Files
rgthree-rgthree-comfy/ts/base_node.ts
T
2023-11-30 22:37:46 -05:00

252 lines
9.0 KiB
TypeScript

// / <reference path="../node_modules/litegraph.js/src/litegraph.d.ts" />
import { NodeMode } from "./typings/comfy.js";
import type {IWidget, SerializedLGraphNode, LiteGraph as TLiteGraph, LGraphNode as TLGraphNode, LGraphCanvas, ContextMenuItem} from './typings/litegraph.js';
// @ts-ignore
import { ComfyWidgets } from "../../scripts/widgets.js";
// @ts-ignore
import { app } from "../../scripts/app.js";
import { rgthree } from "./rgthree.js";
declare const LGraphNode: typeof TLGraphNode;
declare const LiteGraph: typeof TLiteGraph;
/**
* A base node with standard methods, extending the LGraphNode.
* This can be used for ui-nodes and a further base for server nodes.
*/
export class RgthreeBaseNode extends LGraphNode {
/**
* Action strings that can be exposed and triggered from other nodes, like Fast Actions Button.
*/
static exposedActions: string[] = [];
static override title = "__NEED_NAME__";
// `category` seems to get reset at register, so we'll
// re-reset it after the register call. ¯\_(ツ)_/¯
static category = 'rgthree';
static _category = 'rgthree';
/** A temporary width value that can be used to ensure compute size operates correctly. */
_tempWidth = 0;
/** Private Mode member so we can override the setter/getter and call an `onModeChange`. */
private mode_: NodeMode;
isVirtualNode = false;
removed = false;
constructor(title = RgthreeBaseNode.title) {
super(title);
if (title == '__NEED_NAME__') {
throw new Error('RgthreeBaseNode needs overrides.');
}
this.properties = this.properties || {};
}
override configure(info: SerializedLGraphNode<TLGraphNode>): void {
super.configure(info);
// Fix https://github.com/comfyanonymous/ComfyUI/issues/1448 locally.
// Can removed when fixed and adopted.
for (const w of (this.widgets || [])) {
w.last_y = w.last_y || 0;
}
}
// @ts-ignore - Changing the property to an accessor here seems to work, but ts compiler complains.
override set mode(mode: NodeMode) {
if (this.mode_ != mode) {
this.mode_ = mode;
this.onModeChange();
}
}
override get mode() {
return this.mode_;
}
/** When a mode change, we want all connected nodes to match. */
onModeChange() {
// Override
}
/**
* Given a string, do something. At the least, handle any `exposedActions` that may be called and
* passed into from other nodes, like Fast Actions Button
*/
async handleAction(action: string) {
action; // No-op. Should be overridden but OK if not.
}
/**
* Guess this doesn't exist in Litegraph...
*/
removeWidget(widgetOrSlot?: IWidget | number) {
if (typeof widgetOrSlot === 'number') {
this.widgets.splice(widgetOrSlot, 1);
} else if (widgetOrSlot) {
const index = this.widgets.indexOf(widgetOrSlot);
if (index > -1) {
this.widgets.splice(index, 1);
}
}
}
override onRemoved(): void {
super.onRemoved?.();
this.removed = true;
}
static setUp<T extends RgthreeBaseNode>(...args: any[]) {
// No-op.
}
}
const overriddenServerNodes = new Map<any, any>();
/**
* A base node with standard methods, extending the LGraphNode.
* This is somewhat experimental, but if comfyui is going to keep breaking widgets and inputs, it
* seems safer than NOT overriding.
*/
export class RgthreeBaseServerNode extends RgthreeBaseNode {
static nodeData: any|null = null;
static nodeType: any|null = null;
comfyClass!: string;
constructor(title: string) {
super(title);
this.serialize_widgets = true;
this.setupFromServerNodeData();
}
getWidgets() {
return ComfyWidgets;
}
override onDrawForeground(ctx: CanvasRenderingContext2D, canvas: LGraphCanvas): void {
const nodeType = (this.constructor as any).nodeType;
// This is specifically for ComfyUi-Manager to draw the badge... though could have other
// side-effects if other extensions override. If it gets messy, may have to remove.
nodeType?.prototype?.onDrawForeground?.apply(this, [ctx, canvas]);
super.onDrawForeground && super.onDrawForeground(ctx, canvas);
}
/**
* Some other extensions override getExtraMenuOptions on the nodeType as it comes through from the
* server, so we can call out to that.
*/
override getExtraMenuOptions(canvas: LGraphCanvas, options: ContextMenuItem[]): void {
if (super.getExtraMenuOptions) {
super.getExtraMenuOptions.apply(this, [canvas, options]);
} else if ((this.constructor as any).nodeType?.prototype?.getExtraMenuOptions) {
(this.constructor as any).nodeType?.prototype?.getExtraMenuOptions?.apply(this, [canvas, options]);
}
}
/**
* This takes the server data and builds out the inputs, outputs and widgets. It's similar to the
* ComfyNode constructor in registerNodes in ComfyUI's app.js, but is more stable and thus
* shouldn't break as often when it modifyies widgets and types.
*/
async setupFromServerNodeData() {
const nodeData = (this.constructor as any).nodeData;
if (!nodeData) {
throw Error('No node data');
}
// Necessary for serialization so Comfy backend can check types.
// Serialized as `class_type`. See app.js#graphToPrompt
this.comfyClass = nodeData.name;
let inputs = nodeData["input"]["required"];
if (nodeData["input"]["optional"] != undefined){
inputs = Object.assign({}, inputs, nodeData["input"]["optional"])
}
const WIDGETS = this.getWidgets();
const config: {minWidth: number, minHeight: number, widget?: null|{options: any}} = { minWidth: 1, minHeight: 1, widget: null };
for (const inputName in inputs) {
const inputData = inputs[inputName];
const type = inputData[0];
// If we're forcing the input, just do it now and forget all that widget stuff.
// This is one of the differences from ComfyNode and provides smoother experience for inputs
// that are going to remain inputs anyway.
// Also, it fixes https://github.com/comfyanonymous/ComfyUI/issues/1404 (for rgthree nodes)
if (inputData[1]?.forceInput) {
this.addInput(inputName, type);
} else {
let widgetCreated = true;
if (Array.isArray(type)) {
// Enums
Object.assign(config, WIDGETS.COMBO(this, inputName, inputData, app) || {});
} else if (`${type}:${inputName}` in WIDGETS) {
// Support custom widgets by Type:Name
Object.assign(config, WIDGETS[`${type}:${inputName}`](this, inputName, inputData, app) || {});
} else if (type in WIDGETS) {
// Standard type widgets
Object.assign(config, WIDGETS[type](this, inputName, inputData, app) || {});
} else {
// Node connection inputs
this.addInput(inputName, type);
widgetCreated = false;
}
// Don't actually need this right now, but ported it over from ComfyWidget.
if(widgetCreated && inputData[1]?.forceInput && config?.widget) {
if (!config.widget.options) config.widget.options = {};
config.widget.options.forceInput = inputData[1].forceInput;
}
if(widgetCreated && inputData[1]?.defaultInput && config?.widget) {
if (!config.widget.options) config.widget.options = {};
config.widget.options.defaultInput = inputData[1].defaultInput;
}
}
}
for (const o in nodeData["output"]) {
let output = nodeData["output"][o];
if(output instanceof Array) output = "COMBO";
const outputName = nodeData["output_name"][o] || output;
const outputShape = nodeData["output_is_list"][o] ? LiteGraph.GRID_SHAPE : LiteGraph.CIRCLE_SHAPE ;
this.addOutput(outputName, output, { shape: outputShape });
}
const s = this.computeSize();
s[0] = Math.max(config.minWidth, s[0] * 1.5);
s[1] = Math.max(config.minHeight, s[1]);
this.size = s;
this.serialize_widgets = true;
}
static registerForOverride(comfyClass: any, rgthreeClass: any) {
if (overriddenServerNodes.has(comfyClass)) {
throw Error(`Already have a class to overridde ${comfyClass.type || comfyClass.name || comfyClass.title}`);
}
overriddenServerNodes.set(comfyClass, rgthreeClass);
}
}
const oldregisterNodeType = LiteGraph.registerNodeType;
/**
* ComfyUI calls registerNodeType with its ComfyNode, but we don't trust that will remain stable, so
* we need to identify it, intercept it, and supply our own class for the node.
*/
LiteGraph.registerNodeType = function(nodeId: string, baseClass: any) {
const clazz = overriddenServerNodes.get(baseClass) || baseClass;
if (clazz !== baseClass) {
rgthree.logger.debug(`For "${nodeId}", replacing default ComfyNode implementation with custom ${
clazz.type || clazz.name || clazz.title} class.`);
}
return oldregisterNodeType.call(LiteGraph, nodeId, clazz);
}