Files
2026-02-28 15:26:58 +08:00

311 lines
10 KiB
Python

import math
import numpy as np
import matplotlib
import cv2
eps = 0.01
def alpha_blend_color(color, alpha):
"""blend color according to point conf
"""
return color
#return [int(c * alpha) for c in color]
def draw_bodypose(canvas, candidate, subset, score, th=0.3):
H, W, C = canvas.shape
candidate = np.array(candidate)
subset = np.array(subset)
stickwidth = 40 #4
# 2 3 右肩 2 6 左肩 2 1 脖子 3 4 右臂 4-5 右肘
limbSeq = [
[2, 3],
[2, 6],
[3, 4],
[4, 5],
[6, 7],
[7, 8],
[2, 9],
[9, 10],
[10, 11],
[2, 12], # 10
[12, 13],
[13, 14],
[2, 1],
[1, 15],
[15, 17],
[1, 16],
[16, 18],
[3, 17],
[6, 18]
]
colors = [
[150, 0, 255],
[0, 78, 255],
[0, 150, 255],
[0, 215, 255],
[70, 125, 180],
[0, 255, 0],
[125, 110, 255],
[35, 140, 35],
[170, 255, 0],
[48, 150, 90], # 10
[255, 170, 0],
[255, 85, 0],
[255, 0, 0],
[205, 20, 140],
[140, 0, 140],
[78, 0, 135],
[70, 60, 140],
[85, 0, 255],
[255, 0, 255]
]
for i in range(17):
for n in range(len(subset)):
index = subset[n][np.array(limbSeq[i]) - 1]
conf = score[n][np.array(limbSeq[i]) - 1]
if conf[0] < th or conf[1] < th:
continue
Y = candidate[index.astype(int), 0] * float(W)
X = candidate[index.astype(int), 1] * float(H)
mX = np.mean(X)
mY = np.mean(Y)
length = ((X[0] - X[1]) ** 2 + (Y[0] - Y[1]) ** 2) ** 0.5
angle = math.degrees(math.atan2(X[0] - X[1], Y[0] - Y[1]))
# polygon = cv2.ellipse2Poly((int(mY), int(mX)), (int(length / 2), stickwidth), int(angle), 0, 360, 1)
# cv2.fillConvexPoly(canvas, polygon, alpha_blend_color(colors[i], conf[0] * conf[1]))
cv2.line(canvas, (int(Y[0]), int(X[0])), (int(Y[1]), int(X[1])),
alpha_blend_color(colors[i], conf[0] * conf[1]), thickness=stickwidth)
point_colors = {}
for i in range(len(limbSeq)):
limb = limbSeq[i]
color = colors[i]
for point_idx in limb:
if point_idx not in point_colors:
point_colors[point_idx] = color
for i in range(18):
for n in range(len(subset)):
index = int(subset[n][i])
if index == -1:
continue
x, y = candidate[index][0:2]
conf = score[n][i]
x = int(x * W)
y = int(y * H)
point_color = point_colors.get(i+1, colors[i])
size = stickwidth
pts = np.array([
[x, y - size], # 上顶点
[x + size, y], # 右顶点
[x, y + size], # 下顶点
[x - size, y] # 左顶点
], np.int32)
# 绘制填充菱形
cv2.fillPoly(canvas, [pts], alpha_blend_color(point_color, conf))
canvas = (canvas * 0.9).astype(np.uint8)
# for i in range(18):
# for n in range(len(subset)):
# index = int(subset[n][i])
# if index == -1:
# continue
# x, y = candidate[index][0:2]
# conf = score[n][i]
# x = int(x * W)
# y = int(y * H)
# cv2.circle(canvas, (int(x), int(y)), stickwidth//2, alpha_blend_color(colors[i], conf), thickness=-1)
return canvas
def draw_handpose(canvas, all_hand_peaks, all_hand_scores):
H, W, C = canvas.shape
stickwidth = 12 #4
# 每根手指的连接顺序
finger_connections = [
[0, 1, 2, 3, 4], # 拇指
[0, 5, 6, 7, 8], # 食指
[0, 9, 10, 11, 12], # 中指
[0, 13, 14, 15, 16], # 无名指
[0, 17, 18, 19, 20] # 小指
]
left_hand_colors = [
[235, 0, 120],
[155, 0, 230],
[0, 0, 255],
[0, 165, 255],
[0, 255, 165]
]
right_hand_colors = [
[255, 255, 0],
[165, 255, 0],
[0, 255, 0],
[0, 255, 155],
[0, 165, 165]
]
for hand_idx, (peaks, scores) in enumerate(zip(all_hand_peaks, all_hand_scores)):
# 根据手的索引来决定使用哪套颜色
if hand_idx % 2 == 0: # 偶数索引使用左手颜色
current_colors = left_hand_colors
else: # 奇数索引使用右手颜色
current_colors = right_hand_colors
for finger_idx, finger_indices in enumerate(finger_connections):
color = current_colors[finger_idx % len(current_colors)]
# 绘制手指内部的连线
for i in range(len(finger_indices) - 1):
idx1 = finger_indices[i]
idx2 = finger_indices[i + 1]
if idx1 < len(peaks) and idx2 < len(peaks):
x1, y1 = peaks[idx1]
x2, y2 = peaks[idx2]
s1, s2 = scores[idx1], scores[idx2]
x1 = int(x1 * W)
y1 = int(y1 * H)
x2 = int(x2 * W)
y2 = int(y2 * H)
score = int(s1 * s2 * 255)
if x1 > eps and y1 > eps and x2 > eps and y2 > eps:
cv2.line(canvas, (x1, y1), (x2, y2),
color, thickness=stickwidth)
for i in finger_indices:
if i < len(peaks):
x, y = peaks[i]
score = scores[i]
x = int(x * W)
y = int(y * H)
score_val = int(score * 255)
if x > eps and y > eps:
cv2.circle(canvas, (x, y), stickwidth//2, color, thickness=-1)
return canvas
# def draw_handpose(canvas, all_hand_peaks, all_hand_scores):
# H, W, C = canvas.shape
# stickwidth = 18 #4
# edges = [[0, 1], [1, 2], [2, 3], [3, 4], [0, 5], [5, 6], [6, 7], [7, 8], [0, 9], [9, 10], \
# [10, 11], [11, 12], [0, 13], [13, 14], [14, 15], [15, 16], [0, 17], [17, 18], [18, 19], [19, 20]]
# for peaks, scores in zip(all_hand_peaks, all_hand_scores):
# for ie, e in enumerate(edges):
# x1, y1 = peaks[e[0]]
# x2, y2 = peaks[e[1]]
# x1 = int(x1 * W)
# y1 = int(y1 * H)
# x2 = int(x2 * W)
# y2 = int(y2 * H)
# score = int(scores[e[0]] * scores[e[1]] * 255)
# if x1 > eps and y1 > eps and x2 > eps and y2 > eps:
# cv2.line(canvas, (x1, y1), (x2, y2),
# matplotlib.colors.hsv_to_rgb([ie / float(len(edges)), 1.0, 1.0]) * score, thickness=stickwidth)
# for i, keyponit in enumerate(peaks):
# x, y = keyponit
# x = int(x * W)
# y = int(y * H)
# score = int(scores[i] * 255)
# if x > eps and y > eps:
# cv2.circle(canvas, (x, y), stickwidth//2, (0, 0, score), thickness=-1)
# return canvas
def draw_facepose(canvas, all_lmks, all_scores, th=0.3):
return canvas
# for lmks, scores in zip(all_lmks, all_scores):
# for lmk, score in zip(lmks, scores):
# x, y = lmk
# x = int(x * W)
# y = int(y * H)
# if score < th:
# score = 0
# conf = int(score * 255)
# if x > eps and y > eps:
# cv2.circle(canvas, (x, y), stickwidth, (conf, conf, conf), thickness=-1)
# return canvas
def draw_pose(pose, H, W, ref_w=2160):
"""vis dwpose outputs
Args:
pose (List): DWposeDetector outputs in dwpose_detector.py
H (int): height
W (int): width
ref_w (int, optional) Defaults to 2160.
Returns:
np.ndarray: image pixel value in RGB mode
"""
bodies = pose['bodies']
faces = pose['faces']
hands = pose['hands']
candidate = bodies['candidate']
subset = bodies['subset']
sz = min(H, W)
sr = (ref_w / sz) if sz != ref_w else 1
########################################## create zero canvas ##################################################
canvas = np.zeros(shape=(int(H*sr), int(W*sr), 3), dtype=np.uint8)
########################################### draw body pose #####################################################
canvas = draw_bodypose(canvas, candidate, subset, score=bodies['score'])
########################################### draw hand pose #####################################################
canvas = draw_handpose(canvas, hands, pose['hands_score'])
########################################### draw face pose #####################################################
canvas = draw_facepose(canvas, faces, pose['faces_score'])
return cv2.cvtColor(cv2.resize(canvas, (W, H)), cv2.COLOR_BGR2RGB).transpose(2, 0, 1)
# def draw_pose(pose, H, W, ref_w=1080):
# """vis dwpose outputs
# Args:
# pose (List): DWposeDetector outputs in dwpose_detector.py
# H (int): height
# W (int): width
# ref_w (int, optional) Defaults to 2160.
# Returns:
# np.ndarray: image pixel value in RGB mode
# """
# bodies = pose['bodies']
# faces = pose['faces']
# hands = pose['hands']
# candidate = bodies['candidate']
# subset = bodies['subset']
# sz = min(H, W)
# sr = (ref_w / sz) if sz != ref_w else 1
# ########################################## create zero canvas ##################################################
# canvas = np.zeros(shape=(int(H*sr), int(W*sr), 3), dtype=np.uint8)
# ########################################### draw body pose #####################################################
# canvas = draw_bodypose(canvas, candidate, subset, score=bodies['score'], th=0.5)
# ########################################### draw hand pose #####################################################
# canvas = draw_handpose(canvas, hands, pose['hands_score'])
# ########################################### draw face pose #####################################################
# canvas = draw_facepose(canvas, faces, pose['faces_score'], th=0.5)
# return cv2.cvtColor(cv2.resize(canvas, (W, H)), cv2.COLOR_BGR2RGB).transpose(2, 0, 1)