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rgthree-rgthree-comfy/src_web/comfyui/power_lora_loader.ts
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// / <reference path="../node_modules/litegraph.js/src/litegraph.d.ts" />
// @ts-ignore
import { app } from "../../scripts/app.js";
import type {
ContextMenuItem,
LGraphNode as TLGraphNode,
LiteGraph as TLiteGraph,
IWidget,
LGraphCanvas,
SerializedLGraphNode,
Vector2,
AdjustedMouseEvent,
} from "typings/litegraph.js";
import type { ComfyObjectInfo, ComfyNodeConstructor } from "typings/comfy.js";
import { RgthreeBaseServerNode } from "./base_node.js";
import { rgthree } from "./rgthree.js";
import { addConnectionLayoutSupport } from "./utils.js";
import { NodeTypesString } from "./constants.js";
import {
drawInfoIcon,
drawNumberWidgetPart,
drawRoundedRectangle,
drawTogglePart,
fitString,
isLowQuality,
} from "./utils_canvas.js";
import {
RgthreeBaseHitAreas,
RgthreeBaseWidget,
RgthreeBetterButtonWidget,
RgthreeDividerWidget,
} from "./utils_widgets.js";
import { rgthreeApi } from "rgthree/common/rgthree_api.js";
import { showLoraChooser } from "./utils_menu.js";
import { moveArrayItem, removeArrayItem } from "rgthree/common/shared_utils.js";
import { RgthreeInfoDialog } from "./dialog_info.js";
import type { RgthreeModelInfo } from "typings/rgthree.js";
import { SERVICE as MODEL_INFO_SERVICE } from "rgthree/common/model_info_service.js";
// import { RgthreePowerLoraChooserDialog } from "./dialog_power_lora_chooser.js";
declare const LiteGraph: typeof TLiteGraph;
declare const LGraphNode: typeof TLGraphNode;
const PROP_LABEL_SHOW_STRENGTHS = "Show Strengths";
const PROP_LABEL_SHOW_STRENGTHS_STATIC = `@${PROP_LABEL_SHOW_STRENGTHS}`;
const PROP_VALUE_SHOW_STRENGTHS_SINGLE = "Single Strength";
const PROP_VALUE_SHOW_STRENGTHS_SEPARATE = "Separate Model & Clip";
/**
* The Power Lora Loader is a super-simply Lora Loader node that can load multiple Loras at once
* in an ultra-condensed node allowing fast toggling, and advanced strength setting.
*/
class RgthreePowerLoraLoader extends RgthreeBaseServerNode {
static override title = NodeTypesString.POWER_LORA_LOADER;
static override type = NodeTypesString.POWER_LORA_LOADER;
static comfyClass = NodeTypesString.POWER_LORA_LOADER;
override serialize_widgets = true;
private logger = rgthree.newLogSession(`[Power Lora Stack]`);
static [PROP_LABEL_SHOW_STRENGTHS_STATIC] = {
type: "combo",
values: [PROP_VALUE_SHOW_STRENGTHS_SINGLE, PROP_VALUE_SHOW_STRENGTHS_SEPARATE],
};
/** Counts the number of lora widgets. This is used to give unique names. */
private loraWidgetsCounter = 0;
/** Keep track of the spacer, new lora widgets will go before it when it exists. */
private widgetButtonSpacer: IWidget | null = null;
constructor(title = NODE_CLASS.title) {
super(title);
this.properties[PROP_LABEL_SHOW_STRENGTHS] = PROP_VALUE_SHOW_STRENGTHS_SINGLE;
// Prefetch loras list.
rgthreeApi.getLoras();
}
/**
* Handles configuration from a saved workflow by first removing our default widgets that were
* added in `onNodeCreated`, letting `super.configure` and do nothing, then create our lora
* widgets and, finally, add back in our default widgets.
*/
override configure(info: SerializedLGraphNode<TLGraphNode>): void {
while (this.widgets?.length) this.removeWidget(0);
this.widgetButtonSpacer = null;
super.configure(info);
(this as any)._tempWidth = this.size[0];
(this as any)._tempHeight = this.size[1];
for (const widgetValue of info.widgets_values || []) {
if (widgetValue?.lora !== undefined) {
const widget = this.addNewLoraWidget();
widget.value = { ...widgetValue };
}
}
this.addNonLoraWidgets();
this.size[0] = (this as any)._tempWidth;
this.size[1] = Math.max((this as any)._tempHeight, this.computeSize()[1]);
}
/**
* Adds the non-lora widgets. If we'll be configured then we remove them and add them back, so
* this is really only for newly created nodes in the current session.
*/
override onNodeCreated() {
super.onNodeCreated?.();
this.addNonLoraWidgets();
const computed = this.computeSize();
this.size = this.size || [0, 0];
this.size[0] = Math.max(this.size[0], computed[0]);
this.size[1] = Math.max(this.size[1], computed[1]);
this.setDirtyCanvas(true, true);
}
/** Adds a new lora widget in the proper slot. */
private addNewLoraWidget(lora?: string) {
this.loraWidgetsCounter++;
const widget = this.addCustomWidget(
new PowerLoraLoaderWidget("lora_" + this.loraWidgetsCounter),
);
if (lora) widget.setLora(lora);
if (this.widgetButtonSpacer) {
moveArrayItem(this.widgets, widget, this.widgets.indexOf(this.widgetButtonSpacer));
}
return widget;
}
/** Adds the non-lora widgets around any lora ones that may be there from configuration. */
private addNonLoraWidgets() {
moveArrayItem(
this.widgets,
this.addCustomWidget(
new RgthreeDividerWidget({ marginTop: 4, marginBottom: 0, thickness: 0 }),
),
0,
);
moveArrayItem(this.widgets, this.addCustomWidget(new PowerLoraLoaderHeaderWidget()), 1);
this.widgetButtonSpacer = this.addCustomWidget(
new RgthreeDividerWidget({ marginTop: 4, marginBottom: 0, thickness: 0 }),
);
this.addCustomWidget(
new RgthreeBetterButtonWidget(
"➕ Add Lora",
(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) => {
rgthreeApi.getLoras().then(loras => {
showLoraChooser(event as PointerEvent, (value: ContextMenuItem|string) => {
if (typeof value === "string") {
if (value.includes('Power Lora Chooser')) {
// new RgthreePowerLoraChooserDialog().show();
} else if (value !== "NONE") {
this.addNewLoraWidget(value);
const computed = this.computeSize();
const tempHeight = (this as any)._tempHeight ?? 15;
this.size[1] = Math.max(tempHeight, computed[1]);
this.setDirtyCanvas(true, true);
}
}
// }, null, ["⚡️ Power Lora Chooser", ...loras]);
}, null, [...loras]);
});
return true;
},
),
);
}
/**
* Hacks the `getSlotInPosition` call made from LiteGraph so we can show a custom context menu
* for widgets.
*
* Normally this method, called from LiteGraph's processContextMenu, will only get Inputs or
* Outputs. But that's not good enough because we we also want to provide a custom menu when
* clicking a widget for this node... so we are left to HACK once again!
*
* To achieve this:
* - Here, in LiteGraph's processContextMenu it asks the clicked node to tell it which input or
* output the user clicked on in `getSlotInPosition`
* - We check, and if we didn't, then we see if we clicked a widget and, if so, pass back some
* data that looks like we clicked an output to fool LiteGraph like a silly child.
* - As LiteGraph continues in its `processContextMenu`, it will then immediately call
* the clicked node's `getSlotMenuOptions` when `getSlotInPosition` returns data.
* - So, just below, we can then give LiteGraph the ContextMenu options we have.
*
* The only issue is that LiteGraph also checks `input/output.type` to set the ContextMenu title,
* so we need to supply that property (and set it to what we want our title). Otherwise, this
* should be pretty clean.
*/
override getSlotInPosition(canvasX: number, canvasY: number): any {
const slot = super.getSlotInPosition(canvasX, canvasY);
// No slot, let's see if it's a widget.
if (!slot) {
let lastWidget = null;
for (const widget of this.widgets) {
// If last_y isn't set, something is wrong. Bail.
if (!widget.last_y) return;
if (canvasY > this.pos[1] + widget.last_y) {
lastWidget = widget;
continue;
}
break;
}
// Only care about lora widget clicks.
if (lastWidget?.name?.startsWith("lora_")) {
return { widget: lastWidget, output: { type: "LORA WIDGET" } };
}
}
return slot;
}
/**
* Working with the overridden `getSlotInPosition` above, this method checks if the passed in
* option is actually a widget from it and then hijacks the context menu all together.
*/
override getSlotMenuOptions(slot: any): ContextMenuItem[] | null {
// Oddly, LiteGraph doesn't call back into our node with a custom menu (even though it let's us
// define a custom menu to begin with... wtf?). So, we'll return null so the default is not
// triggered and then we'll just show one ourselves because.. yea.
if (slot?.widget?.name?.startsWith("lora_")) {
const widget = slot.widget as PowerLoraLoaderWidget;
const index = this.widgets.indexOf(widget);
const canMoveUp = !!this.widgets[index - 1]?.name?.startsWith("lora_");
const canMoveDown = !!this.widgets[index + 1]?.name?.startsWith("lora_");
const menuItems: ContextMenuItem[] = [
{
content: `ℹ️ Show Info`,
callback: () => {
widget.showLoraInfoDialog();
},
},
null, // Divider
{
content: `${widget.value.on ? "⚫" : "🟢"} Toggle ${widget.value.on ? "Off" : "On"}`,
callback: () => {
widget.value.on = !widget.value.on;
},
},
{
content: `⬆️ Move Up`,
disabled: !canMoveUp,
callback: () => {
moveArrayItem(this.widgets, widget, index - 1);
},
},
{
content: `⬇️ Move Down`,
disabled: !canMoveDown,
callback: () => {
moveArrayItem(this.widgets, widget, index + 1);
},
},
{
content: `🗑️ Remove`,
callback: () => {
removeArrayItem(this.widgets, widget);
},
},
];
let canvas = app.canvas as LGraphCanvas;
new LiteGraph.ContextMenu(
menuItems,
{ title: "LORA WIDGET", event: rgthree.lastAdjustedMouseEvent! },
canvas.getCanvasWindow(),
);
return null;
}
return this.defaultGetSlotMenuOptions(slot);
}
/**
* When `refreshComboInNode` is called from ComfyUI, then we'll kick off a fresh loras fetch.
*/
refreshComboInNode(defs: any) {
rgthreeApi.getLoras(true);
}
/**
* Returns true if there are any Lora Widgets. Useful for widgets to ask as they render.
*/
hasLoraWidgets() {
return !!this.widgets?.find((w) => w.name?.startsWith("lora_"));
}
/**
* This will return true when all lora widgets are on, false when all are off, or null if it's
* mixed.
*/
allLorasState() {
let allOn = true;
let allOff = true;
for (const widget of this.widgets) {
if (widget.name?.startsWith("lora_")) {
const on = widget.value?.on;
allOn = allOn && on === true;
allOff = allOff && on === false;
if (!allOn && !allOff) {
return null;
}
}
}
return allOn && this.widgets?.length ? true : false;
}
/**
* Toggles all the loras on or off.
*/
toggleAllLoras() {
const allOn = this.allLorasState();
const toggledTo = !allOn ? true : false;
for (const widget of this.widgets) {
if (widget.name?.startsWith("lora_")) {
widget.value.on = toggledTo;
}
}
}
static override setUp(comfyClass: ComfyNodeConstructor, nodeData: ComfyObjectInfo) {
RgthreeBaseServerNode.registerForOverride(comfyClass, nodeData, NODE_CLASS);
}
static override onRegisteredForOverride(comfyClass: any, ctxClass: any) {
addConnectionLayoutSupport(NODE_CLASS, app, [
["Left", "Right"],
["Right", "Left"],
]);
setTimeout(() => {
NODE_CLASS.category = comfyClass.category;
});
}
override getHelp() {
return `
<p>
The ${this.type!.replace("(rgthree)", "")} is a powerful node that condenses 100s of pixels
of functionality in a single, dynamic node that allows you to add loras, change strengths,
and quickly toggle on/off all without taking up half your screen.
</p>
<ul>
<li><p>
Add as many Lora's as you would like by clicking the "+ Add Lora" button.
There's no real limit!
</p></li>
<li><p>
Right-click on a Lora widget for special options to move the lora up or down
(no image affect, only presentational), toggle it on/off, or delete the row all together.
</p></li>
<li>
<p>
<strong>Properties.</strong> You can change the following properties (by right-clicking
on the node, and select "Properties" or "Properties Panel" from the menu):
</p>
<ul>
<li><p>
<code>${PROP_LABEL_SHOW_STRENGTHS}</code> - Change between showing a single, simple
strength (which will be used for both model and clip), or a more advanced view with
both model and clip strengths being modifiable.
</p></li>
</ul>
</li>
</ul>`;
}
}
/**
* The PowerLoraLoaderHeaderWidget that renders a toggle all switch, as well as some title info
* (more necessary for the double model & clip strengths to label them).
*/
class PowerLoraLoaderHeaderWidget extends RgthreeBaseWidget<{type: string}> {
private showModelAndClip: boolean | null = null;
value = { type: "PowerLoraLoaderHeaderWidget" };
protected override hitAreas: RgthreeBaseHitAreas<"toggle"> = {
toggle: { bounds: [0, 0] as Vector2, onDown: this.onToggleDown },
};
constructor(name: string = "PowerLoraLoaderHeaderWidget") {
super(name);
}
draw(
ctx: CanvasRenderingContext2D,
node: RgthreePowerLoraLoader,
w: number,
posY: number,
height: number,
) {
if (!node.hasLoraWidgets()) {
return;
}
// Since draw is the loop that runs, this is where we'll check the property state (rather than
// expect the node to tell us it's state etc).
this.showModelAndClip =
node.properties[PROP_LABEL_SHOW_STRENGTHS] === PROP_VALUE_SHOW_STRENGTHS_SEPARATE;
const margin = 10;
const innerMargin = margin * 0.33;
const lowQuality = isLowQuality();
const allLoraState = node.allLorasState();
// Move slightly down. We don't have a border and this feels a bit nicer.
posY += 2;
const midY = posY + height * 0.5;
let posX = 10;
ctx.save();
this.hitAreas.toggle.bounds = drawTogglePart(ctx, { posX, posY, height, value: allLoraState });
if (!lowQuality) {
posX += this.hitAreas.toggle.bounds[1] + innerMargin;
ctx.globalAlpha = app.canvas.editor_alpha * 0.55;
ctx.fillStyle = LiteGraph.WIDGET_TEXT_COLOR;
ctx.textAlign = "left";
ctx.textBaseline = "middle";
ctx.fillText("Toggle All", posX, midY);
let rposX = node.size[0] - margin - innerMargin - innerMargin;
ctx.textAlign = "center";
ctx.fillText(
this.showModelAndClip ? "Clip" : "Strength",
rposX - drawNumberWidgetPart.WIDTH_TOTAL / 2,
midY,
);
if (this.showModelAndClip) {
rposX = rposX - drawNumberWidgetPart.WIDTH_TOTAL - innerMargin * 2;
ctx.fillText("Model", rposX - drawNumberWidgetPart.WIDTH_TOTAL / 2, midY);
}
}
ctx.restore();
}
/**
* Handles a pointer down on the toggle's defined hit area.
*/
onToggleDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
(node as RgthreePowerLoraLoader).toggleAllLoras();
this.cancelMouseDown();
return true;
}
}
const DEFAULT_LORA_WIDGET_DATA: PowerLoraLoaderWidgetValue = {
on: true,
lora: null as string | null,
strength: 1,
strengthTwo: null as number | null,
};
type PowerLoraLoaderWidgetValue = {
on: boolean;
lora: string|null;
strength: number;
strengthTwo: number|null;
}
/**
* The PowerLoaderWidget that combines several custom drawing and functionality in a single row.
*/
class PowerLoraLoaderWidget extends RgthreeBaseWidget<PowerLoraLoaderWidgetValue> {
/** Whether the strength has changed with mouse move (to cancel mouse up). */
private haveMouseMovedStrength = false;
private loraInfoPromise: Promise<RgthreeModelInfo | null> | null = null;
private loraInfo: RgthreeModelInfo | null = null;
private showModelAndClip: boolean | null = null;
protected override hitAreas: RgthreeBaseHitAreas<
| "toggle"
| "lora"
// | "info"
| "strengthDec"
| "strengthVal"
| "strengthInc"
| "strengthAny"
| "strengthTwoDec"
| "strengthTwoVal"
| "strengthTwoInc"
| "strengthTwoAny"
> = {
toggle: { bounds: [0, 0] as Vector2, onDown: this.onToggleDown },
lora: { bounds: [0, 0] as Vector2, onDown: this.onLoraDown },
// info: { bounds: [0, 0] as Vector2, onDown: this.onInfoDown },
strengthDec: { bounds: [0, 0] as Vector2, onDown: this.onStrengthDecDown },
strengthVal: { bounds: [0, 0] as Vector2, onUp: this.onStrengthValUp },
strengthInc: { bounds: [0, 0] as Vector2, onDown: this.onStrengthIncDown },
strengthAny: { bounds: [0, 0] as Vector2, onMove: this.onStrengthAnyMove },
strengthTwoDec: { bounds: [0, 0] as Vector2, onDown: this.onStrengthTwoDecDown },
strengthTwoVal: { bounds: [0, 0] as Vector2, onUp: this.onStrengthTwoValUp },
strengthTwoInc: { bounds: [0, 0] as Vector2, onDown: this.onStrengthTwoIncDown },
strengthTwoAny: { bounds: [0, 0] as Vector2, onMove: this.onStrengthTwoAnyMove },
};
constructor(name: string) {
super(name);
}
private _value = {
on: true,
lora: null as string | null,
strength: 1,
strengthTwo: null as number | null,
};
set value(v) {
this._value = v;
// In case widgets are messed up, we can correct course here.
if (typeof this._value !== "object") {
this._value = { ...DEFAULT_LORA_WIDGET_DATA };
if (this.showModelAndClip) {
this._value.strengthTwo = this._value.strength;
}
}
this.getLoraInfo();
}
get value() {
return this._value;
}
setLora(lora: string) {
this._value.lora = lora;
this.getLoraInfo();
}
/** Draws our widget with a toggle, lora selector, and number selector all in a single row. */
draw(ctx: CanvasRenderingContext2D, node: TLGraphNode, w: number, posY: number, height: number) {
// Since draw is the loop that runs, this is where we'll check the property state (rather than
// expect the node to tell us it's state etc).
let currentShowModelAndClip =
node.properties[PROP_LABEL_SHOW_STRENGTHS] === PROP_VALUE_SHOW_STRENGTHS_SEPARATE;
if (this.showModelAndClip !== currentShowModelAndClip) {
let oldShowModelAndClip = this.showModelAndClip;
this.showModelAndClip = currentShowModelAndClip;
if (this.showModelAndClip) {
// If we're setting show both AND we're not null, then re-set to the current strength.
if (oldShowModelAndClip != null) {
this.value.strengthTwo = this.value.strength ?? 1;
}
} else {
this.value.strengthTwo = null;
this.hitAreas.strengthTwoDec.bounds = [0, -1];
this.hitAreas.strengthTwoVal.bounds = [0, -1];
this.hitAreas.strengthTwoInc.bounds = [0, -1];
this.hitAreas.strengthTwoAny.bounds = [0, -1];
}
}
ctx.save();
const margin = 10;
const innerMargin = margin * 0.33;
const lowQuality = isLowQuality();
const midY = posY + height * 0.5;
// We'll move posX along as we draw things.
let posX = margin;
// Draw the background.
drawRoundedRectangle(ctx, { posX, posY, height, width: node.size[0] - margin * 2 });
// Draw the toggle
this.hitAreas.toggle.bounds = drawTogglePart(ctx, { posX, posY, height, value: this.value.on });
posX += this.hitAreas.toggle.bounds[1] + innerMargin;
// If low quality, then we're done rendering.
if (lowQuality) {
ctx.restore();
return;
}
// If we're not toggled on, then make everything after faded.
if (!this.value.on) {
ctx.globalAlpha = app.canvas.editor_alpha * 0.4;
}
ctx.fillStyle = LiteGraph.WIDGET_TEXT_COLOR;
// Now, we draw the strength number part on the right, so we know the width of it to draw the
// lora label as flexible.
let rposX = node.size[0] - margin - innerMargin - innerMargin;
const strengthValue = this.showModelAndClip
? this.value.strengthTwo ?? 1
: this.value.strength ?? 1;
let textColor: string | undefined = undefined;
if (this.loraInfo?.strengthMax != null && strengthValue > this.loraInfo?.strengthMax) {
textColor = "#c66";
} else if (this.loraInfo?.strengthMin != null && strengthValue < this.loraInfo?.strengthMin) {
textColor = "#c66";
}
const [leftArrow, text, rightArrow] = drawNumberWidgetPart(ctx, {
posX: node.size[0] - margin - innerMargin - innerMargin,
posY,
height,
value: strengthValue,
direction: -1,
textColor,
});
this.hitAreas.strengthDec.bounds = leftArrow;
this.hitAreas.strengthVal.bounds = text;
this.hitAreas.strengthInc.bounds = rightArrow;
this.hitAreas.strengthAny.bounds = [leftArrow[0], rightArrow[0] + rightArrow[1] - leftArrow[0]];
rposX = leftArrow[0] - innerMargin;
if (this.showModelAndClip) {
rposX -= innerMargin;
// If we're showing both, then the rightmost we just drew is our "strengthTwo", so reset and
// then draw our model ("strength" one) to the left.
this.hitAreas.strengthTwoDec.bounds = this.hitAreas.strengthDec.bounds;
this.hitAreas.strengthTwoVal.bounds = this.hitAreas.strengthVal.bounds;
this.hitAreas.strengthTwoInc.bounds = this.hitAreas.strengthInc.bounds;
this.hitAreas.strengthTwoAny.bounds = this.hitAreas.strengthAny.bounds;
let textColor: string | undefined = undefined;
if (this.loraInfo?.strengthMax != null && this.value.strength > this.loraInfo?.strengthMax) {
textColor = "#c66";
} else if (
this.loraInfo?.strengthMin != null &&
this.value.strength < this.loraInfo?.strengthMin
) {
textColor = "#c66";
}
const [leftArrow, text, rightArrow] = drawNumberWidgetPart(ctx, {
posX: rposX,
posY,
height,
value: this.value.strength ?? 1,
direction: -1,
textColor,
});
this.hitAreas.strengthDec.bounds = leftArrow;
this.hitAreas.strengthVal.bounds = text;
this.hitAreas.strengthInc.bounds = rightArrow;
this.hitAreas.strengthAny.bounds = [
leftArrow[0],
rightArrow[0] + rightArrow[1] - leftArrow[0],
];
rposX = leftArrow[0] - innerMargin;
}
const infoIconSize = height * 0.66;
const infoWidth = infoIconSize + innerMargin + innerMargin;
// Draw an info emoji; if checks if it's enabled (to quickly turn it on or off)
if ((this.hitAreas as any)["info"]) {
rposX -= innerMargin;
drawInfoIcon(ctx, rposX - infoIconSize, posY + (height - infoIconSize) / 2, infoIconSize);
// ctx.fillText('ℹ', posX, midY);
(this.hitAreas as any).info.bounds = [rposX - infoIconSize, infoWidth];
rposX = rposX - infoIconSize - innerMargin;
}
// Draw lora label
const loraWidth = rposX - posX;
ctx.textAlign = "left";
ctx.textBaseline = "middle";
const loraLabel = String(this.value?.lora || "None");
ctx.fillText(fitString(ctx, loraLabel, loraWidth), posX, midY);
this.hitAreas.lora.bounds = [posX, loraWidth];
posX += loraWidth + innerMargin;
ctx.globalAlpha = app.canvas.editor_alpha;
ctx.restore();
}
serializeValue(serializedNode: SerializedLGraphNode, widgetIndex: number) {
const v = { ...this.value };
// Never send the second value to the backend if we're not showing it, otherwise, let's just
// make sure it's not null.
if (!this.showModelAndClip) {
delete (v as any).strengthTwo;
} else {
this.value.strengthTwo = this.value.strengthTwo ?? 1;
v.strengthTwo = this.value.strengthTwo;
}
return v;
}
onToggleDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.value.on = !this.value.on;
this.cancelMouseDown(); // Clear the down since we handle it.
return true;
}
onInfoDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.showLoraInfoDialog();
}
onLoraDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
showLoraChooser(event, (value: ContextMenuItem) => {
if (typeof value === "string") {
this.value.lora = value;
this.loraInfo = null;
this.getLoraInfo();
}
node.setDirtyCanvas(true, true);
});
this.cancelMouseDown();
}
onStrengthDecDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.stepStrength(-1, false);
}
onStrengthIncDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.stepStrength(1, false);
}
onStrengthTwoDecDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.stepStrength(-1, true);
}
onStrengthTwoIncDown(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.stepStrength(1, true);
}
onStrengthAnyMove(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.doOnStrengthAnyMove(event, false);
}
onStrengthTwoAnyMove(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.doOnStrengthAnyMove(event, true);
}
private doOnStrengthAnyMove(event: AdjustedMouseEvent, isTwo = false) {
if (event.deltaX) {
let prop: "strengthTwo" | "strength" = isTwo ? "strengthTwo" : "strength";
this.haveMouseMovedStrength = true;
this.value[prop] = (this.value[prop] ?? 1) + event.deltaX * 0.05;
}
}
onStrengthValUp(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.doOnStrengthValUp(event, false);
}
onStrengthTwoValUp(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode) {
this.doOnStrengthValUp(event, true);
}
private doOnStrengthValUp(event: AdjustedMouseEvent, isTwo = false) {
if (this.haveMouseMovedStrength) return;
let prop: "strengthTwo" | "strength" = isTwo ? "strengthTwo" : "strength";
const canvas = app.canvas as LGraphCanvas;
canvas.prompt("Value", this.value[prop], (v: string) => (this.value[prop] = Number(v)), event);
}
override onMouseUp(event: AdjustedMouseEvent, pos: Vector2, node: TLGraphNode): boolean | void {
super.onMouseUp(event, pos, node);
this.haveMouseMovedStrength = false;
}
showLoraInfoDialog() {
if (!this.value.lora || this.value.lora === "None") {
return;
}
const infoDialog = new RgthreeInfoDialog(this.value.lora).show();
infoDialog.addEventListener("close", ((e: CustomEvent<{ dirty: boolean }>) => {
if (e.detail.dirty) {
this.getLoraInfo(true);
}
}) as EventListener);
}
private stepStrength(direction: -1 | 1, isTwo = false) {
let step = 0.05;
let prop: "strengthTwo" | "strength" = isTwo ? "strengthTwo" : "strength";
let strength = (this.value[prop] ?? 1) + step * direction;
this.value[prop] = Math.round(strength * 100) / 100;
}
private getLoraInfo(force = false) {
if (!this.loraInfoPromise || force == true) {
let promise;
if (this.value.lora && this.value.lora != "None") {
promise = MODEL_INFO_SERVICE.getLora(this.value.lora, force, true);
} else {
promise = Promise.resolve(null);
}
this.loraInfoPromise = promise.then((v) => (this.loraInfo = v));
}
return this.loraInfoPromise;
}
}
/** An uniformed name reference to the node class. */
const NODE_CLASS = RgthreePowerLoraLoader;
/** Register the node. */
app.registerExtension({
name: "rgthree.PowerLoraLoader",
async beforeRegisterNodeDef(nodeType: ComfyNodeConstructor, nodeData: ComfyObjectInfo) {
if (nodeData.name === NODE_CLASS.type) {
NODE_CLASS.setUp(nodeType, nodeData);
}
},
});