i'm trying to improve the tiled diffusion - these changes in node and node advanced are to ensure that final output is always tile width * grid width by tile height * grid height. i'm also starting work on a new tiled diffusion upscaler.
17 lines
746 B
Python
17 lines
746 B
Python
"""
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LLM-Tile - Generate tiled compositions based on LLM-generated prompts
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"""
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from .node import NODE_CLASS_MAPPINGS as TILE_NCM, NODE_DISPLAY_NAME_MAPPINGS as TILE_NDCM
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# Import your new advanced node mappings
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from .node_advanced import NODE_CLASS_MAPPINGS as ADV_NCM, NODE_DISPLAY_NAME_MAPPINGS as ADV_NDCM
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# Import regional tiled diffusion node mappings
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from .node_regional import NODE_CLASS_MAPPINGS as REG_NCM, NODE_DISPLAY_NAME_MAPPINGS as REG_NDCM
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# Combine all mappings
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NODE_CLASS_MAPPINGS = {**TILE_NCM, **ADV_NCM, **REG_NCM}
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NODE_DISPLAY_NAME_MAPPINGS = {**TILE_NDCM, **ADV_NDCM, **REG_NDCM}
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__all__ = ["NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS"]
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# Version info
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__version__ = "0.3.0" # Updated for regional diffusion support |