Files

476 lines
17 KiB
JavaScript

import { app } from "../../scripts/app.js";
import { api } from "../../scripts/api.js";
const SPINE_EXPORT_NODE = "GameAssets_RigToSpineExport";
const ASEPRITE_ATLAS_NODE = "GameAssets_AsepriteVisualNovelAtlas";
const ASEPRITE_ANIMATION_NODE = "GameAssets_AsepriteAnimationTags";
const ASEPRITE_ANIMATION_ATLAS_NODE = "GameAssets_AsepriteAnimationAtlas";
const ASEPRITE_ANIMATION_DIRECTIONS = ["forward", "reverse", "pingpong"];
function filenameFromDisposition(disposition, fallback) {
const match = /filename\*=UTF-8''([^;]+)|filename="?([^";]+)"?/i.exec(disposition || "");
const value = match?.[1] || match?.[2];
return value ? decodeURIComponent(value) : fallback;
}
function rememberExport(node, output) {
const payload = output?.game_assets_spine?.[0] || output?.game_assets_spine;
if (payload?.export_dir) {
node.gameAssetsMakerSpineExport = payload;
}
}
async function downloadLatestExport(node) {
const exportInfo = node.gameAssetsMakerSpineExport;
if (!exportInfo?.export_dir) {
app.extensionManager?.toast?.add?.({
severity: "warn",
summary: "Spine export",
detail: "Execute the node before downloading.",
life: 3000,
});
return;
}
const response = await api.fetchApi(
`/game_assets_maker/download_spine?dir=${encodeURIComponent(exportInfo.export_dir)}`
);
if (!response.ok) {
let message = `Download failed (${response.status})`;
try {
const data = await response.json();
message = data.error || message;
} catch (_error) {
// Keep the status-based message when the response is not JSON.
}
throw new Error(message);
}
const blob = await response.blob();
const filename = filenameFromDisposition(
response.headers.get("content-disposition"),
`${exportInfo.asset_name || "spine_export"}.zip`
);
const url = URL.createObjectURL(blob);
const link = document.createElement("a");
link.href = url;
link.download = filename;
document.body.appendChild(link);
link.click();
link.remove();
URL.revokeObjectURL(url);
}
function addDownloadButton(node) {
if (node.gameAssetsMakerDownloadButton) {
return;
}
node.gameAssetsMakerDownloadButton = node.addWidget("button", "Download Spine ZIP", null, async () => {
try {
await downloadLatestExport(node);
} catch (error) {
app.extensionManager?.toast?.add?.({
severity: "error",
summary: "Spine export",
detail: error?.message || "Could not download Spine export.",
life: 5000,
});
console.error("[GameAssetsMaker] Spine ZIP download failed", error);
}
});
}
function findWidget(node, name) {
return node.widgets?.find((widget) => widget.name === name);
}
function spriteNameWidgets(node) {
return (node.widgets || []).filter((widget) => widget.name?.startsWith("sprite_") && widget.name?.endsWith("_name"));
}
function parseSpriteNames(value, count) {
let names = [];
const text = String(value || "").trim();
if (text) {
try {
const parsed = JSON.parse(text);
if (Array.isArray(parsed)) {
names = parsed.map((item) => String(item || ""));
}
} catch (_error) {
names = text.split(/\r?\n/);
}
}
while (names.length < count) {
names.push(`sprite_${String(names.length + 1).padStart(2, "0")}`);
}
return names.slice(0, count);
}
function spriteCount(node) {
const countWidget = findWidget(node, "sprite_count");
const count = Number.parseInt(countWidget?.value, 10);
return Number.isFinite(count) ? Math.max(1, Math.min(128, count)) : 1;
}
function animationCount(node) {
const countWidget = findWidget(node, "animation_count");
const count = Number.parseInt(countWidget?.value, 10);
return Number.isFinite(count) ? Math.max(1, Math.min(128, count)) : 1;
}
function syncSpriteNamesToHiddenWidget(node) {
const hiddenWidget = findWidget(node, "sprite_names");
if (!hiddenWidget) {
return;
}
const names = spriteNameWidgets(node)
.sort((a, b) => Number(a.gameAssetsMakerSpriteIndex) - Number(b.gameAssetsMakerSpriteIndex))
.map((widget, index) => String(widget.value || `sprite_${String(index + 1).padStart(2, "0")}`).trim());
hiddenWidget.value = JSON.stringify(names);
}
function animationWidgets(node) {
return (node.widgets || []).filter((widget) => widget.name?.startsWith("animation_") && widget.gameAssetsMakerAnimationField);
}
function parseAnimationTags(value, count, frameCount) {
let tags = [];
const text = String(value || "").trim();
if (text) {
try {
const parsed = JSON.parse(text);
if (Array.isArray(parsed)) {
tags = parsed;
}
} catch (_error) {
tags = [];
}
}
while (tags.length < count) {
tags.push({
name: `animation_${String(tags.length + 1).padStart(2, "0")}`,
from: 0,
to: Math.max(0, frameCount - 1),
direction: "forward",
color: "#000000ff",
});
}
return tags.slice(0, count);
}
function syncAnimationTagsToHiddenWidget(node) {
const hiddenWidget = findWidget(node, "animation_tags");
if (!hiddenWidget) {
return;
}
const grouped = new Map();
for (const widget of animationWidgets(node)) {
const index = Number(widget.gameAssetsMakerAnimationIndex);
if (!grouped.has(index)) {
grouped.set(index, {});
}
grouped.get(index)[widget.gameAssetsMakerAnimationField] = widget.value;
}
const tags = [...grouped.entries()]
.sort((a, b) => a[0] - b[0])
.map(([index, tag]) => ({
name: String(tag.name || `animation_${String(index + 1).padStart(2, "0")}`).trim(),
from: Number.parseInt(tag.from, 10) || 0,
to: Number.parseInt(tag.to, 10) || 0,
direction: ASEPRITE_ANIMATION_DIRECTIONS.includes(String(tag.direction)) ? String(tag.direction) : "forward",
color: String(tag.color || "#000000ff").trim(),
}));
hiddenWidget.value = JSON.stringify(tags);
}
function hideRawSpriteNamesWidget(node) {
const widget = findWidget(node, "sprite_names");
if (!widget || widget.gameAssetsMakerHidden) {
return;
}
const originalSerializeValue = widget.serializeValue?.bind(widget);
widget.gameAssetsMakerHidden = true;
widget.hidden = true;
widget.computeSize = () => [0, -4];
widget.serializeValue = () => {
syncSpriteNamesToHiddenWidget(node);
return originalSerializeValue ? originalSerializeValue() : widget.value;
};
for (const element of [widget.element, widget.inputEl, widget.textElement]) {
if (element?.style) {
element.style.display = "none";
element.style.height = "0";
element.style.minHeight = "0";
element.style.overflow = "hidden";
}
}
}
function hideRawAnimationTagsWidget(node) {
const widget = findWidget(node, "animation_tags");
if (!widget || widget.gameAssetsMakerHidden) {
return;
}
const originalSerializeValue = widget.serializeValue?.bind(widget);
widget.gameAssetsMakerHidden = true;
widget.hidden = true;
widget.computeSize = () => [0, -4];
widget.serializeValue = () => {
syncAnimationTagsToHiddenWidget(node);
return originalSerializeValue ? originalSerializeValue() : widget.value;
};
}
function setWidgetVisible(node, widget, visible) {
if (!widget) {
return;
}
if (visible) {
widget.hidden = false;
if (widget.gameAssetsMakerOriginalComputeSize) {
widget.computeSize = widget.gameAssetsMakerOriginalComputeSize;
}
} else {
if (!widget.gameAssetsMakerOriginalComputeSize) {
widget.gameAssetsMakerOriginalComputeSize = widget.computeSize;
}
widget.hidden = true;
widget.computeSize = () => [0, -4];
}
node.setSize?.(node.computeSize?.());
app.graph?.setDirtyCanvas?.(true, true);
}
function updateLayoutWidgets(node) {
const layoutWidget = findWidget(node, "layout_direction");
const columnsWidget = findWidget(node, "columns");
const showColumns = String(layoutWidget?.value || "Horizontal") === "Grid";
setWidgetVisible(node, columnsWidget, showColumns);
}
function removeSpriteNameWidgets(node) {
for (const widget of spriteNameWidgets(node)) {
if (typeof node.removeWidget === "function") {
node.removeWidget(widget);
} else {
const index = node.widgets.indexOf(widget);
if (index >= 0) {
node.widgets.splice(index, 1);
}
}
}
}
function removeAnimationWidgets(node) {
for (const widget of animationWidgets(node)) {
if (typeof node.removeWidget === "function") {
node.removeWidget(widget);
} else {
const index = node.widgets.indexOf(widget);
if (index >= 0) {
node.widgets.splice(index, 1);
}
}
}
}
function rebuildSpriteNameWidgets(node) {
const count = spriteCount(node);
const hiddenWidget = findWidget(node, "sprite_names");
const existingNames = parseSpriteNames(hiddenWidget?.value, count);
removeSpriteNameWidgets(node);
for (let index = 0; index < count; index += 1) {
const widget = node.addWidget("text", `sprite_${index + 1}_name`, existingNames[index], () => {
syncSpriteNamesToHiddenWidget(node);
});
widget.gameAssetsMakerSpriteIndex = index;
widget.beforeQueued = () => syncSpriteNamesToHiddenWidget(node);
}
syncSpriteNamesToHiddenWidget(node);
node.setSize?.(node.computeSize?.());
app.graph?.setDirtyCanvas?.(true, true);
}
function addAnimationWidget(node, type, name, value, callback, options) {
const widget = node.addWidget(type, name, value, callback, options);
widget.beforeQueued = () => syncAnimationTagsToHiddenWidget(node);
return widget;
}
function rebuildAnimationWidgets(node) {
const count = animationCount(node);
const frameCountWidget = findWidget(node, "frame_count");
const frameCount = Math.max(1, Number.parseInt(frameCountWidget?.value, 10) || 1);
const hiddenWidget = findWidget(node, "animation_tags");
const tags = parseAnimationTags(hiddenWidget?.value, count, frameCount);
removeAnimationWidgets(node);
for (let index = 0; index < count; index += 1) {
const tag = tags[index] || {};
const fields = [
addAnimationWidget(node, "text", `animation_${index + 1}_name`, tag.name, () => syncAnimationTagsToHiddenWidget(node)),
addAnimationWidget(node, "number", `animation_${index + 1}_from`, tag.from, () => syncAnimationTagsToHiddenWidget(node), {
min: 0,
max: Math.max(0, frameCount - 1),
step: 1,
}),
addAnimationWidget(node, "number", `animation_${index + 1}_to`, tag.to, () => syncAnimationTagsToHiddenWidget(node), {
min: 0,
max: Math.max(0, frameCount - 1),
step: 1,
}),
addAnimationWidget(node, "combo", `animation_${index + 1}_direction`, tag.direction, () => syncAnimationTagsToHiddenWidget(node), {
values: ASEPRITE_ANIMATION_DIRECTIONS,
}),
addAnimationWidget(node, "text", `animation_${index + 1}_color`, tag.color, () => syncAnimationTagsToHiddenWidget(node)),
];
for (const widget of fields) {
widget.gameAssetsMakerAnimationIndex = index;
widget.gameAssetsMakerAnimationField = widget.name.split("_").slice(2).join("_");
}
}
syncAnimationTagsToHiddenWidget(node);
node.setSize?.(node.computeSize?.());
app.graph?.setDirtyCanvas?.(true, true);
}
function setupAsepriteAtlasNode(node) {
if (node.gameAssetsMakerAsepriteSetup) {
updateLayoutWidgets(node);
rebuildSpriteNameWidgets(node);
return;
}
node.gameAssetsMakerAsepriteSetup = true;
hideRawSpriteNamesWidget(node);
updateLayoutWidgets(node);
const countWidget = findWidget(node, "sprite_count");
if (countWidget && !countWidget.gameAssetsMakerWrapped) {
const originalCallback = countWidget.callback;
countWidget.callback = function () {
originalCallback?.apply(this, arguments);
rebuildSpriteNameWidgets(node);
};
countWidget.gameAssetsMakerWrapped = true;
}
const layoutWidget = findWidget(node, "layout_direction");
if (layoutWidget && !layoutWidget.gameAssetsMakerWrapped) {
const originalCallback = layoutWidget.callback;
layoutWidget.callback = function () {
originalCallback?.apply(this, arguments);
updateLayoutWidgets(node);
};
layoutWidget.gameAssetsMakerWrapped = true;
}
rebuildSpriteNameWidgets(node);
}
function setupAsepriteAnimationNode(node) {
if (node.gameAssetsMakerAnimationSetup) {
updateLayoutWidgets(node);
rebuildAnimationWidgets(node);
return;
}
node.gameAssetsMakerAnimationSetup = true;
hideRawAnimationTagsWidget(node);
updateLayoutWidgets(node);
for (const widgetName of ["animation_count", "frame_count", "layout_direction"]) {
const widget = findWidget(node, widgetName);
if (widget && !widget.gameAssetsMakerWrapped) {
const originalCallback = widget.callback;
widget.callback = function () {
originalCallback?.apply(this, arguments);
updateLayoutWidgets(node);
rebuildAnimationWidgets(node);
};
widget.gameAssetsMakerWrapped = true;
}
}
rebuildAnimationWidgets(node);
}
app.registerExtension({
name: "ComfyUI.GameAssetsMaker",
async beforeRegisterNodeDef(nodeType, nodeData) {
if (nodeData.name === SPINE_EXPORT_NODE) {
const originalOnNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
originalOnNodeCreated?.apply(this, arguments);
addDownloadButton(this);
};
const originalOnExecuted = nodeType.prototype.onExecuted;
nodeType.prototype.onExecuted = function (output) {
originalOnExecuted?.apply(this, arguments);
rememberExport(this, output);
};
}
if (nodeData.name === ASEPRITE_ATLAS_NODE) {
const originalOnNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
originalOnNodeCreated?.apply(this, arguments);
setupAsepriteAtlasNode(this);
};
const originalOnSerialize = nodeType.prototype.onSerialize;
nodeType.prototype.onSerialize = function () {
syncSpriteNamesToHiddenWidget(this);
return originalOnSerialize?.apply(this, arguments);
};
}
if (nodeData.name === ASEPRITE_ANIMATION_NODE) {
const originalOnNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
originalOnNodeCreated?.apply(this, arguments);
setupAsepriteAnimationNode(this);
};
const originalOnSerialize = nodeType.prototype.onSerialize;
nodeType.prototype.onSerialize = function () {
syncAnimationTagsToHiddenWidget(this);
return originalOnSerialize?.apply(this, arguments);
};
}
if (nodeData.name === ASEPRITE_ANIMATION_ATLAS_NODE) {
const originalOnNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
originalOnNodeCreated?.apply(this, arguments);
setupAsepriteAnimationNode(this);
};
const originalOnSerialize = nodeType.prototype.onSerialize;
nodeType.prototype.onSerialize = function () {
syncAnimationTagsToHiddenWidget(this);
return originalOnSerialize?.apply(this, arguments);
};
}
},
loadedGraphNode(node) {
if (node.comfyClass === SPINE_EXPORT_NODE) {
addDownloadButton(node);
}
if (node.comfyClass === ASEPRITE_ATLAS_NODE) {
setupAsepriteAtlasNode(node);
}
if (node.comfyClass === ASEPRITE_ANIMATION_NODE) {
setupAsepriteAnimationNode(node);
}
if (node.comfyClass === ASEPRITE_ANIMATION_ATLAS_NODE) {
setupAsepriteAnimationNode(node);
}
},
});