Player: Save to bin (whatever the viewer shows, if it has a real file identity) and Save frame (canvas-capture the video on screen, upload through ComfyUI's own /upload/image, no new route needed). Both add without navigating the viewer -- an upload is a real round trip, and the result is added to the bin, not shown as a stale finished pick. Save/Load Project File: a real download route with Content-Disposition, and an import route that never trusts an id in the file -- an import always lands as its own project, never overwrites one already here. Generate All: every scene in order, waiting for each to finish before starting the next -- not a montage (v5 has no render/stitch stage), N separate generations each landing on its own scene. Both project-switching (open/newProject/importProject) and the earlier run-reattach path shared a bug class this session kept finding: state captured at one moment, applied at a later async moment with no check that nothing had moved on in between. Closed it properly this time -- a generation counter every switch bumps and checks, including start() (the page's own handlers are live before it resolves) and undo/redo (also "a different project is open now"), and scheduleSave() captures the object an edit actually touched instead of re-reading a variable that can point somewhere else by the time its debounce timer fires. Four adversarial rounds against this range, each fixed before landing.
381 lines
15 KiB
Python
381 lines
15 KiB
Python
"""The project store, and the same store over HTTP.
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A project is the one thing in the app that has to survive a reload, so the tests
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that matter here are about what happens to it when the input is not what the app
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would have sent: a hand-edited file, a body that is not an object, an id that is
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really a path.
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"""
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import json
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import socket
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import threading
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import pytest
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from core import config, projects
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@pytest.fixture
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def store(tmp_path, monkeypatch):
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monkeypatch.setattr(config, "PROJECTS_DIR", tmp_path / "projects")
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return tmp_path / "projects"
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# ── the model ────────────────────────────────────────────────────────────
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def test_a_new_project_can_be_typed_into(store):
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"""One empty scene, not none: a timeline with nothing on it has nowhere to
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put a prompt, so an empty new project would need an Add before it was usable."""
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made = projects.create("First")
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assert made.name == "First"
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assert len(made.scenes) == 1
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assert made.scenes[0].text == ""
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def test_a_project_survives_a_round_trip(store):
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made = projects.create("Round trip")
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made.scenes.append(projects.Scene(text="a wolf on a ridge"))
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projects.save(made)
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read = projects.get(made.id)
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assert [s.text for s in read.scenes] == ["", "a wolf on a ridge"]
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assert read.name == "Round trip"
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def test_scenes_keep_their_order(store):
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made = projects.create("Ordered")
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made.scenes = [projects.Scene(text=str(i)) for i in range(6)]
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projects.save(made)
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assert [s.text for s in projects.get(made.id).scenes] == [str(i) for i in range(6)]
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def test_a_hand_edited_file_does_not_crash_the_app(store):
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"""The store reads files a person can edit. Every one of these used to be an
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attribute error on a dict that was a list, or a str that was None."""
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made = projects.create("Edited")
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path = store / f"{made.id}.json"
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for body in ('{"scenes": "not a list"}', '{"scenes": [null, 3, "x"]}',
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'{"name": 42}', '[]', '"just a string"', '{}'):
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path.write_text(body, encoding="utf-8")
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read = projects.get(made.id)
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assert read is not None, body
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assert isinstance(read.scenes, list)
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assert isinstance(read.name, str)
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def test_unreadable_json_is_not_a_project(store):
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made = projects.create("Broken")
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(store / f"{made.id}.json").write_text("{oh no", encoding="utf-8")
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assert projects.get(made.id) is None
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assert projects.listing() == [] # and it does not take the list down with it
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def test_a_scene_without_an_id_gets_one(store):
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"""Ids address a scene from the client. Two scenes sharing one, or a scene
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with none, is a selection that lands on the wrong row."""
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p = projects.Project.from_dict({"scenes": [{"text": "a"}, {"text": "b"}]})
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ids = [s.id for s in p.scenes]
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assert all(projects.is_id(i) for i in ids)
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assert len(set(ids)) == 2
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def test_an_id_from_a_request_cannot_be_a_path(store):
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"""The filename is a generated id or the call fails. A sanitiser that
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repairs "../../x" writes somewhere nobody asked for and says it saved."""
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for bad in ("../escape", "a/b", "", "..", "x" * 64, None, 5, "ABCDEF123456"):
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assert projects.is_id(bad) is False
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assert projects.get(bad) is None
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assert projects.delete(bad) is False
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def test_the_listing_is_newest_first(store):
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a = projects.create("A")
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b = projects.create("B")
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a.name = "A again"
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projects.save(a) # touches updated_at
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assert [p["id"] for p in projects.listing()] == [a.id, b.id]
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assert [p["name"] for p in projects.listing()][0] == "A again"
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def test_a_long_name_is_cut_not_refused(store):
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made = projects.create("x" * 500)
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assert len(made.name) == projects.MAX_NAME
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def test_delete_removes_it(store):
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made = projects.create("Doomed")
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assert projects.delete(made.id) is True
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assert projects.get(made.id) is None
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assert projects.delete(made.id) is False
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def test_a_save_is_atomic(store):
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"""A reader must never see half a project. The temp file is what makes that
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true, and a leftover .tmp in the directory would be read as one."""
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made = projects.create("Atomic")
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projects.save(made)
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assert list(store.glob("*.tmp")) == []
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assert len(projects.listing()) == 1
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# ── over HTTP ────────────────────────────────────────────────────────────
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pytest.importorskip("aiohttp")
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@pytest.fixture
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def server(store):
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from aiohttp import web as aioweb
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from core import routes
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app = aioweb.Application()
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table = aioweb.RouteTableDef()
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routes.register(table, prefix="/funpack")
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app.add_routes(table)
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holder = {"ready": threading.Event()}
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def run():
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import asyncio
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loop = asyncio.new_event_loop()
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asyncio.set_event_loop(loop)
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runner = aioweb.AppRunner(app)
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loop.run_until_complete(runner.setup())
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site = aioweb.TCPSite(runner, "127.0.0.1", 0)
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loop.run_until_complete(site.start())
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holder["port"] = site._server.sockets[0].getsockname()[1]
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holder["loop"] = loop
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holder["ready"].set()
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loop.run_forever()
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thread = threading.Thread(target=run, daemon=True)
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thread.start()
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assert holder["ready"].wait(20), "the test server did not start"
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yield holder["port"]
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holder["loop"].call_soon_threadsafe(holder["loop"].stop)
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def _request(port, method, path, body=None):
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payload = b"" if body is None else json.dumps(body).encode()
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head = (f"{method} {path} HTTP/1.1\r\nHost: localhost\r\n"
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f"Content-Type: application/json\r\n"
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f"Content-Length: {len(payload)}\r\nConnection: close\r\n\r\n").encode()
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with socket.create_connection(("127.0.0.1", port), timeout=30) as sock:
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sock.sendall(head + payload)
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chunks = []
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while True:
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got = sock.recv(65536)
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if not got:
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break
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chunks.append(got)
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header, _, rest = b"".join(chunks).partition(b"\r\n\r\n")
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status = int(header.split()[1])
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try:
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return status, json.loads(rest.decode() or "{}")
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except ValueError:
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return status, {"raw": rest.decode(errors="replace")}
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def test_create_list_read_save_delete(server):
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status, made = _request(server, "POST", "/funpack/api/projects", {"name": "HTTP"})
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assert status == 200 and made["name"] == "HTTP"
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pid = made["id"]
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status, listed = _request(server, "GET", "/funpack/api/projects")
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assert status == 200 and [p["id"] for p in listed["projects"]] == [pid]
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assert listed["projects"][0]["scenes"] == 1
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made["scenes"].append({"text": "a second scene"})
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status, saved = _request(server, "PUT", f"/funpack/api/projects/{pid}", made)
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assert status == 200 and len(saved["scenes"]) == 2
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status, read = _request(server, "GET", f"/funpack/api/projects/{pid}")
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assert status == 200 and read["scenes"][1]["text"] == "a second scene"
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assert _request(server, "DELETE", f"/funpack/api/projects/{pid}")[0] == 200
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assert _request(server, "GET", f"/funpack/api/projects/{pid}")[0] == 404
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def test_a_put_cannot_rename_its_own_target(server):
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"""The id comes from the URL. A body that could name a different project is
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a write over someone else's work, reported as a success."""
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_, first = _request(server, "POST", "/funpack/api/projects", {"name": "First"})
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_, second = _request(server, "POST", "/funpack/api/projects", {"name": "Second"})
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_request(server, "PUT", f"/funpack/api/projects/{first['id']}",
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{**first, "id": second["id"], "name": "Overwritten"})
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_, untouched = _request(server, "GET", f"/funpack/api/projects/{second['id']}")
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assert untouched["name"] == "Second"
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_, target = _request(server, "GET", f"/funpack/api/projects/{first['id']}")
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assert target["name"] == "Overwritten"
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def test_a_body_that_is_not_an_object_is_refused(server):
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_, made = _request(server, "POST", "/funpack/api/projects", {"name": "Shape"})
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for body in ([], "text", 7):
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status, _ = _request(server, "PUT", f"/funpack/api/projects/{made['id']}", body)
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assert status == 400, body
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def test_saving_something_that_is_not_there_is_a_404(server):
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status, _ = _request(server, "PUT", "/funpack/api/projects/0123456789ab", {"name": "Ghost"})
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assert status == 404
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def test_a_path_shaped_id_is_refused_not_served(server):
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for pid in ("..", "%2e%2e", "a/b"):
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status, _ = _request(server, "GET", f"/funpack/api/projects/{pid}")
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assert status in (404, 400), pid
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# --- moving a project between machines ----------------------------------------
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def test_a_downloaded_project_imports_back_as_a_new_one(server):
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"""The round trip the feature exists for: save it, move the file
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somewhere else, load it there."""
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_, made = _request(server, "POST", "/funpack/api/projects", {"name": "Portable"})
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made["scenes"].append({"text": "a second scene"})
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_request(server, "PUT", f"/funpack/api/projects/{made['id']}", made)
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status, downloaded = _request(server, "GET", f"/funpack/api/projects/{made['id']}/download")
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assert status == 200
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assert downloaded["name"] == "Portable"
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assert len(downloaded["scenes"]) == 2
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status, imported = _request(server, "POST", "/funpack/api/projects/import", downloaded)
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assert status == 200
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assert imported["name"] == "Portable"
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assert [s["text"] for s in imported["scenes"]] == ["", "a second scene"]
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status, listed = _request(server, "GET", "/funpack/api/projects")
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assert sorted(p["id"] for p in listed["projects"]) == sorted([made["id"], imported["id"]]), \
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"the import did not land as a project of its own"
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def test_importing_a_project_never_reuses_its_old_id(server):
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"""Importing the SAME file twice -- or importing it back on the machine it
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came from -- must not silently overwrite whatever already has that id."""
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_, made = _request(server, "POST", "/funpack/api/projects", {"name": "Original"})
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status, downloaded = _request(server, "GET", f"/funpack/api/projects/{made['id']}/download")
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assert downloaded["id"] == made["id"]
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status, imported = _request(server, "POST", "/funpack/api/projects/import", downloaded)
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assert status == 200
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assert imported["id"] != made["id"]
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# The original is untouched -- an id collision would have overwritten it.
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_, original = _request(server, "GET", f"/funpack/api/projects/{made['id']}")
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assert original["name"] == "Original"
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def test_an_id_offered_in_the_body_does_not_win_either(server):
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"""Not just the downloaded shape -- ANY id in an imported body is a
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liability, including a made-up one that could collide with something
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imported later."""
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status, imported = _request(server, "POST", "/funpack/api/projects/import",
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{"id": "aaaaaaaaaaaa", "name": "Sneaky", "scenes": [{"text": ""}]})
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assert status == 200
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assert imported["id"] != "aaaaaaaaaaaa"
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def test_something_that_does_not_look_like_a_project_is_refused(server):
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for body in ({"name": "not a project"}, {}):
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status, resp = _request(server, "POST", "/funpack/api/projects/import", body)
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assert status == 400, body
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assert "problems" in resp
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def test_a_scenes_field_of_the_wrong_shape_degrades_to_empty_rather_than_erroring(server):
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"""`scenes` present but not a list is the same "never trust a field" rule
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every other project load already follows (Project.from_dict), not a
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special case this route invents -- an import is not the one place a
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malformed file gets to crash instead of degrading."""
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status, imported = _request(server, "POST", "/funpack/api/projects/import",
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{"name": "Odd", "scenes": "not a list"})
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assert status == 200, imported
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assert imported["scenes"] == []
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def test_downloading_a_project_that_does_not_exist_is_a_404(server):
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status, _ = _request(server, "GET", "/funpack/api/projects/0123456789ab/download")
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assert status == 404
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def test_a_disk_failure_during_import_is_not_blamed_on_the_file(server, monkeypatch):
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"""from_dict() is lenient by design -- it cannot actually raise on a
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well-formed body. The only thing that can fail here is save()'s own I/O,
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which is not the file's fault and should not be reported as though it
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were."""
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from core import projects
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def broken_save(_project):
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raise OSError("No space left on device")
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monkeypatch.setattr(projects, "save", broken_save)
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status, resp = _request(server, "POST", "/funpack/api/projects/import",
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{"name": "Fine", "scenes": [{"text": ""}]})
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assert status == 500, resp
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assert "No space left on device" in resp["problems"][0]
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assert "invalid" not in resp["problems"][0].lower()
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# --- what the project is generated at ----------------------------------------
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def test_video_settings_survive_a_round_trip(store):
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made = projects.create("With settings")
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made.video = {"width": 832, "height": 480, "length": 97}
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projects.save(made)
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back = projects.get(made.id)
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assert back.video == {"width": 832, "height": 480, "length": 97}
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def test_a_project_file_is_never_trusted_for_a_setting():
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"""The one thing in this app that outlives the code that wrote it."""
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project = projects.Project.from_dict({"video": {
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"width": "832", # a number that arrived as text
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"height": 480,
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"length": 0, # out of range
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"batch": -4, # out of range
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"huge": 999_999, # out of range
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"flag": True, # bool is an int in Python
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"name": "wide", # not a number at all
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7: 512, # not a name
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}})
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assert project.video == {"width": 832, "height": 480}
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def test_video_is_an_object_or_it_is_nothing():
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for junk in ([512, 512], "832x480", 7, None):
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assert projects.Project.from_dict({"video": junk}).video == {}
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def test_a_project_with_no_settings_has_an_empty_one(store):
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assert projects.Project.from_dict({}).video == {}
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assert projects.create("Fresh").video == {}
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def test_a_scene_keeps_a_crop_and_a_rating(store):
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made = projects.create("Rated")
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made.scenes = [projects.Scene(text="a cat", length=48, rating="liked")]
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projects.save(made)
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back = projects.get(made.id).scenes[0]
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assert back.length == 48
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assert back.rating == "liked"
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def test_a_scene_field_read_back_is_never_trusted():
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scene = projects.Scene.from_dict({
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"length": "48", # a number that arrived as text
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"rating": "perfect", # a word an older scale had, and this one has not
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})
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assert scene.length == 48
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assert scene.rating is None
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for junk in (0, -4, True, None, "soon", 999_999):
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assert projects.Scene.from_dict({"length": junk}).length is None, junk
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