Files
rui40000-RUI-Nodes/__init__.py
T
rui40000andClaude Opus 4.8 28fd14aaad feat: 新增八方向序列拆分节点(8方向行走动画管线)
把每帧排布着 8 个朝向的雪碧图序列,一次拆成 8 条独立动画序列,
完成方向编号与分组。整条管线只有这一环缺失,其余复用现成实现:
视频转帧用 VHS 的 force_rate,透明 webm 用 VHS 的
format=video/webm + pix_fmt=yuva420p,序列帧用 SaveImage
(4 通道输入 PIL 会自动存成 RGBA)。

三个关键设计:
- 用固定网格而非连通区域拆分:连通区域按包围盒排序,角色走动时
  位置浮动,跨过排序行界方向就错乱,上百帧错一帧整条动画就废;
  且各自 bbox 裁剪导致尺寸不一无法合成视频
- 白底转透明用边缘连通性判断:角色常穿白衣服,按亮度一刀切会把
  白衬衫掏空,故只把与画面边缘相连的白色判为背景
- 裁剪框取全序列并集:逐帧各自裁剪会尺寸不一且角色帧间跳动

另加碎片清理(按连通块面积比):网格切分会把相邻格探进来的手杖尖
切入本格,既难看又撑大裁剪范围。实测 E 方向 172x370 -> 150x335,
跨帧重心极差 8.0 -> 0.5 px。

实测 97 帧 834x1112 素材:拆分约 4 秒,导出 webm 回读透明像素占比
0.635 与素材一致。注意验证 webm 透明需显式 -c:v libvpx-vp9 解码,
内置 vp9 解码器不处理 alpha 边带,否则会误判为透明丢失。

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-29 18:48:50 +08:00

162 lines
9.9 KiB
Python

# 顶部已有的导入
from .saturation_node import NODE_CLASS_MAPPINGS as SAT_NODE_CLASS_MAPPINGS
from .saturation_node import NODE_DISPLAY_NAME_MAPPINGS as SAT_NODE_DISPLAY_NAME_MAPPINGS
from .flip_node import NODE_CLASS_MAPPINGS as FLIP_NODE_CLASS_MAPPINGS
from .flip_node import NODE_DISPLAY_NAME_MAPPINGS as FLIP_NODE_DISPLAY_NAME_MAPPINGS
from .load_image_node import NODE_CLASS_MAPPINGS as LOAD_NODE_CLASS_MAPPINGS
from .load_image_node import NODE_DISPLAY_NAME_MAPPINGS as LOAD_NODE_DISPLAY_NAME_MAPPINGS
from .load_image_with_name_node import NODE_CLASS_MAPPINGS as LOAD_NAME_NODE_CLASS_MAPPINGS
from .load_image_with_name_node import NODE_DISPLAY_NAME_MAPPINGS as LOAD_NAME_NODE_DISPLAY_NAME_MAPPINGS
from .qwenedit_node import NODE_CLASS_MAPPINGS as QWEN_NODE_CLASS_MAPPINGS
from .qwenedit_node import NODE_DISPLAY_NAME_MAPPINGS as QWEN_NODE_DISPLAY_NAME_MAPPINGS
from .shot_splitter_node import NODE_CLASS_MAPPINGS as SHOT_NODE_CLASS_MAPPINGS
from .shot_splitter_node import NODE_DISPLAY_NAME_MAPPINGS as SHOT_NODE_DISPLAY_NAME_MAPPINGS
from .dialogue_extractor_node import NODE_CLASS_MAPPINGS as DIALOGUE_NODE_CLASS_MAPPINGS
from .dialogue_extractor_node import NODE_DISPLAY_NAME_MAPPINGS as DIALOGUE_NODE_DISPLAY_NAME_MAPPINGS
# 新增:遮罩筛选节点
from .mask_selector_node import NODE_CLASS_MAPPINGS as MASKSELECT_NODE_CLASS_MAPPINGS
from .mask_selector_node import NODE_DISPLAY_NAME_MAPPINGS as MASKSELECT_NODE_DISPLAY_NAME_MAPPINGS
from .page_narration_remover_node import NODE_CLASS_MAPPINGS as NARRATION_NODE_CLASS_MAPPINGS
from .page_narration_remover_node import NODE_DISPLAY_NAME_MAPPINGS as NARRATION_NODE_DISPLAY_NAME_MAPPINGS
from .text_list_node import NODE_CLASS_MAPPINGS as TEXTLIST_NODE_CLASS_MAPPINGS
from .text_list_node import NODE_DISPLAY_NAME_MAPPINGS as TEXTLIST_NODE_DISPLAY_NAME_MAPPINGS
from .mask_preview_node import NODE_CLASS_MAPPINGS as MASKPREVIEW_NODE_CLASS_MAPPINGS
from .mask_preview_node import NODE_DISPLAY_NAME_MAPPINGS as MASKPREVIEW_NODE_DISPLAY_NAME_MAPPINGS
from .utf8_converter_node import NODE_CLASS_MAPPINGS as UTF8_NODE_CLASS_MAPPINGS
from .utf8_converter_node import NODE_DISPLAY_NAME_MAPPINGS as UTF8_NODE_DISPLAY_NAME_MAPPINGS
from .openai_node import NODE_CLASS_MAPPINGS as OPENAI_NODE_CLASS_MAPPINGS
from .openai_node import NODE_DISPLAY_NAME_MAPPINGS as OPENAI_NODE_DISPLAY_NAME_MAPPINGS
# 新增:颜色匹配器节点
from .color_matcher_node import NODE_CLASS_MAPPINGS as COLORMATCHER_NODE_CLASS_MAPPINGS
from .color_matcher_node import NODE_DISPLAY_NAME_MAPPINGS as COLORMATCHER_NODE_DISPLAY_NAME_MAPPINGS
# 新增:素材拆分节点
from .image_splitter_node import NODE_CLASS_MAPPINGS as IMAGESPLITTER_NODE_CLASS_MAPPINGS
from .image_splitter_node import NODE_DISPLAY_NAME_MAPPINGS as IMAGESPLITTER_NODE_DISPLAY_NAME_MAPPINGS
# 新增:SDMatte 精细抠图节点(依赖 diffusers/transformers,缺失时不影响其余节点加载)
try:
from .sdmatte_node import NODE_CLASS_MAPPINGS as SDMATTE_NODE_CLASS_MAPPINGS
from .sdmatte_node import NODE_DISPLAY_NAME_MAPPINGS as SDMATTE_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] SDMatte 节点未加载:{_e}")
print("[Ruinode] 如需使用,请安装:pip install diffusers transformers safetensors scipy opencv-python")
SDMATTE_NODE_CLASS_MAPPINGS = {}
SDMATTE_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:ZenMux API 连接节点(聚合平台,厂商→模型二级选择,标签含价格)
# 同样用 try/except 保护:万一快照损坏或依赖缺失,不连累其余节点加载
try:
from .zenmux import NODE_CLASS_MAPPINGS as ZENMUX_NODE_CLASS_MAPPINGS
from .zenmux import NODE_DISPLAY_NAME_MAPPINGS as ZENMUX_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] ZenMux 节点未加载:{_e}")
ZENMUX_NODE_CLASS_MAPPINGS = {}
ZENMUX_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:Markdown 转图片节点(阅读器级排版渲染)
try:
from .markdown_image_node import NODE_CLASS_MAPPINGS as MDIMG_NODE_CLASS_MAPPINGS
from .markdown_image_node import NODE_DISPLAY_NAME_MAPPINGS as MDIMG_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] Markdown转图片 节点未加载:{_e}")
MDIMG_NODE_CLASS_MAPPINGS = {}
MDIMG_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:多行文本框(原样输出,规避 WAS Text Multiline 吞 "#" 行的问题)
from .text_box_node import NODE_CLASS_MAPPINGS as TEXTBOX_NODE_CLASS_MAPPINGS
from .text_box_node import NODE_DISPLAY_NAME_MAPPINGS as TEXTBOX_NODE_DISPLAY_NAME_MAPPINGS
# 新增:FeyNobg 全自动抠图节点(BiRefNet 系,内嵌 nobg 推理子集)
try:
from .feynobg_node import NODE_CLASS_MAPPINGS as FEYNOBG_NODE_CLASS_MAPPINGS
from .feynobg_node import NODE_DISPLAY_NAME_MAPPINGS as FEYNOBG_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] FeyNobg 抠图 节点未加载:{_e}")
FEYNOBG_NODE_CLASS_MAPPINGS = {}
FEYNOBG_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:八方向序列拆分节点(8方向行走动画管线)
try:
from .eightdir_node import NODE_CLASS_MAPPINGS as EIGHTDIR_NODE_CLASS_MAPPINGS
from .eightdir_node import NODE_DISPLAY_NAME_MAPPINGS as EIGHTDIR_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 八方向序列拆分 节点未加载:{_e}")
EIGHTDIR_NODE_CLASS_MAPPINGS = {}
EIGHTDIR_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:像素化节点(面向像素游戏资产:网格检测/主导色降采样/调色板量化/抖动)
try:
from .pixelate_node import NODE_CLASS_MAPPINGS as PIXELATE_NODE_CLASS_MAPPINGS
from .pixelate_node import NODE_DISPLAY_NAME_MAPPINGS as PIXELATE_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 像素化 节点未加载:{_e}")
PIXELATE_NODE_CLASS_MAPPINGS = {}
PIXELATE_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:Lucida 全自动抠图节点(BiRefNet_HR 微调,擅长文字/Logo/插画/玻璃)
try:
from .lucida_node import NODE_CLASS_MAPPINGS as LUCIDA_NODE_CLASS_MAPPINGS
from .lucida_node import NODE_DISPLAY_NAME_MAPPINGS as LUCIDA_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] Lucida 抠图 节点未加载:{_e}")
LUCIDA_NODE_CLASS_MAPPINGS = {}
LUCIDA_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:满屏文字水印节点(平铺文字 + 旋转/密度/透明度/颜色可调)
try:
from .watermark_node import NODE_CLASS_MAPPINGS as WATERMARK_NODE_CLASS_MAPPINGS
from .watermark_node import NODE_DISPLAY_NAME_MAPPINGS as WATERMARK_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 满屏文字水印 节点未加载:{_e}")
WATERMARK_NODE_CLASS_MAPPINGS = {}
WATERMARK_NODE_DISPLAY_NAME_MAPPINGS = {}
# 合并节点映射字典
NODE_CLASS_MAPPINGS = {}
NODE_CLASS_MAPPINGS.update(SAT_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(FLIP_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(LOAD_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(LOAD_NAME_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(QWEN_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(SHOT_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(DIALOGUE_NODE_CLASS_MAPPINGS)
# 新增:合并遮罩筛选节点
NODE_CLASS_MAPPINGS.update(MASKSELECT_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(NARRATION_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(TEXTLIST_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(MASKPREVIEW_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(UTF8_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(OPENAI_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(COLORMATCHER_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(IMAGESPLITTER_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(SDMATTE_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(ZENMUX_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(MDIMG_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(TEXTBOX_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(WATERMARK_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(FEYNOBG_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(LUCIDA_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(PIXELATE_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(EIGHTDIR_NODE_CLASS_MAPPINGS)
# 合并节点显示名称映射
NODE_DISPLAY_NAME_MAPPINGS = {}
NODE_DISPLAY_NAME_MAPPINGS.update(SAT_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(FLIP_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(LOAD_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(LOAD_NAME_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(QWEN_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(SHOT_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(DIALOGUE_NODE_DISPLAY_NAME_MAPPINGS)
# 新增:合并遮罩筛选节点显示名
NODE_DISPLAY_NAME_MAPPINGS.update(MASKSELECT_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(NARRATION_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(TEXTLIST_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(MASKPREVIEW_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(UTF8_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(OPENAI_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(COLORMATCHER_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(IMAGESPLITTER_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(SDMATTE_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(ZENMUX_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(MDIMG_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(TEXTBOX_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(WATERMARK_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(FEYNOBG_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(LUCIDA_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(PIXELATE_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(EIGHTDIR_NODE_DISPLAY_NAME_MAPPINGS)
__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS']