diff --git a/README.md b/README.md index adf6fcc..48bc5e8 100644 --- a/README.md +++ b/README.md @@ -203,8 +203,11 @@ https://github.com/user-attachments/assets/7edbbdf8-2dcd-4e0c-aae0-ccc5ad1be679 Version 1.02 introduces the **Street View Cubemap Loader** node, which enables the generation of 3D environment maps from Street View locations. This node fetches six images at specific orientations to create a complete cubemap suitable for 3D applications and environment mapping in game engines or rendering software. +![Street View Cubemap Loader Node in ComfyUI](https://github.com/ru4ls/ru4ls-public-media/blob/main/comfyui-streetview-loader/images/Streetview_cubemap_cross.png) -![Street View Cubemap Loader Node in ComfyUI](https://github.com/ru4ls/ru4ls-public-media/blob/main/comfyui-streetview-loader/images/StreetView_cubemap.png) +![Street View Cubemap Merged Hstrip Loader Node in ComfyUI](https://github.com/ru4ls/ru4ls-public-media/blob/main/comfyui-streetview-loader/images/Streetview_cubemap_hstrip.png) + +![Street View Cubemap Merged Hstrip Loader Node in ComfyUI](https://github.com/ru4ls/ru4ls-public-media/blob/main/comfyui-streetview-loader/images/Streetview_cubemap_vstrip.png) ### How to Use & Parameter Suggestions @@ -229,10 +232,6 @@ Version 1.02 introduces the **Street View Cubemap Loader** node, which enables t - **Down**: The view looking downward from the location (0° heading, -85° pitch) - note slightly less than -90° to work with API limitations - **Merged texture** (when selected): A single image tensor containing all six faces arranged according to the selected layout -![Street View Cubemap Merged Hstrip Loader Node in ComfyUI](https://github.com/ru4ls/ru4ls-public-media/blob/main/comfyui-streetview-loader/images/StreetView_cubemap-Hstrip.png) - -![Street View Cubemap Merged Hstrip Loader Node in ComfyUI](https://github.com/ru4ls/ru4ls-public-media/blob/main/comfyui-streetview-loader/images/StreetView_cubemap-Vstrip.png) - ### Use Cases for Cubemap Output - **3D Environment Mapping**: Use the cubemap output as an environment map for 3D scenes in Blender, Unity, or Unreal Engine