260 lines
9.1 KiB
Python
260 lines
9.1 KiB
Python
"""
|
|
Refactored USD Upscaler batch processing patch.
|
|
|
|
Preserves original behavior but:
|
|
- Organizes imports and helpers
|
|
- Replaces prints with logging
|
|
- Factors duplicated logic (tile preparation, batching, decoding)
|
|
- Uses functools.wraps when monkey-patching methods
|
|
- Adds type hints and docstrings for clarity
|
|
"""
|
|
|
|
from __future__ import annotations
|
|
from functools import wraps
|
|
import logging
|
|
import math
|
|
from typing import Tuple, List
|
|
|
|
from PIL import Image
|
|
import modules.shared as shared
|
|
from modules.processing import process_batch_tiles
|
|
from repositories import ultimate_upscale as usdu
|
|
|
|
logger = logging.getLogger(__name__)
|
|
logger.addHandler(logging.StreamHandler())
|
|
logger.setLevel(logging.INFO)
|
|
|
|
|
|
# Compatibility for older Pillow versions
|
|
try:
|
|
Image.Resampling # type: ignore
|
|
except Exception:
|
|
Image.Resampling = Image # type: ignore
|
|
|
|
|
|
# -------------------------
|
|
# Utility helpers
|
|
# -------------------------
|
|
def round_length(length: int, multiple: int = 8) -> int:
|
|
"""Round length to nearest multiple (default 8)."""
|
|
return round(length / multiple) * multiple
|
|
|
|
|
|
|
|
# -------------------------
|
|
# Monkey patches for USDUpscaler sizing / redraw / seams fix
|
|
# -------------------------
|
|
def patch_usdu_upscaler_init():
|
|
"""Patch USDUpscaler.__init__ to round upscaler p.width/p.height to multiples."""
|
|
old_init = usdu.USDUpscaler.__init__
|
|
|
|
@wraps(old_init)
|
|
def new_init(self, p, image, upscaler_index, save_redraw, save_seams_fix, tile_width, tile_height):
|
|
p.width = round_length(image.width * p.upscale_by)
|
|
p.height = round_length(image.height * p.upscale_by)
|
|
return old_init(self, p, image, upscaler_index, save_redraw, save_seams_fix, tile_width, tile_height)
|
|
|
|
usdu.USDUpscaler.__init__ = new_init
|
|
|
|
|
|
def patch_usdu_redraw_init():
|
|
"""Patch USDURedraw.init_draw to round tile size used for redraw."""
|
|
old_init_draw = usdu.USDURedraw.init_draw
|
|
|
|
@wraps(old_init_draw)
|
|
def new_init_draw(self, p, width, height):
|
|
mask, draw = old_init_draw(self, p, width, height)
|
|
p.width = round_length(self.tile_width + self.padding)
|
|
p.height = round_length(self.tile_height + self.padding)
|
|
return mask, draw
|
|
|
|
usdu.USDURedraw.init_draw = new_init_draw
|
|
|
|
|
|
def patch_usdu_seams_fix_init():
|
|
old_init = usdu.USDUSeamsFix.init_draw
|
|
|
|
@wraps(old_init)
|
|
def new_init(self, p):
|
|
old_init(self, p)
|
|
p.width = round_length(self.tile_width + self.padding)
|
|
p.height = round_length(self.tile_height + self.padding)
|
|
|
|
usdu.USDUSeamsFix.init_draw = new_init
|
|
|
|
|
|
def patch_usdu_upscale_method():
|
|
"""Patch USDUpscaler.upscale to keep shared.batch resized to p.width/p.height."""
|
|
old_upscale = usdu.USDUpscaler.upscale
|
|
|
|
@wraps(old_upscale)
|
|
def new_upscale(self):
|
|
old_upscale(self)
|
|
# Keep shared.batch consistent with the upscaling width/height for subsequent processing.
|
|
shared.batch = [self.image] + [
|
|
img.resize((self.p.width, self.p.height), resample=Image.LANCZOS)
|
|
for img in shared.batch[1:]
|
|
]
|
|
|
|
usdu.USDUpscaler.upscale = new_upscale
|
|
|
|
|
|
# Apply patches
|
|
patch_usdu_upscaler_init()
|
|
patch_usdu_redraw_init()
|
|
patch_usdu_seams_fix_init()
|
|
patch_usdu_upscale_method()
|
|
|
|
|
|
# -------------------------
|
|
# Patched script.run replacement
|
|
# -------------------------
|
|
def patched_script_run(self, p, _, tile_width, tile_height, mask_blur, padding, seams_fix_width, seams_fix_denoise, seams_fix_padding,
|
|
upscaler_index, save_upscaled_image, redraw_mode, save_seams_fix_image, seams_fix_mask_blur,
|
|
seams_fix_type, target_size_type, custom_width, custom_height, custom_scale):
|
|
"""
|
|
Replacement for usdu.Script.run that preserves the original batch_size
|
|
and delegates to the (patched) USDUpscaler and redraw pipeline.
|
|
"""
|
|
preserved_batch_size = getattr(p, 'batch_size', 1)
|
|
logger.info("[USDU Batch Debug] Patched script.run() preserving batch_size=%s", preserved_batch_size)
|
|
|
|
# Init (matching original code)
|
|
usdu.processing.fix_seed(p)
|
|
usdu.devices.torch_gc()
|
|
|
|
# Keep original file-saving flags as in original code
|
|
p.do_not_save_grid = True
|
|
p.do_not_save_samples = True
|
|
p.inpaint_full_res = False
|
|
|
|
p.inpainting_fill = 1
|
|
p.n_iter = 1
|
|
p.batch_size = preserved_batch_size
|
|
|
|
seed = p.seed
|
|
|
|
# Init image
|
|
init_img = p.init_images[0]
|
|
if init_img is None:
|
|
return usdu.processing.Processed(p, [], seed, "Empty image")
|
|
init_img = usdu.images.flatten(init_img, usdu.shared.opts.img2img_background_color)
|
|
|
|
# Override size by user choice
|
|
if target_size_type == 1:
|
|
p.width = custom_width
|
|
p.height = custom_height
|
|
elif target_size_type == 2:
|
|
p.width = math.ceil((init_img.width * custom_scale) / 64) * 64
|
|
p.height = math.ceil((init_img.height * custom_scale) / 64) * 64
|
|
|
|
# Create and run upscaler
|
|
upscaler = usdu.USDUpscaler(p, init_img, upscaler_index, save_upscaled_image, save_seams_fix_image, tile_width, tile_height)
|
|
upscaler.upscale()
|
|
|
|
# Drawing & seams fix setup
|
|
upscaler.setup_redraw(redraw_mode, padding, mask_blur)
|
|
upscaler.setup_seams_fix(seams_fix_padding, seams_fix_denoise, seams_fix_mask_blur, seams_fix_width, seams_fix_type)
|
|
upscaler.print_info()
|
|
upscaler.add_extra_info()
|
|
upscaler.process()
|
|
result_images = upscaler.result_images
|
|
|
|
logger.info("[USDU Batch Debug] Patched script.run() complete, batch_size=%s", p.batch_size)
|
|
return usdu.processing.Processed(p, result_images, seed, upscaler.initial_info or "")
|
|
|
|
|
|
# Replace the original script.run with patched version
|
|
usdu.Script.run = patched_script_run
|
|
|
|
|
|
# -------------------------
|
|
# Replace USDURedraw.linear_process and chess_process with batched variants
|
|
# -------------------------
|
|
def patch_usdu_linear_and_chess_process():
|
|
old_linear = usdu.USDURedraw.linear_process
|
|
old_chess = usdu.USDURedraw.chess_process
|
|
|
|
@wraps(old_linear)
|
|
def new_linear_process(self, p, image, rows, cols):
|
|
batch_size = getattr(p, 'batch_size', 1)
|
|
logger.info("[USDU Batch Debug] linear_process called batch_size=%s rows=%s cols=%s total_tiles=%s", batch_size, rows, cols, rows * cols)
|
|
|
|
if batch_size <= 1:
|
|
logger.info("[USDU Batch Debug] Using original single-tile processing (batch_size=%s)", batch_size)
|
|
return old_linear(self, p, image, rows, cols)
|
|
|
|
# Batch mode
|
|
mask_template, draw_template = self.init_draw(p, image.width, image.height)
|
|
tiles_to_process: List[Tuple[int, int]] = []
|
|
batch_count = 0
|
|
|
|
for yi in range(rows):
|
|
for xi in range(cols):
|
|
if shared.state.interrupted:
|
|
break
|
|
|
|
tiles_to_process.append((xi, yi))
|
|
|
|
if len(tiles_to_process) >= batch_size or (yi == rows - 1 and xi == cols - 1):
|
|
batch_count += 1
|
|
logger.info("[USDU Batch Debug] Processing batch #%s with %s tiles: %s", batch_count, len(tiles_to_process), tiles_to_process)
|
|
shared.batch = process_batch_tiles(p, tiles_to_process, shared.batch, self.calc_rectangle)
|
|
tiles_to_process = []
|
|
|
|
logger.info("[USDU Batch Debug] Linear processing complete. Processed %s batches total.", batch_count)
|
|
|
|
p.width = image.width
|
|
p.height = image.height
|
|
return image
|
|
|
|
@wraps(old_chess)
|
|
def new_chess_process(self, p, image, rows, cols):
|
|
batch_size = getattr(p, 'batch_size', 1)
|
|
if batch_size <= 1:
|
|
return old_chess(self, p, image, rows, cols)
|
|
|
|
mask_template, draw_template = self.init_draw(p, image.width, image.height)
|
|
|
|
# Determine tile "white/black" order
|
|
tile_colors = []
|
|
for yi in range(rows):
|
|
row_colors = []
|
|
for xi in range(cols):
|
|
color = xi % 2 == 0
|
|
if yi > 0 and yi % 2 != 0:
|
|
color = not color
|
|
row_colors.append(color)
|
|
tile_colors.append(row_colors)
|
|
|
|
# Helper to iterate tiles in chess order: white first, then black
|
|
def chess_order_iter(white: bool):
|
|
for yi in range(rows):
|
|
for xi in range(cols):
|
|
if tile_colors[yi][xi] == white:
|
|
yield (xi, yi)
|
|
|
|
# Process white tiles then black tiles
|
|
for color in (True, False):
|
|
tiles_to_process: List[Tuple[int, int]] = []
|
|
for tx, ty in chess_order_iter(color):
|
|
if shared.state.interrupted:
|
|
break
|
|
tiles_to_process.append((tx, ty))
|
|
if len(tiles_to_process) >= batch_size:
|
|
shared.batch = process_batch_tiles(p, tiles_to_process, shared.batch, self.calc_rectangle)
|
|
tiles_to_process = []
|
|
if tiles_to_process:
|
|
shared.batch = process_batch_tiles(p, tiles_to_process, shared.batch, self.calc_rectangle)
|
|
|
|
p.width = image.width
|
|
p.height = image.height
|
|
return image
|
|
|
|
usdu.USDURedraw.linear_process = new_linear_process
|
|
usdu.USDURedraw.chess_process = new_chess_process
|
|
|
|
|
|
patch_usdu_linear_and_chess_process()
|
|
logger.info("USDU batch patches applied successfully.")
|