import os import sys # Assuming your script is two folders deep current_file_directory = os.path.dirname(os.path.realpath(__file__)) project_root = os.path.abspath(os.path.join(current_file_directory, "..", "..")) comfy_folder_path = os.path.join(project_root, "comfy") sys.path.insert(0, comfy_folder_path) class quadmoonCLIPTextEncode: # Need to use a node that outputs a STRING but you need some sort of conditioning instead? # This node provides an easy way to do just that. @classmethod def INPUT_TYPES(cls): inputs = { "required": { "clip": ("CLIP", {"forceInput": True}), "text": ("STRING", {"forceInput": True}) } } return inputs CATEGORY = "QuadmoonNodes" RETURN_TYPES=("CONDITIONING",) FUNCTION = "qmTextEncode" def qmTextEncode(self, clip, text): tokens = clip.tokenize(text) cond, pooled = clip.encode_from_tokens(tokens, return_pooled=True) return ([[cond, {"pooled_output": pooled}]], )