Files

137 lines
4.6 KiB
Python

import math
TREE_MAIN = "LFO"
class TriangleNode:
def __init__(self) -> None:
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"position": ("FLOAT", {"default": 0.0, "step": 0.001}),
"phase_offset": ("FLOAT", {"default": 0.5, "step": 0.001}),
"frequency": ("FLOAT", {"default": 1.0, "step": 0.001}),
"amplitude": ("FLOAT", {"default": 1.0, "step": 0.001}),
"offset": ("FLOAT", {"default": 0.0, "step": 0.001}),
},
}
RETURN_TYPES = ("FLOAT",)
FUNCTION = "triangle_wave"
CATEGORY = TREE_MAIN
def triangle_wave(self, position, phase_offset, frequency, amplitude, offset):
position = position + phase_offset
phase = (position * frequency) - int(position * frequency)
return offset + amplitude * (2 * abs(2 * phase - 1) - 1),
class SineNode:
def __init__(self) -> None:
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"position": ("FLOAT", {"default": 0.0, "step": 0.001}),
"phase_offset": ("FLOAT", {"default": 0.5, "step": 0.001}),
"frequency": ("FLOAT", {"default": 1.0, "step": 0.001}),
"amplitude": ("FLOAT", {"default": 1.0, "step": 0.001}),
"offset": ("FLOAT", {"default": 0.0, "step": 0.001}),
},
}
RETURN_TYPES = ("FLOAT",)
FUNCTION = "sine_wave"
CATEGORY = TREE_MAIN
def sine_wave(self, position, phase_offset, frequency, amplitude, offset):
position = position + phase_offset
phase = position * frequency * 2 * math.pi
return offset + amplitude * math.sin(phase),
class SawtoothNode:
def __init__(self) -> None:
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"position": ("FLOAT", {"default": 0.0, "step": 0.001}),
"phase_offset": ("FLOAT", {"default": 0.5, "step": 0.001}),
"frequency": ("FLOAT", {"default": 1.0, "step": 0.001}),
"amplitude": ("FLOAT", {"default": 1.0, "step": 0.001}),
"offset": ("FLOAT", {"default": 0.0, "step": 0.001}),
},
}
RETURN_TYPES = ("FLOAT",)
FUNCTION = "sawtooth_wave"
CATEGORY = TREE_MAIN
def sawtooth_wave(self, position, phase_offset, frequency, amplitude, offset):
position = position + phase_offset
phase = (position * frequency) - int(position * frequency)
return offset + amplitude * (2 * phase - 1),
class SquareNode:
def __init__(self) -> None:
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"position": ("FLOAT", {"default": 0.0, "step": 0.001}),
"phase_offset": ("FLOAT", {"default": 0.5, "step": 0.001}),
"frequency": ("FLOAT", {"default": 1.0, "step": 0.001}),
"amplitude": ("FLOAT", {"default": 1.0, "step": 0.001}),
"offset": ("FLOAT", {"default": 0.0, "step": 0.001}),
},
}
RETURN_TYPES = ("FLOAT",)
FUNCTION = "square_wave"
CATEGORY = TREE_MAIN
def square_wave(self, position, phase_offset, frequency, amplitude, offset):
position = position + phase_offset
phase = (position * frequency) - int(position * frequency)
return offset + amplitude * (1 if phase < 0.5 else -1),
class PulseNode:
def __init__(self) -> None:
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"position": ("FLOAT", {"default": 0.0, "step": 0.001}),
"phase_offset": ("FLOAT", {"default": 0.5, "step": 0.001}),
"frequency": ("FLOAT", {"default": 1.0, "step": 0.001}),
"amplitude": ("FLOAT", {"default": 1.0, "step": 0.001}),
"offset": ("FLOAT", {"default": 0.0, "step": 0.001}),
"pulse_width": ("FLOAT", {"default": 0.3, "step": 0.001}),
},
}
RETURN_TYPES = ("FLOAT",)
FUNCTION = "pulse_wave"
CATEGORY = TREE_MAIN
def pulse_wave(self, position, pulse_width, phase_offset, frequency, amplitude, offset):
position = position + phase_offset
phase = (position * frequency) - int(position * frequency)
return offset + amplitude * (1 if phase < pulse_width else -1),
NODE_CLASS_MAPPINGS = {
"LFO_Triangle": TriangleNode,
"LFO_Sine": SineNode,
"LFO_Sawtooth": SawtoothNode,
"LFO_Square": SquareNode,
"LFO_Pulse": PulseNode,
}