A reload within the autosave delay lost the edit, and the bin read its saved view before the project had loaded. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N4wvFjWRL177UGwPSYfy9s
59 lines
4.4 KiB
JavaScript
59 lines
4.4 KiB
JavaScript
// Entry point: build the frame, start the core, load the features. Nothing here names a feature.
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import { build } from "./shell/frame.js";
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import { loadFeatures } from "./shell/features.js";
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import { createSettings } from "./shell/settings.js";
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import { createProject } from "./shell/project.js";
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import { createPipelineState } from "./shell/pipeline_state.js";
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import { createGenerate } from "./shell/generate.js";
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import { linkPipeline } from "./shell/pipeline_link.js";
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import { api } from "./shell/api.js";
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import { createSelection } from "./shell/selection.js";
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import { createPlayhead } from "./shell/playhead.js";
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import { createMaintenance } from "./shell/maintenance.js";
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import { syncSeparated } from "./shell/audio.js";
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import { createKeys } from "./shell/keys.js";
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import { createDom } from "./shell/dom.js";
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import { createPeek } from "./shell/peek.js";
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import { createDock } from "./shell/dock.js";
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import { hostFor } from "./shell/mounts.js";
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import paths from "./modules.js";
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import { composer as c } from "./composer/composer.js";
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import { startLoading } from "./shell/loading.js";
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// Browser settings saved under the old name (FunPack, before 5.0.3) are carried over once.
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try {
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for (const key of ["wheel", "welcomed", "timeline_peek", "models_all"]) {
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const old = localStorage.getItem(`funpack_${key}`);
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if (old !== null && localStorage.getItem(`funui_${key}`) === null) localStorage.setItem(`funui_${key}`, old);
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}
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} catch { /* private window: nothing to carry over */ }
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// First thing on screen, before the frame exists: the buttons arrive one by one and this says why.
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const loading = startLoading(c);
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// What the core offers a feature, by name. `on(fn)` hears every change; fn gets "open" when a
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// different project was opened, "change" for an edit.
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const heard = new Set();
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const say = (what) => heard.forEach((fn) => { try { fn(what); } catch (err) { console.error(err); } });
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const on = (fn) => { heard.add(fn); return () => heard.delete(fn); };
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const project = createProject({ keepConsistent: syncSeparated, onChange: () => say("change"), onOpen: () => say("open"), onError: (err) => console.warn(err), beforeSwitch: () => pipeline.settled() });
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const pipeline = createPipelineState(api);
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const generate = createGenerate({ pipeline });
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const link = linkPipeline({ project, pipeline, onOpen: (fn) => on((what) => { if (what === "open") fn(); }), say: (text) => c.toast.warn({ text }) });
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const frame = build(document.getElementById("app"));
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const selection = createSelection({ project });
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selection.on(() => say("select"));
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const app = { editorSettings: [], timelineLanes: [], timelineView: {}, monitor: {}, mediaMenu: [], mediaPeek: {}, sceneSections: [], clipTags: [], has: new Set(), actions: [], inputHooks: [], beforeRun: [], promptPrefix: [], lastRun: { typed: undefined, n: 0 }, runner: {}, project, pipeline, pipelineOwned: link.owns, pipelineWhy: link.why, generate, api, on, say, title: frame.setZoneTitle, selection, playhead: createPlayhead(), theme: window.ComposerTheme, dock: createDock(), maintenance: createMaintenance({ api, flush: async () => { await project.flush(); if (project.unsaved) throw new Error("Your latest edits could not be saved, so nothing was changed. Try again in a moment."); } }), keys: createKeys(), dom: createDom(), peek: createPeek(), resetLayout: () => { frame.resetLayout(); app.dock.reset(); } };
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// Which backend modules the server has (loaded, even if this model cannot use them). Unknown (server down) = assume all, so nothing is hidden by a failed fetch.
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const installed = await Promise.race([api.modules(), new Promise((_, no) => setTimeout(() => no(new Error("slow")), 4000))]) // a stalled server must not leave the page blank
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.then((m) => (Array.isArray(m.modules) ? new Set([...m.modules, ...(m.incompatible || [])].map((x) => x.id)) : null)).catch(() => null);
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app.hasModule = (id) => !installed || installed.has(id);
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const settings = createSettings({ menubar: hostFor("menubar.menus") });
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app.openSettings = (id) => settings.open(id);
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const result = await loadFeatures(paths, { app, onProgress: loading.progress }).finally(loading.done);
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settings.addButton();
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app.project.start().catch((err) => console.warn("could not open a project:", err.message));
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app.dom.onWindow("pagehide", () => project.leave());
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app.dom.onPage("visibilitychange", () => { if (document.visibilityState === "hidden") project.leave(); });
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window.FunUI = { frame, settings, app, ...result };
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