hand tracking, state management
This commit includes updates to global state management, and a state reset node. It includes new tracking nodes powered by media pipe. Includes an interactive mask node.
This commit is contained in:
+24
-3
@@ -1,11 +1,23 @@
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from .controls.value_controls import FloatControl, IntControl, StringControl
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from .controls.sequence_controls import FloatSequence, IntSequence, StringSequence
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from .controls.utility_controls import FPSMonitor, SimilarityFilter, LazyCondition
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from .controls.state_management_controls import StateResetNode, StateTestNode
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from .controls.motion_controls import MotionController, ROINode, IntegerMotionController
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from .misc_nodes import DTypeConverter, FastWebcamCapture, YOLOSimilarityCompare, TextRenderer, QuickShapeMask, MultilineText, LoadImageFromPath_
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from .misc_nodes import(
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DTypeConverter,
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FastWebcamCapture,
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YOLOSimilarityCompare,
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TextRenderer,
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QuickShapeMask,
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MultilineText,
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LoadImageFromPath_
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)
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from .media_pipe_nodes import HandTrackingNode, HandMaskNode
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from .controls.mask_controls import RepulsiveMaskNode, ResizeMaskNode
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import re
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NODE_CLASS_MAPPINGS = {
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"FloatControl": FloatControl,
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"IntControl": IntControl,
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@@ -21,15 +33,24 @@ NODE_CLASS_MAPPINGS = {
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"YOLOSimilarityCompare": YOLOSimilarityCompare,
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"TextRenderer": TextRenderer,
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"ROINode": ROINode,
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#"IntervalControl": IntervalCo ntrol,
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#"DeltaControl": DeltaControl,
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"QuickShapeMask": QuickShapeMask,
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"DTypeConverter": DTypeConverter,
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"FastWebcamCapture": FastWebcamCapture,
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"MultilineText": MultilineText,
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"LoadImageFromPath_": LoadImageFromPath_,
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"HandTrackingNode": HandTrackingNode,
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"HandMaskNode": HandMaskNode,
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#"RepulsiveMaskNode": RepulsiveMaskNode,
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"ResizeMaskNode": ResizeMaskNode,
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"StateResetNode": StateResetNode,
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"StateTestNode": StateTestNode,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {}
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suffix = " 🕒🅡🅣🅝"
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