// The app's regions, laid out as v4 had them: a menubar, then Assets | Preview | Properties side by // side with the Timeline under all three. Every region offers mount points; no feature is named here. // menubar.menus | menubar.right the bar // timeline.toolbar | timeline.toolbar.end (the row over the stage; the stage itself is `timeline`) // assets.projects | assets.media (stacked in the Assets zone) // (body) | .actions (after the title) | .status (far end) for assets, preview, inspector, timeline import { composer } from "../composer/composer.js"; import { offer } from "./mounts.js"; import { drag } from "../composer/internals/drag.js"; export function build(root) { const group = (mount) => { const bar = composer.toolbar.default({}); offer(mount, bar.node); return bar; }; const titles = {}; const zone = (title, mount, bodyOf) => { const body = bodyOf ? bodyOf() : composer.region.stack({ gap: "sm", fill: true }); if (!bodyOf) offer(mount, body.node); const panel = composer.panel.zone({ title, body, actions: [group(`${mount}.actions`)], status: [group(`${mount}.status`)] }); titles[mount] = panel.setTitle; return panel; }; // Assets stacks two sections, as v4 did: the project list, then the media bin below it. const assets = () => { const sheets = ["projects", "media"].map((name) => { const sheet = composer.region.stack({ gap: "sm" }); offer(`assets.${name}`, sheet.node); return sheet; }); return composer.region.stack({ gap: "md", fill: true, children: sheets }); }; // Preview: the monitor's stack. const preview = () => { const stack = composer.region.stack({ gap: "sm", fill: true }); offer("preview", stack.node); return stack; }; // The timeline zone: a toolbar (what acts on the cut | zoom and hints), then the stage. const timeline = () => { const bar = composer.toolbar.default({ items: [group("timeline.toolbar")], trailing: [group("timeline.toolbar.end")] }); const stage = composer.region.stack({ gap: "none", fill: true }); offer("timeline", stage.node); return composer.region.stack({ gap: "sm", fill: true, children: [bar, stage] }); }; const row = composer.region.stack({ gap: "none", children: [zone("Assets", "assets", assets), zone("Preview", "preview", preview), zone("Properties", "inspector")] }); const main = composer.region.stack({ gap: "none", fill: true, children: [row, zone("Timeline", "timeline", timeline)] }); row.node.classList.add("fp-row"); main.node.classList.add("fp-main"); const header = composer.toolbar.default({ items: [composer.brand.default({}), group("menubar.menus")], trailing: [group("menubar.right")], }); const frame = composer.frame.app({ header, main }); root.append(frame.node); // v4's draggable splitters: three 7px bars that set the zone sizes; sizes are remembered. const KEY = "funui_layout", css = document.documentElement.style; const size = { "--media-w": [160, 600], "--properties-w": [200, 700], "--timeline-h": [200, 700] }; const saved = (() => { try { const raw = JSON.parse(localStorage.getItem(KEY)), out = {}; for (const k in size) if (Number.isFinite(raw[k])) out[k] = Math.min(size[k][1], Math.max(size[k][0], raw[k])); if ([340, 380].includes(out["--timeline-h"])) delete out["--timeline-h"]; // those were the old fixed minimum a drag could not go below, not a chosen height return out; } catch { return {}; } // nothing, or nothing usable, remembered })(); // The timeline is as tall as its lanes need and no taller: what the zone spends on everything but the lanes (title, toolbar rows, // which wrap in narrow windows), plus the lanes that exist now. An empty overlay lane takes no room; adding one grows it. // A taller height the person dragged to is kept; a shorter one is not allowed. let need = 0; const floor = (k) => k === "--timeline-h" ? need : size[k][0]; // Only what the person set, or what the lanes need, is written; the side columns keep their stylesheet widths until dragged. const apply = () => { for (const k in size) { const v = saved[k] ? Math.max(floor(k), saved[k]) : k === "--timeline-h" ? need : 0; v ? css.setProperty(k, v + "px") : css.removeProperty(k); } }; const measure = () => { const zone = main.node.children[1], nle = zone && zone.querySelector(".cx-nle"), stage = nle && nle.querySelector(".cx-nle-stage"); if (!stage || document.documentElement.classList.contains("fp-peek")) return; // nothing drawn yet, or the timeline is folded to its strip const next = Math.min(size["--timeline-h"][1], Math.round(window.innerHeight * 0.6), Math.ceil(zone.offsetHeight - nle.clientHeight + stage.offsetHeight + (nle.offsetHeight - nle.clientHeight))); if (next > 0 && next !== need) { need = next; apply(); } }; let queued = false; const remeasure = () => { if (queued) return; queued = true; requestAnimationFrame(() => { queued = false; measure(); }); }; if (typeof MutationObserver === "function") new MutationObserver(remeasure).observe(main.node, { childList: true, subtree: true }); if (typeof ResizeObserver === "function") new ResizeObserver(remeasure).observe(main.node); const keep = () => { try { localStorage.setItem(KEY, JSON.stringify(saved)); } catch { /* not remembered */ } }; const splitter = (host, cls, prop, sign, axis) => { const bar = document.createElement("div"); bar.className = `fp-split ${cls}`; bar.setAttribute("role", "separator"); let from = 0; drag(bar, { // the default is a clamp(), which has no number in it: measure the zone itself onStart: () => { const zone = prop === "--media-w" ? row.node.children[0] : prop === "--properties-w" ? row.node.children[2] : main.node.children[1]; const r = zone.getBoundingClientRect(); from = axis === "dx" ? r.width : r.height; }, onMove: (m) => { saved[prop] = Math.round(Math.min(size[prop][1], Math.max(floor(prop), from + sign * m[axis]))); apply(); }, onEnd: keep, }); host.append(bar); }; splitter(row.node, "fp-split-left", "--media-w", 1, "dx"); splitter(row.node, "fp-split-right", "--properties-w", -1, "dx"); splitter(main.node, "fp-split-bottom", "--timeline-h", -1, "dy"); apply(); window.addEventListener("resize", apply); // a saved height is re-checked against the width it now meets frame.resetLayout = () => { for (const k in size) delete saved[k]; apply(); keep(); }; frame.setZoneTitle = (mount, text) => titles[mount] && titles[mount](text); return frame; }