Files
spinagon-ComfyUI-seamless-t…/SeamlessTile.py
T
2023-09-14 16:14:40 +03:00

126 lines
3.1 KiB
Python

import copy
import PIL
import torch
class SeamlessTile:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"model": ("MODEL",),
"tiling": (["enable", "disable"],),
"copy_model": (["Modify in place", "Make a copy"],),
},
}
CATEGORY = "conditioning"
RETURN_TYPES = ("MODEL",)
FUNCTION = "run"
def run(self, model, copy_model, tiling):
if copy_model == "Modify in place":
model_copy = model
else:
model_copy = copy.deepcopy(model)
if tiling == "enable":
model_copy.model.apply(make_circular)
else:
model_copy.model.apply(unmake_circular)
return (model_copy,)
def make_circular(m):
if isinstance(m, torch.nn.Conv2d):
m.padding_mode = "circular"
def unmake_circular(m):
if isinstance(m, torch.nn.Conv2d):
m.padding_mode = "zeros"
class CircularVAEDecode:
@classmethod
def INPUT_TYPES(s):
return {"required": {"samples": ("LATENT",), "vae": ("VAE",)}}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "decode"
CATEGORY = "latent"
def decode(self, vae, samples):
for layer in [
layer
for layer in vae.first_stage_model.modules()
if isinstance(layer, torch.nn.Conv2d)
]:
layer.padding_mode = "circular"
result = (vae.decode(samples["samples"]),)
for layer in [
layer
for layer in vae.first_stage_model.modules()
if isinstance(layer, torch.nn.Conv2d)
]:
layer.padding_mode = "zeros"
return result
class MakeCircularVAE:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"vae": ("VAE",),
"tiling": (["enable", "disable"],),
"copy_vae": (["Modify in place", "Make a copy"],),
}
}
RETURN_TYPES = ("VAE",)
FUNCTION = "run"
CATEGORY = "latent"
def run(self, vae, tiling, copy_vae):
if copy_vae == "Modify in place":
vae_copy = vae
else:
vae_copy = copy.deepcopy(vae)
if tiling == "enable":
vae_copy.first_stage_model.apply(make_circular)
else:
vae_copy.first_stage_model.apply(unmake_circular)
return (vae_copy,)
class OffsetImage:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"pixels": ("IMAGE",),
"x_percent": (
"FLOAT",
{"default": 50.0, "min": 0.0, "max": 100.0, "step": 1},
),
"y_percent": (
"FLOAT",
{"default": 50.0, "min": 0.0, "max": 100.0, "step": 1},
),
}
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "run"
CATEGORY = "image"
def run(self, pixels, x_percent, y_percent):
print(pixels.size())
n, y, x, c = pixels.size()
y = round(y * y_percent / 100)
x = round(x * x_percent / 100)
return (pixels.roll((y, x), (1, 2)),)