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orion4d-illusion_node/OpticalGeometricNode.py
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2025-06-22 10:41:52 +02:00

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from PIL import Image, ImageDraw
import numpy as np
import torch
import math
class OpticalGeometricNode:
CATEGORY = "illusion"
FUNCTION = "generate_geometric"
RETURN_TYPES = ("IMAGE",)
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"pattern_type": (
["concentric_squares", "concentric_triangles", "wavy_grid", "starburst", "hexagons", "waves"],
{"default": "concentric_squares"}
),
"size": ("INT", {"default": 512, "min": 128, "max": 2048}),
"frequency": ("INT", {"default": 10, "min": 2, "max": 100}),
"line_width": ("INT", {"default": 3, "min": 1, "max": 50}),
"color1": ("STRING", {"default": "#FFFFFF"}),
"color2": ("STRING", {"default": "#000000"})
}
}
def generate_geometric(self, pattern_type, size, frequency, line_width, color1, color2):
img = Image.new('RGB', (size, size), color1)
draw = ImageDraw.Draw(img)
cx, cy = size // 2, size // 2
if pattern_type == "concentric_squares":
step = size // (2 * frequency)
for i in range(frequency):
offset = step * i
draw.rectangle(
[offset, offset, size - offset, size - offset],
outline=color2 if i % 2 == 0 else color1, width=line_width
)
elif pattern_type == "concentric_triangles":
for i in range(frequency):
r = (size // 2) * (i + 1) / frequency
points = [
(cx, cy - r),
(cx - r * math.sin(math.pi / 3), cy + r * 0.5),
(cx + r * math.sin(math.pi / 3), cy + r * 0.5)
]
draw.polygon(points, outline=color2 if i % 2 == 0 else color1, width=line_width)
elif pattern_type == "wavy_grid":
waves = frequency
amp = size / 30
for y in range(0, size, size // waves):
points = [
(x, int(y + amp * math.sin(2 * math.pi * x / size * waves)))
for x in range(size)
]
draw.line(points, fill=color2, width=line_width)
for x in range(0, size, size // waves):
points = [
(int(x + amp * math.sin(2 * math.pi * y / size * waves)), y)
for y in range(size)
]
draw.line(points, fill=color2, width=line_width)
elif pattern_type == "starburst":
rays = frequency * 2
for i in range(rays):
angle = 2 * math.pi * i / rays
x = cx + (size // 2) * math.cos(angle)
y = cy + (size // 2) * math.sin(angle)
draw.line([(cx, cy), (x, y)], fill=color2 if i % 2 == 0 else color1, width=line_width)
elif pattern_type == "hexagons":
# motif nid d’abeille
hex_r = size // (2 * frequency)
for y in range(-hex_r, size + hex_r, int(hex_r * 1.5)):
for x in range(-hex_r, size + hex_r, int(hex_r * math.sqrt(3))):
x_shift = x + (hex_r * math.sqrt(3)/2 if (y // (hex_r * 1.5)) % 2 else 0)
points = [
(x_shift + hex_r * math.cos(a), y + hex_r * math.sin(a))
for a in [math.radians(60 * k) for k in range(6)]
]
draw.polygon(points, outline=color2, width=line_width)
elif pattern_type == "waves":
# Superposition de vagues sinusoïdales (motif Op Art simple)
for i in range(frequency):
amp = size / (30 + i * 5)
y_offset = i * size // (frequency + 1)
points = [
(x, int(y_offset + amp * math.sin(2 * math.pi * x / size * (i+1))))
for x in range(size)
]
draw.line(points, fill=color2 if i % 2 == 0 else color1, width=line_width)
img_array = np.array(img).astype(np.float32) / 255.0
tensor = torch.from_numpy(img_array).unsqueeze(0)
return (tensor,)