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JavaScript

// The app's regions, laid out as v4 had them: a menubar, then Assets | Preview | Properties side by
// side with the Timeline under all three. Every region offers mount points; no feature is named here.
// menubar.menus | menubar.right the bar
// timeline.toolbar | timeline.toolbar.end (the row over the stage; the stage itself is `timeline`)
// assets.projects | assets.media (stacked in the Assets zone)
// <zone> (body) | <zone>.actions (after the title) | <zone>.status (far end) for assets, preview, inspector, timeline
import { composer } from "../composer/composer.js";
import { offer } from "./mounts.js";
import { drag } from "../composer/internals/drag.js";
export function build(root) {
const group = (mount) => {
const bar = composer.toolbar.default({});
offer(mount, bar.node);
return bar;
};
const titles = {};
const zone = (title, mount, bodyOf) => {
const body = bodyOf ? bodyOf() : composer.region.stack({ gap: "sm", fill: true });
if (!bodyOf) offer(mount, body.node);
const panel = composer.panel.zone({ title, body, actions: [group(`${mount}.actions`)], status: [group(`${mount}.status`)] });
titles[mount] = panel.setTitle;
return panel;
};
// Assets stacks two sections, as v4 did: the project list, then the media bin below it.
const assets = () => {
const sheets = ["projects", "media"].map((name) => {
const sheet = composer.region.stack({ gap: "sm" });
offer(`assets.${name}`, sheet.node);
return sheet;
});
return composer.region.stack({ gap: "md", fill: true, children: sheets });
};
// Preview: the monitor's stack.
const preview = () => {
const stack = composer.region.stack({ gap: "sm", fill: true });
offer("preview", stack.node);
return stack;
};
// The timeline zone: a toolbar (what acts on the cut | zoom and hints), then the stage.
const timeline = () => {
const bar = composer.toolbar.default({ items: [group("timeline.toolbar")], trailing: [group("timeline.toolbar.end")] });
const stage = composer.region.stack({ gap: "none", fill: true });
offer("timeline", stage.node);
return composer.region.stack({ gap: "sm", fill: true, children: [bar, stage] });
};
const row = composer.region.stack({ gap: "none", children: [zone("Assets", "assets", assets), zone("Preview", "preview", preview), zone("Properties", "inspector")] });
const main = composer.region.stack({ gap: "none", fill: true, children: [row, zone("Timeline", "timeline", timeline)] });
row.node.classList.add("fp-row");
main.node.classList.add("fp-main");
const header = composer.toolbar.default({
items: [composer.brand.default({}), group("menubar.menus")],
trailing: [group("menubar.right")],
});
const frame = composer.frame.app({ header, main });
root.append(frame.node);
// v4's draggable splitters: three 7px bars that set the zone sizes; sizes are remembered.
const KEY = "funui_layout", css = document.documentElement.style;
const size = { "--media-w": [160, 600], "--properties-w": [200, 700], "--timeline-h": [200, 700] };
const saved = (() => {
try {
const raw = JSON.parse(localStorage.getItem(KEY)), out = {};
for (const k in size) if (Number.isFinite(raw[k])) out[k] = Math.min(size[k][1], Math.max(size[k][0], raw[k]));
if ([340, 380].includes(out["--timeline-h"])) delete out["--timeline-h"]; // those were the old fixed minimum a drag could not go below, not a chosen height
return out;
} catch { return {}; } // nothing, or nothing usable, remembered
})();
// The timeline is as tall as its lanes need and no taller: what the zone spends on everything but the lanes (title, toolbar rows,
// which wrap in narrow windows), plus the lanes that exist now. An empty overlay lane takes no room; adding one grows it.
// A taller height the person dragged to is kept; a shorter one is not allowed.
let need = 0;
const floor = (k) => k === "--timeline-h" ? need : size[k][0];
// Only what the person set, or what the lanes need, is written; the side columns keep their stylesheet widths until dragged.
const apply = () => { for (const k in size) { const v = saved[k] ? Math.max(floor(k), saved[k]) : k === "--timeline-h" ? need : 0; v ? css.setProperty(k, v + "px") : css.removeProperty(k); } };
const measure = () => {
const zone = main.node.children[1], nle = zone && zone.querySelector(".cx-nle"), stage = nle && nle.querySelector(".cx-nle-stage");
if (!stage || document.documentElement.classList.contains("fp-peek")) return; // nothing drawn yet, or the timeline is folded to its strip
const next = Math.min(size["--timeline-h"][1], Math.round(window.innerHeight * 0.6), Math.ceil(zone.offsetHeight - nle.clientHeight + stage.offsetHeight + (nle.offsetHeight - nle.clientHeight)));
if (next > 0 && next !== need) { need = next; apply(); }
};
let queued = false;
const remeasure = () => { if (queued) return; queued = true; requestAnimationFrame(() => { queued = false; measure(); }); };
if (typeof MutationObserver === "function") new MutationObserver(remeasure).observe(main.node, { childList: true, subtree: true });
if (typeof ResizeObserver === "function") new ResizeObserver(remeasure).observe(main.node);
const keep = () => { try { localStorage.setItem(KEY, JSON.stringify(saved)); } catch { /* not remembered */ } };
const splitter = (host, cls, prop, sign, axis) => {
const bar = document.createElement("div");
bar.className = `fp-split ${cls}`; bar.setAttribute("role", "separator");
let from = 0;
drag(bar, {
// the default is a clamp(), which has no number in it: measure the zone itself
onStart: () => { const zone = prop === "--media-w" ? row.node.children[0] : prop === "--properties-w" ? row.node.children[2] : main.node.children[1]; const r = zone.getBoundingClientRect(); from = axis === "dx" ? r.width : r.height; },
onMove: (m) => { saved[prop] = Math.round(Math.min(size[prop][1], Math.max(floor(prop), from + sign * m[axis]))); apply(); },
onEnd: keep,
});
host.append(bar);
};
splitter(row.node, "fp-split-left", "--media-w", 1, "dx");
splitter(row.node, "fp-split-right", "--properties-w", -1, "dx");
splitter(main.node, "fp-split-bottom", "--timeline-h", -1, "dy");
apply();
window.addEventListener("resize", apply); // a saved height is re-checked against the width it now meets
frame.resetLayout = () => { for (const k in size) delete saved[k]; apply(); keep(); };
frame.setZoneTitle = (mount, text) => titles[mount] && titles[mount](text);
return frame;
}