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IllustriousTriplePassSampler

A three-stage sampler for artists who want maximum control: composition, structure, and detail passes, each with their own settings.

What does it do?

  • Runs three denoising passes: composition (global layout), structure (shapes), and detail (edges/textures).
  • Lets you tune steps, CFG, denoise, samplers, and schedulers for each pass.
  • Supports adaptive step/CFG/denoise tweaks for sharpness and stability.
  • Version-aware: auto-detects EPS/VPred models and applies best presets.

Inputs

  • model: Your UNet diffusion model (SDXL/Illustrious).
  • seed: Random seed for reproducibility.
  • positive/negative: Conditioning prompts.
  • latent_image: Starting latent tensor.
  • comp/struct/detail steps/cfg/denoise: Control each pass.
  • sampler/scheduler: Choose your favorite sampler for each pass.
  • progressive_cfg_decay: Gradually reduce CFG for stability.
  • adaptive_steps/refinement: Auto-tune steps and sharpness.
  • preserve_composition: Keeps the initial layout stable.
  • model_version: Explicitly set model version or leave on auto.
  • Version Preset Override: Force EPS/VPred presets if needed.

Outputs

  • composition_latent: After composition pass.
  • structure_latent: After structure pass.
  • final_latent: After detail pass (ready for decode).

Artist Tips

  • Use high comp denoise for wild layouts, then rein in with structure/detail.
  • Try different samplers for each pass to experiment with style.
  • Adaptive steps/refinement can help with sharpness in complex scenes.
  • Combine with Smart Scene Generator for rich, multi-layered prompts.
  • Use with Empty Latent for blank-canvas workflows or with outpaint for expansion.

Example Workflow

  1. Generate a latent with Empty Latent node.
  2. Use Smart Scene Generator for a creative prompt.
  3. Run TriplePassSampler with adaptive settings for cinematic results.
  4. Decode and color correct as desired.

For simpler workflows, see IllustriousMultiPassSampler.