Files
rgthree-rgthree-comfy/ts/node_mode_repeater.ts
T

143 lines
5.8 KiB
TypeScript

// / <reference path="../node_modules/litegraph.js/src/litegraph.d.ts" />
// @ts-ignore
import { app } from "../../scripts/app.js";
// @ts-ignore
import { ComfyWidgets } from "../../scripts/widgets.js";
// @ts-ignore
import { BaseCollectorNode } from './base_node_collector.js';
import { NodeTypesString, stripRgthree } from "./constants.js";
import type {INodeInputSlot, INodeOutputSlot, LGraphNode, LLink, LiteGraph as TLiteGraph,} from './typings/litegraph.js';
import { addConnectionLayoutSupport, addHelp, getConnectedInputNodes, getConnectedOutputNodes} from "./utils.js";
declare const LiteGraph: typeof TLiteGraph;
class NodeModeRepeater extends BaseCollectorNode {
static override type = NodeTypesString.NODE_MODE_REPEATER;
static override title = NodeTypesString.NODE_MODE_REPEATER;
static help = [
`When this node's mode (Mute, Bypass, Active) changes, it will "repeat" that mode to all`,
`connected input nodes.`,
`\n`,
`\n- Optionally, connect this mode's output to a ${stripRgthree(NodeTypesString.FAST_MUTER)}`,
`or ${stripRgthree(NodeTypesString.FAST_BYPASSER)} for a single toggle to quickly`,
`mute/bypass all its connected nodes.`,
`\n- Optionally, connect a ${stripRgthree(NodeTypesString.NODE_MODE_RELAY)} to this nodes'`,
`inputs to have it automatically toggle its mode. If connected, this will always take`,
`precedence (and disconnect any connected fast togglers)`,
].join(' ');
private hasRelayInput = false;
private hasTogglerOutput = false;
constructor(title?: string) {
super(title);
this.removeOutput(0);
this.addOutput('OPT_CONNECTION', '*', {
color_on: '#Fc0',
color_off: '#a80',
});
}
override onConnectOutput(outputIndex: number, inputType: string | -1, inputSlot: INodeInputSlot, inputNode: LGraphNode, inputIndex: number): boolean {
// We can only connect to a a FAST_MUTER or FAST_BYPASSER if we aren't connectged to a relay, since the relay wins.
let canConnect = !this.hasRelayInput;
if (super.onConnectOutput) {
canConnect = canConnect && super.onConnectOutput?.(outputIndex, inputType, inputSlot, inputNode, inputIndex);
}
// Output can only connect to a FAST MUTER, FAST BYPASSER, NODE_COLLECTOR OR ACTION BUTTON
let nextNode = getConnectedOutputNodes(app, this, inputNode)[0] || inputNode;
return canConnect && [NodeTypesString.FAST_MUTER, NodeTypesString.FAST_BYPASSER, NodeTypesString.NODE_COLLECTOR, NodeTypesString.FAST_ACTIONS_BUTTON].includes(nextNode.type || '');
}
override onConnectInput(inputIndex: number, outputType: string | -1, outputSlot: INodeOutputSlot, outputNode: LGraphNode, outputIndex: number): boolean {
// We can only connect to a a FAST_MUTER or FAST_BYPASSER if we aren't connectged to a relay, since the relay wins.
let canConnect = true;
if (super.onConnectInput) {
canConnect = canConnect && super.onConnectInput?.(inputIndex, outputType, outputSlot, outputNode, outputIndex);
}
// Output can only connect to a FAST MUTER or FAST BYPASSER
let nextNode = getConnectedOutputNodes(app, this, outputNode)[0] || outputNode;
const isNextNodeRelay = nextNode.type === NodeTypesString.NODE_MODE_RELAY;
return canConnect && (!isNextNodeRelay || !this.hasTogglerOutput);
}
override onConnectionsChange(type: number, slotIndex: number, isConnected: boolean, linkInfo: LLink, ioSlot: INodeOutputSlot | INodeInputSlot): void {
super.onConnectionsChange(type, slotIndex, isConnected, linkInfo, ioSlot);
let hasTogglerOutput = false;
let hasRelayInput = false;
const outputNodes = getConnectedOutputNodes(app, this);
for (const outputNode of outputNodes) {
if (outputNode?.type === NodeTypesString.FAST_MUTER || outputNode?.type === NodeTypesString.FAST_BYPASSER) {
hasTogglerOutput = true;
break;
}
}
const inputNodes = getConnectedInputNodes(app, this);
for (const [index, inputNode] of inputNodes.entries()) {
if (inputNode?.type === NodeTypesString.NODE_MODE_RELAY) {
// We can't be connected to a relay if we're connected to a toggler. Something has gone wrong.
if (hasTogglerOutput) {
console.log(`Can't be connected to a Relay if also output to a toggler.`);
this.disconnectInput(index);
} else {
hasRelayInput = true;
if (this.inputs[index]) {
this.inputs[index]!.color_on = '#FC0';
this.inputs[index]!.color_off = '#a80';
}
}
} else {
inputNode.mode = this.mode;
}
}
this.hasTogglerOutput = hasTogglerOutput;
this.hasRelayInput = hasRelayInput;
// If we have a relay input, then we should remove the toggler output, or add it if not.
if (this.hasRelayInput) {
if (this.outputs[0]) {
this.disconnectOutput(0);
this.removeOutput(0);
}
} else if (!this.outputs[0]) {
this.addOutput('OPT_CONNECTION', '*', {
color_on: '#Fc0',
color_off: '#a80',
});
}
}
/** When a mode change, we want all connected nodes to match except for connected relays. */
override onModeChange() {
super.onModeChange();
const linkedNodes = getConnectedInputNodes(app, this);
for (const node of linkedNodes) {
if (node.type !== NodeTypesString.NODE_MODE_RELAY) {
node.mode = this.mode;
}
}
}
}
app.registerExtension({
name: "rgthree.NodeModeRepeater",
registerCustomNodes() {
addConnectionLayoutSupport(NodeModeRepeater, app, [['Left','Right'],['Right','Left']]);
addHelp(NodeModeRepeater, app);
LiteGraph.registerNodeType(NodeModeRepeater.type, NodeModeRepeater);
NodeModeRepeater.category = NodeModeRepeater._category;
},
});