Files

107 lines
4.1 KiB
Python

from ....src.utils.general_utils import AlwaysEqualProxy
from ....src.realtimenodes.control_base import ControlNodeBase
class LazyCondition(ControlNodeBase):
DESCRIPTION = "Uses lazy evaluation to truly skip execution of unused paths. Maintains state of the last value to circumvent feedback loops."
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"condition": (AlwaysEqualProxy("*"), {
"tooltip": "When truthy (non-zero, non-empty, non-None), evaluates and returns if_true path. When falsy, returns either fallback or previous state of if_true.",
"forceInput": True,
}),
"if_true": (AlwaysEqualProxy("*"), {
"lazy": True,
"tooltip": "The path that should only be evaluated when condition is truthy"
}),
"fallback": (AlwaysEqualProxy("*"), {
"tooltip": "Alternative value to use when condition is falsy or no previous state of if_true"
}),
"use_fallback": ("BOOLEAN", {
"default": False,
"tooltip": "When False, uses last successful if_true result (if one exists). When True, uses fallback value"
}),
}
}
RETURN_TYPES = (AlwaysEqualProxy("*"),)
FUNCTION = "update"
CATEGORY = "real-time/control/utility"
def check_lazy_status(self, condition, if_true, fallback, use_fallback):
"""Only evaluate the if_true path if condition is truthy."""
needed = ["fallback"] # Always need the fallback value
if condition:
needed.append("if_true")
return needed
def update(self, condition, if_true, fallback, use_fallback):
"""Route to either if_true output or fallback value, maintaining state of last if_true."""
state = self.get_state({
"prev_output": None
})
if condition: # Let Python handle truthiness
# Update last state when we run if_true path
state["prev_output"] = if_true if if_true is not None else fallback
if hasattr(if_true, 'detach'):
state["prev_output"] = if_true.detach().clone()
self.set_state(state)
return (if_true,)
else:
if use_fallback or state["prev_output"] is None:
return (fallback,)
else:
return (state["prev_output"],)
class LogicOperator(ControlNodeBase):
DESCRIPTION = "Performs logical operations (AND, OR, NOT, XOR) on inputs based on their truthiness"
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"operation": (["AND", "OR", "NOT", "XOR"], {
"default": "AND",
"tooltip": "Logical operation to perform"
}),
"input_a": (AlwaysEqualProxy("*"), {
"tooltip": "First input to evaluate for truthiness",
"forceInput": True,
}),
"always_execute": ("BOOLEAN", {
"default": True,
}),
},
"optional": {
"input_b": (AlwaysEqualProxy("*"), {
"tooltip": "Second input to evaluate for truthiness (not used for NOT operation)",
}),
}
}
RETURN_TYPES = ("BOOLEAN",)
FUNCTION = "update"
CATEGORY = "real-time/control/logic"
def update(self, operation, input_a, always_execute=True, input_b=None):
"""Perform the selected logical operation on inputs based on their truthiness."""
a = bool(input_a)
if operation == "NOT":
return (not a,)
# For all other operations, we need input_b
b = bool(input_b)
if operation == "AND":
return (a and b,)
elif operation == "OR":
return (a or b,)
elif operation == "XOR":
return (a != b,)
# Should never get here, but just in case
return (False,)