Commit Graph
2 Commits
Author SHA1 Message Date
digital-garbageandClaude Opus 5.5 d4d4e29ee2 fix: H3 shadow negative never ran; now it does, i2v scenes too
It read the prompt length from transformer_options['c_crossattn'], which
ComfyUI never sets, so every block ran the stock forward. A model wrapper now
records it per call. Per-token mod rows (any pinned frame) no longer disable
it, and the step window reads the real schedule.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 17:41:04 +03:00
digital-garbageandClaude Sonnet 5 38bdf9f674 feat: H3 shadow negative -- give the negative prompt a job at CFG 1
Native port of the community "H3 Shadow Negative" pack's Basic scope: runs the
negative CONDITIONING (already threaded through the sampler, otherwise dead
weight since H3's CFG is fixed at 1.0) through H3's DiT blocks as a second
shadow stream and pushes the real stream's attention output away from it,
NAG-style. Non-composing with REINS/Q-steer/av_decouple/block-repeat/
attn_temperature by design -- replaces a block's forward outright and prints
which existing patches it superseded.

Full Editor (Cutting Room) UI exposure lands in this same change, along with
explore_first_step's own missing Editor UI from an earlier session.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 13:22:08 +03:00