ComfyUI Image Tiled Nodes

Custom nodes for ComfyUI that allow splitting large images into overlapping tiles for processing (e.g., Inpainting/Upscaling) and merging them back seamlessly with feathering blending.

Image Splitting Example

Merging Split Images Example (Upscale)

Features

  • Split Large Images: Split a large image into smaller tiles suitable for diffusion models.
  • Seamless Blending: Automatically generates feathered masks for tile edges to ensure seamless merging after processing.
  • Batch Processing: Outputs tiles as a batch, allowing standard ComfyUI nodes (VAE Encode, KSampler, etc.) to process all tiles at once without complex loop structures.
  • Flexible Configuration: Customizable tile size, overlap amount, and feathering ratio.

Installation

  1. Navigate to your ComfyUI custom_nodes directory.
  2. Clone this repository:
    git clone https://github.com/tuki0918/comfyui-image-tiled-nodes.git
    
  3. Restart ComfyUI.

Nodes

Tiled Image Splitter

Splits an input image into tiles.

  • Inputs:
    • image: The source image to split.
    • tile_width / tile_height: The size of each tile.
    • overlap: The size of the overlapping area between tiles (in pixels).
    • feather_ratio: Ratio of the overlap area to use for feathering/blending (0.0 - 0.5).
  • Outputs:
    • tiles: A batch of cropped images.
    • masks: A batch of masks corresponding to the tiles. Edges are feathered for seamless blending.
    • tile_info: Metadata required by the Merger node to reconstruct the image.

Tiled Image Merger

Merges the processed tiles back into a single large image.

  • Inputs:
    • images: A batch of processed tile images (usually from VAE Decode).
    • tile_info: The metadata output from the Tiled Image Splitter node.
  • Outputs:
    • image: The final merged image.

Workflow Example

  1. Load Image -> Connect to Tiled Image Splitter (image).
  2. Tiled Image Splitter (tiles) -> VAE Encode -> KSampler ...
  3. Tiled Image Splitter (masks) -> Set Latent Noise Mask (for Inpainting).
  4. Tiled Image Splitter (tile_info) -> Connect to Tiled Image Merger (tile_info).
  5. KSampler -> VAE Decode -> Connect to Tiled Image Merger (images).
  6. Tiled Image Merger (image) -> Save Image.

This setup processes all tiles in a single batch run. Ensure your VRAM is sufficient for the number of tiles generated.

Warning

There is a problem with increased redness.

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