py wiring but expressed in v5's io.Schema style.
The Triton kernel itself is unexercisable on this Mac (no CUDA) --
matches how real generation is verified in this project (rented GPU,
not local). Ported the CPU-testable half of v4's test suite (the
override contract, the H3 gate, the per-step wrapper); the three
kernel-correctness tests carry the same CUDA+Triton skip guard v4 used.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The port plan calls for every module under modules/ to declare a
CATEGORY so Settings/Engine panels can group by it. Only alg, sharpen,
appearance, and full_control had one; the other 12 (loaders, empty
latent, media load, minimax_h3, output decode, sampling modifiers/
sampler, system pipeline) are plain infrastructure with no user-facing
settings dial, so they land in "system" except output_decode (post,
matching its STAGE) and the two sampling modules (sampling). Verified
against core/tests (548 passed) -- category validation and the
registry's field-mapping catch a typo here, per the earlier fixture-gap
fix.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two pieces of the "port v4's exact UI onto v5's backend" plan:
- core/contract.py: new optional ModuleSpec.category field (closed set:
continuity, guidance, conditioning, sampling, post, system), validated in
core/schema.py, threaded through core/registry.py's FIELDS and
to_manifest(). Presentation grouping, independent of STAGE (execution
order) -- a module can be stage="sampling" and category="guidance" at
once. Only the 4 existing modules that actually render a settings panel
(alg, sharpen, appearance, full_control) got a category assigned; the
other 12 have none to categorize (no SETTINGS block) and stay
uncategorised, which is valid.
- v4's frontend (movie_editor/frontend/*, ~29k lines, 61 files) copied
verbatim into app/legacy/. core/routes.py's "/" route now serves
legacy/index.html instead of the composer entry point; a <base> tag in
that file resolves its own relative script/link tags against
/funpack/app/legacy/ regardless of what URL it's served at, so every
file moved as a unit with zero per-file path edits. Verified live: all
61 assets load 200 OK, the real v4 onboarding screen renders pixel-for-
pixel (it's the actual DOM/CSS, not a reimplementation), and several v4
API calls (/api/media, /api/projects, /api/git/status) already succeed
against v5's real backend by coincidence of shared route naming -- the
rest 404/405 as expected, since api.js's ~90 functions haven't been
rewired to v5's actual routes yet (next piece of this plan).
The old composer entry point (app/index.html, app/composer/**) stays in
the tree, unreferenced, until a later cleanup pass once nothing imports it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
GGUF: port v4's gguf_support.py (backend selection, content-based .gguf
detection, dequantize fallback) and wire it into both the diffusion-model
and CLIP loaders.
Pipeline editor: reopening the Models-and-pipeline settings window was
silently discarding the whole edited pipeline (a loaded preset, every
loader file, every sampler setting) because GET /api/pipeline is
deliberately stateless server-side and boot.js never fed its own
already-saved slots back into a freshly remounted editor -- found live
while walking through the MiniMax-H3 setup flow. Fixed by re-validating
the saved slots through check() on reopen instead of always replaying
the raw stateless default.
Also fixes, found via the extensive_testing adversarial loop over both
of the above: a stale file-listing cache in the pipeline window (no way
to see a newly-added model file without a full page reload), and a
chain of races/leaks in its own refresh/commit error-banner handling
that surfaced across five review rounds -- a rejection from a superseded
request overwriting a fresher success, a failure banner never clearing
on success, banners bleeding across groups on navigation, and a
commit()'s refusal landing on the wrong view after the user backs out
before it answers.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
keep_proportion/extra_padding/invert_crop (ImageTransformKJ) and format
(SaveVideo) were wrapped in a redundant {"field": "value"} dict instead of
the plain string ComfyUI's own DynamicCombo expansion expects at the wire
level -- every one of them silently failed graph validation and fell back
to the node's own default, undermining the "total_pixels" resolution-fit
behavior this preset exists for. Found by loading the preset in a real
browser against real node schemas; the dev server never had comfy_extras
or KJNodes registered before now, so this was invisible locally until
tools/devserver.py also gained real node registration (init_extra_nodes +
KJNodes' load_custom_node, matching what the pytest `registered` fixture
already did).
The two pipeline_preset tests that were supposed to catch this had too
broad a filter -- it excluded ANY "is not one of" message as an assumed
"combo not chosen yet" state, which in this codebase actually shows up as
"needs X and nothing fills it" instead. Tightened to exempt only the three
loader-file combos genuinely left unset on a fresh install.
Verified live: preset loads with zero combo-validation problems, only the
three expected unset-loader-file messages remain, and Generate correctly
refuses with an honest reason rather than a false success.