diff --git a/README.md b/README.md
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@@ -1,82 +1,158 @@
-# ComfyUI-Image-Filters
+## ComfyUI-Image-Filters
-Image and matte filtering nodes for ComfyUI
+Started as just some image processing nodes, but now more of a kitchen sink nodepack
-```
-latent/filters/*
-image/filters/*
-mask/filters/*
-```
+Two install batch files are provided, `install.bat` which only installs requirements, and `import_error_install.bat`, which uninstalls all versions of opencv then reinstalls all 4 variants with matching version (use this if you get import errors relating to opencv or cv2, which are caused by manager or other node packs installing different variants and/or versions.)
-Two install batch files are provided, `install.bat` which only installs requirements, and `import_error_install.bat`, which uninstalls all versions of opencv-python before reinstalling only the correct version, opencv-contrib-python (use this if you get import errors relating to opencv or cv2, which are caused by having multiple versions or the wrong version of opencv installed.)
+Or if you want to manage requirements manually, the only opencv variant you actually need is `opencv-contrib-python`, it covers all opencv requirements.
## Nodes
-### Alpha Clean
+Latent
-Clean up holes and near-solid areas in a matte.
+### AdaIN Latent
-### Alpha Matte
+Normalizes latents to the mean and std dev of a reference input. Useful for getting rid of color shift from high denoise strength, or matching color to a reference in general.
-Takes an image and alpha or trimap, and refines the edges with closed-form matting. Optionally extracts the foreground and background colors as well. Good for cleaning up SAM segments or hand drawn masks.
+### AdaIN Filter Latent
-
+Same as AdaIN Latent, but with a spatial filter instead of the full frame, works like a latent color match.
+
+### Batch Normalize Latent
+
+Normalizes each frame in a batch to the overall mean and std dev, good for removing overall brightness flickering.
+
+### Clamp Outliers
+
+Clamps latents that are more than n standard deviations away from the mean. Could help with fireflies or stray noise that disrupt the VAE decode.
+
+### Upscale Hunyuan3Dv2 Latent By
+
+Nearest Neighbor upscaling for Hy3D latents, might be useful for hires fix.
+
+### Latent Normalize/Shuffle
+
+Can help break up residual image information in inversion noise.
+
+### RandnLikeLatent
+
+Create random noise in the same shape as the input latent, works with any latent. Useful for noise injection or other times when you just want to control noise manually.
+
+### Offset Latent Image
+
+Create an empty latent image with custom values, for offset noise with per-channel control. Can be combined with Latent Stats to get channel values.
+
+### Sharpen Filter (Latent)
+
+Increases local contrast between latent "pixels" with an image sharpening filter.
+
+
+
+Image
+
+### AdaIN Image
+
+Normalizes images to the mean and std dev of a reference input. Useful for getting rid of color shift from high denoise strength, or matching color to a reference in general.
+
+### Batch Align (RAFT)
+
+Use RAFT motion vectors to warp align images
+
+### Batch Average Image
+
+Returns the single average image of a batch.
+
+### Batch Normalize Image
+
+Normalizes each frame in a batch to the overall mean and std dev, good for removing overall brightness flickering.
+
+### BetterFilmGrain
+
+Yet another film grain node, but this one looks better (realistic grain structure, no pixel-perfect RGB glitter, natural luminance/intensity response) and is 10x faster than the next best option (ProPostFilmGrain).
+
+### Bilateral Filter Image
+
+Applies a bilateral filter, can be used to remove noise or high frequency details while preserving edges
### Blur Image (Fast)
Blurs images using opencv gaussian blur, which is >100x faster than comfy image blur. Supports larger blur radius, and separate x/y controls.
-### Blur Mask (Fast)
+### Clamp Image
-Same as Blur Image (Fast) but for masks instead of images.
+Clamps image values outside of blackpoint/whitepoint range
-### Dilate/Erode Mask
+### Color Match Image
-Dilate or erode masks, with either a box or circle filter.
+Match image color to reference image, using overall mean or blurred image (frequency separation)
-### Enhance Detail
+### Convert Normals
-Increase or decrease details in an image or batch of images using a guided filter (as opposed to the typical gaussian blur used by most sharpening filters.)
+Translate between different normal map color spaces, with optional normalization fix and black region fix.
-
+### Depth to Normals
-### Guided Filter Alpha
-
-Use a guided filter to feather edges of a matte based on similar RGB colors. Works best with a strong color separation between FG and BG.
-
-
-
-### Remap Range
-
-Fits the color range of an image to a new blackpoint and whitepoint (clamped). Useful for clamping or thresholding soft mattes.
-
-### Clamp Outliers
-
-Clamps latents that are more than n standard deviations away from 0. Could help with fireflies or stray noise that disrupt the VAE decode.
-
-### AdaIN Latent/Image
-
-Normalizes latents/images to the mean and std dev of a reference input. Useful for getting rid of color shift from high denoise strength, or matching color to a reference in general.
-
-### Batch Normalize Latent/Image
-
-Normalizes each frame in a batch to the overall mean and std dev, good for removing overall brightness flickering.
+Converts depthmap to normal map
### Difference Checker
-Absolute value of the difference between inputs, with a multiplier to boost dark values for easier viewing. Alternative to the vanilla merge difference node, which is only a subtraction without the abs()
+Absolute value of the difference between inputs, with a multiplier to boost dark values for easier viewing. Alternative to the vanilla merge difference node, which is only subtraction without the abs()
-### Image Constant (RGB/HSV)
+### Enhance Detail
-Create an empty image of any color, either RGB or HSV
+Increase or decrease details in an image or batch of images using a guided filter (as opposed to the typical gaussian blur used by most sharpening filters)
-### Offset Latent Image
+### Exposure Adjust
-Create an empty latent image with custom values, for offset noise but with per-channel control. Can be combined with Latent Stats to get channel values.
+Linear exposure adjustment in f-stops, with optional tonemap.
-### Latent Stats
+### Frequency Separate/Combine
-Prints some stats about the latents (dimensions, and per-channel mean, std dev, min, and max)
+For manual frequency separation workflows
+
+### Game of Life
+
+Runs the Game of Life simulation with optional mask input for starting condition
+
+### Guided Filter Image
+
+Use a guided filter to blur an image or mask based on RGB color similarity. Works best with a strong color separation between FG and BG.
+
+### Image Constant Color (RGB/HSV)
+
+Create images of any solid color, from either RGB or HSV values
+
+### Image Matting
+
+Takes an image and trimap/mask, and refines the matte edges with [closed-form matting](https://github.com/pymatting/pymatting). Optionally extracts the foreground and background colors as well. Good for cleaning up SAM segments or hand drawn masks.
+
+### Keyer
+
+Basic image keyer with luma/sat/channel/greenscreen/etc options
+
+### Median Filter Image
+
+Applies a median filter to remove high frequency information from images, useful for frequency separation workflows
+
+### Normal Map (Simple)
+
+Simple high-frequency normal map from Scharr operator
+
+### Relight (Simple)
+
+Basic dot product (Lambertian) relighting from a normal map
+
+### Remap Range
+
+Fits the color range of an image to a new blackpoint and whitepoint (clamped)
+
+### Restore Detail
+
+Transfers details from one image to another using frequency separation. Useful for restoring the lost details from IC-Light or other img2img workflows. Has options for add/subtract method (fewer artifacts, but mostly ignores highlights) or divide/multiply (more natural but can create artifacts in areas that go from dark to bright), and either gaussian blur or guided filter (prevents oversharpened edges)
+
+### Shuffle Channels
+
+Move channels around at will.
### Tonemap / UnTonemap
@@ -106,44 +182,76 @@ g = g > 0.06 ? pow(10, (SG * 1023 - 420)/261.5) * 0.19 - 0.01 : g
b = b > 0.06 ? pow(10, (SB * 1023 - 420)/261.5) * 0.19 - 0.01 : b
```
-### Exposure Adjust
-
-Linear exposure adjustment in f-stops, with optional tonemap.
-
-### Convert Normals
-
-Translate between different normal map color spaces, with optional normalization fix and black region fix.
-
-### Batch Average Image
-
-Returns the single average image of a batch.
-
-### Normal Map (Simple)
-
-Simple high-frequency normal map from Scharr operator
-
-### Keyer
-
-Image keyer with luma/sat/channel/greenscreen/etc options
-
### JitterImage, UnJitterImage, BatchAverageUnJittered
For supersampling/antialiasing workflows.
-### Shuffle
+### Extract N Frames, Merge Frames By Index
-Move channels around at will.
+For processing a smaller number of frames evenly distributed across a larger batch/video, then merging them back into the full batch
-### ColorMatch
+
-Match image color to reference image, using mean or blur. Similar to AdaIN.
+Mask
-### RestoreDetail
+### Blur Mask (Fast)
-Transfers details from one image to another using frequency separation techniques. Useful for restoring the lost details from IC-Light or other img2img workflows. Has options for add/subtract method (fewer artifacts, but mostly ignores highlights) or divide/multiply (more natural but can create artifacts in areas that go from dark to bright), and either gaussian blur or guided filter (prevents oversharpened edges).
+Same as Blur Image (Fast) but for masks instead of images.
-
+### Dilate/Erode Mask
-### BetterFilmGrain
+Dilate or erode masks, with either a box or circle filter.
-Yet another film grain node, but this one looks better (realistic grain structure, no pixel-perfect RGB glitter, natural luminance/intensity response) and is 10x faster than the next best option (ProPostFilmGrain).
+### Mask Clean
+
+Clean up holes and near-solid areas in a matte.
+
+### Pack Video Mask
+
+Compresses the frames of a video mask to match video VAE latent frames, to work around comfyui's naive temporal resizing of masks.
+
+
+
+Conditioning
+
+### Conditioning Subtract
+
+Takes the difference of two text conditions, can have interesting effects that are different from negative prompts.
+
+### Inpaint Condition Encode/Apply
+
+Separates the VAE encode from the conditioning so you don't have to re-encode latents every time you change a prompt.
+
+### IP2P Conditioning Advanced
+
+Separates the VAE encode from the conditioning so you don't have to re-encode latents every time you change a prompt.
+
+
+
+Sampling
+
+### Custom Noise
+
+Use any latent as the noise for SamplerCustomAdvanced.
+
+
+
+Utils
+
+### Latent Stats
+
+Get/print some stats about the latents (dimensions, and per-channel mean, std dev, min, and max)
+
+### Model Test
+
+Debugging node for examining model structure
+
+### Print Sigmas
+
+Prints the noise schedule sigma values to see what a scheduler is doing
+
+### Visualize Latents
+
+Shows the latent channels as a grid image
+
+