rickyars
445f20167f
feat: fixed-size tiles + Gaussian blend at seams, drop canvas growth
2026-04-21 21:36:36 -05:00
rickyars
b7a37a8cc3
fix: revert per-tile CLIP encoding — shared neg_cond corrupts SDXL pooled_output across tiles
2026-04-20 11:06:23 -05:00
rickyars
d3ac199e1f
fix: revert latent seeding — zeros+ControlNet was the working baseline
2026-04-20 10:56:42 -05:00
rickyars
f03df06872
refactor: extract resize_mask_to_latent to utils, remove WHAT comments
2026-04-19 22:41:57 -05:00
rickyars
c1d494027a
perf: pre-encode all tile conditionings before generation loop
2026-04-19 22:38:36 -05:00
rickyars
6b6bf04181
feat: fix latent seeding and wire outpaint_mask in advanced node
2026-04-19 22:08:35 -05:00
rickyars
b34866f096
feat: make controlnet optional in advanced node
2026-04-19 22:08:11 -05:00
madmodder123
8f8a66dfd2
Tooltip
2025-06-24 04:12:47 -07:00
madmodder123
5c08fd00f4
Init
2025-06-24 02:57:38 -07:00
rickyars
6ae3b6e19c
okay - still broken
...
the global prompt is being overwritten but at least this produces results. will keep investigating.
2025-06-05 16:15:10 -05:00
rickyars
f463e2e506
fix error in advanced model
2025-06-05 15:58:19 -05:00
rickyars
3c6f778dd6
clean up
...
the regional node idea didn't work
2025-06-03 20:08:20 -05:00
rickyars
ac1fdd827b
do the same for the advanced node
...
updated the tiling logic to improve seams
2025-06-03 07:34:52 -05:00
rickyars
c421531a32
version bump
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i'm trying to improve the tiled diffusion - these changes in node and node advanced are to ensure that final output is always tile width * grid width by tile height * grid height. i'm also starting work on a new tiled diffusion upscaler.
2025-05-26 15:28:21 -05:00
rickyars
77c52c2059
fixes to the advanced version
...
we needed to fix the controlnets in the advance version. along the way we cleaned up some of the code in the basic node.
2025-05-18 17:32:31 -05:00
rickyars
df27d68048
trying to using guiders and sigmas
2025-05-17 17:22:12 -05:00