Bruno Fargnoli
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a2e4dec572
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Added new nodes for the projection
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2026-05-26 16:41:04 +02:00 |
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Bruno Fargnoli
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52dbffc448
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Added Pixal3D node: FOV MoGe Camera Config
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2026-05-22 11:26:46 +02:00 |
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Bruno Fargnoli
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992782c1fc
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Fixed Pixal3D
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2026-05-21 00:13:29 +02:00 |
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Bruno Fargnoli
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89b89e2d71
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Fixed Pixal3D at 1536 + Added DinoV3 Tiled
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2026-05-14 00:00:18 +02:00 |
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Bruno Fargnoli
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fe54327187
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Improved memory loading/unloading
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2026-05-13 18:26:06 +02:00 |
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Bruno Fargnoli
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e70c0a5e13
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Restructured code for Pixal3d
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2026-05-11 23:58:06 +02:00 |
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Bruno Fargnoli
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2bed36d512
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support of Pixal3D-T model
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2026-05-10 17:10:42 +02:00 |
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Bruno Fargnoli
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4f79ff11e3
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Added MeshOnly_HighQuality workflow
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2026-04-22 19:51:41 +02:00 |
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Bruno Fargnoli
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f0bc251544
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Updated Workflows + Added new MultiView nodes
Trellis2SparseMultiViewGenerator
Trellis2ImageCondMultiViewGenerator
Trellis2ShapeMultiViewGenerator
Trellis2ShapeCascadeMultiViewGenerator
Trellis2TexSlatMultiViewGenerator
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2026-04-20 23:04:20 +02:00 |
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Bruno Fargnoli
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23511e028c
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Added the node "Fill Holes Nicely with Meshlib"
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2026-04-20 12:40:42 +02:00 |
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Bruno Fargnoli
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9d1f80ec9b
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fixed bugs + Added node "Max Tokens Calculator"
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2026-04-09 15:18:23 +02:00 |
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Bruno Fargnoli
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0c5f9f9b71
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fixed bugs for MultiView
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2026-04-07 16:43:41 +02:00 |
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Bruno Fargnoli
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49568dbece
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Fix keep_only_shell + added fill_holes for ReconViaGen node + added dino_foundation_cap parameter
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2026-04-07 12:27:51 +02:00 |
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Bruno Fargnoli
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d48aeb5049
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Added hole_fill_algorithm + fixed bugs
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2026-04-06 23:31:24 +02:00 |
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Bruno Fargnoli
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20dc4a28d2
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Added Dino-lock feature
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2026-04-06 23:04:50 +02:00 |
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Bruno Fargnoli
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fdfa2de24d
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Added node "Extract Frames from Video"
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2026-04-05 12:20:36 +02:00 |
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Bruno Fargnoli
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f791215b2a
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Added ReconViaGen code with new node "Sparse Generator with ReconViaGen"
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2026-04-04 21:29:20 +02:00 |
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Bruno Fargnoli
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a5242473f6
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rollback Fix Blackwell -> does not work
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2026-04-02 10:38:56 +02:00 |
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Bruno Fargnoli
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bd548437a8
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Added more "backend" configuration in "LoadModel" node
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2026-04-01 22:38:45 +02:00 |
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Bruno Fargnoli
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55560f5901
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Updated "Voxel to Mesh" : coarse_downsample in float
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2026-04-01 16:22:11 +02:00 |
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Bruno Fargnoli
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d4c4eb1508
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Added "Blackwell Fix" + "Watertight Remeshing"
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2026-04-01 16:08:19 +02:00 |
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Bruno Fargnoli
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86f063655a
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Added node "Save Image" + updated Projection workflows
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2026-03-27 14:20:07 +01:00 |
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Bruno Fargnoli
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8597c6ec9e
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Added node "Projection HighPoly to LowPoly" + "Render MultiView"
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2026-03-21 11:41:56 +01:00 |
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Bruno Fargnoli
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10f2978742
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Added nodes "Continue 5" and "Continue 6" + "Cuda Reset" / Removed not working nodes about Masks
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2026-03-20 11:51:37 +01:00 |
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Bruno Fargnoli
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3bceb25d1c
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added nodes "Apply Mask to Image" and "Target Fit Mask"
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2026-03-18 11:44:03 +01:00 |
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Bruno Fargnoli
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ebdae23a6f
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Improved texture projection
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2026-03-17 20:42:38 +01:00 |
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Bruno Fargnoli
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41a6ddb2d4
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improved texture projection
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2026-03-17 19:12:26 +01:00 |
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Bruno Fargnoli
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06956f441c
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improved texture projection
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2026-03-17 13:14:57 +01:00 |
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Bruno Fargnoli
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25f949cde6
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Added inpainting choice TELEA and NS
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2026-03-17 11:54:40 +01:00 |
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Bruno Fargnoli
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b7ae30e26a
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Added node "Trellis 2 Continue 3" and "Trellis 2 Continue 4"
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2026-03-15 12:23:59 +01:00 |
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Bruno Fargnoli
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6c3771938a
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Improved projection "fill holes"
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2026-03-14 21:22:08 +01:00 |
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Bruno Fargnoli
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b6732dd0f8
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Added the node "Projection MultiView Texturing" + Replaced cv2.inpainting TELEA by NS
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2026-03-14 19:26:22 +01:00 |
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Bruno Fargnoli
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e8098f5641
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Added generators for all steps in dedicated nodes
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2026-03-10 11:50:16 +01:00 |
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Bruno Fargnoli
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c1ed55def8
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Added the node "Mesh with Voxel Cascade Generator"
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2026-03-07 17:59:59 +01:00 |
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Bruno Fargnoli
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fb8409b75d
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Added "Heun" sampler
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2026-03-05 16:35:18 +01:00 |
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Bruno Fargnoli
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4b6cfc43e4
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Added RK4 and RK5 samplers
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2026-03-04 22:27:50 +01:00 |
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Bruno Fargnoli
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76531be650
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Experimental resolutions for sparse structure up to 128 (only for cascade pipelines)
Increased DinoV3 Image resolution to 2048
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2026-03-04 15:24:37 +01:00 |
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Bruno Fargnoli
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1b3d0da158
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Added "sdpa" and "flash_attn_3" in backend
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2026-02-26 10:02:49 +01:00 |
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Bruno Fargnoli
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cd640b41c1
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Removed "Disable Triton Cache" + updated "Export Mesh" node
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2026-02-25 14:43:55 +01:00 |
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Bruno Fargnoli
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6386db6a84
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FP8 version
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2026-02-22 23:14:10 +01:00 |
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Bruno Fargnoli
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3c7e46b265
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Increased precision for the parameters of the node "Mesh Refiner"
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2026-02-22 18:35:45 +01:00 |
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Bruno Fargnoli
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fa15653b97
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Increased precision for the parameters of the node "Mesh Texturing"
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2026-02-22 18:34:10 +01:00 |
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Bruno Fargnoli
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9ff1523be8
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Increased the precision for the parameters of the node "MeshWithVoxel Advanced Generator"
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2026-02-22 18:13:25 +01:00 |
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Bruno Fargnoli
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f560d3c28d
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Fixed "Vertical Lines" bug - Removed "fill_holes" parameters
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2026-02-21 12:14:07 +01:00 |
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Bruno Fargnoli
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c7b53c074a
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Added node "String Selector" -> useful with "Batch" node
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2026-02-20 22:32:55 +01:00 |
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Bruno Fargnoli
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09a0861f7c
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Updated README.md - Explains how to clear Triton Cache
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2026-02-19 16:41:19 +01:00 |
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Bruno Fargnoli
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07574666fb
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Updated "Export Mesh" -> export the material using the same name as the obj file
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2026-02-18 11:28:14 +01:00 |
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Bruno Fargnoli
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7e04d3207c
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Fixed "baked_on_vertices"
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2026-02-17 23:26:10 +01:00 |
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Bruno Fargnoli
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1a3ff7d2ba
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Disabled Triton Cache (trying to fix vertical lines bug) + Fixed "Weld Vertices" + Added "Reconstruct Mesh with Quad" node
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2026-02-17 20:28:22 +01:00 |
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Bruno Fargnoli
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d4d66cfc9f
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Added "Weld Vertices" node + added resolution 1536 for "Mesh Texturing"
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2026-02-13 14:07:43 +01:00 |
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