Cuts decoded frames and the same time off the sound. In both H3 presets, 0 by default. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
27 lines
1.0 KiB
Python
27 lines
1.0 KiB
Python
"""Cut the opening: let the starting image do its job, then remove it from the clip.
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An i2v anchor pinned at full strength transfers identity, style and composition
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better than anything that softens it (ALG blurs it, identity tokens approximate
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it) -- but it is also literally the first frame you see, so every i2v shot opens
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on the exact reference still. Generate normally, then drop N frames off the
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front, and the sound by the same amount of time.
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Cut on DECODED frames, never on the latent (v4 learned both reasons): a causal
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video VAE decodes latent frame 0 as the time origin, so a promoted survivor
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decodes wrong; and H3's latent sits on a 5k+2 grid, so most cut counts leave a
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length the VAE cannot decode at all. On pixels, N means N.
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Nothing is regrown to replace what is cut -- v4 tried, and the invented ending
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consistently moved worse. The clip just comes out shorter.
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"""
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from .nodes import FunPackCutOpening
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ID = "output_cut_opening"
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TITLE = "Cut opening"
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STAGE = "post"
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CATEGORY = "post"
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STATUS = "proven"
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NODES = [FunPackCutOpening]
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