stole this idea from looking at tiled-diffusion. it seems to make better tile seams. also did some code refactoring, splitting out the json functionality into it's own utility file alongside the image utilities that are used in tile blending.
3 lines
151 B
Python
3 lines
151 B
Python
# Import functions to make them available at the package level
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from .image_utils import gaussian_blend_tiles
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from .json_utils import parse_tile_prompts |