Commit Graph
117 Commits
Author SHA1 Message Date
Bruno Fargnoli a2e4dec572 Added new nodes for the projection 2026-05-26 16:41:04 +02:00
Bruno Fargnoli 52dbffc448 Added Pixal3D node: FOV MoGe Camera Config 2026-05-22 11:26:46 +02:00
Bruno Fargnoli 992782c1fc Fixed Pixal3D 2026-05-21 00:13:29 +02:00
Bruno Fargnoli 89b89e2d71 Fixed Pixal3D at 1536 + Added DinoV3 Tiled 2026-05-14 00:00:18 +02:00
Bruno Fargnoli fe54327187 Improved memory loading/unloading 2026-05-13 18:26:06 +02:00
Bruno Fargnoli e70c0a5e13 Restructured code for Pixal3d 2026-05-11 23:58:06 +02:00
Bruno Fargnoli 2bed36d512 support of Pixal3D-T model 2026-05-10 17:10:42 +02:00
Bruno Fargnoli 4f79ff11e3 Added MeshOnly_HighQuality workflow 2026-04-22 19:51:41 +02:00
Bruno Fargnoli f0bc251544 Updated Workflows + Added new MultiView nodes
Trellis2SparseMultiViewGenerator
Trellis2ImageCondMultiViewGenerator
Trellis2ShapeMultiViewGenerator
Trellis2ShapeCascadeMultiViewGenerator
Trellis2TexSlatMultiViewGenerator
2026-04-20 23:04:20 +02:00
Bruno Fargnoli 23511e028c Added the node "Fill Holes Nicely with Meshlib" 2026-04-20 12:40:42 +02:00
Bruno Fargnoli 9d1f80ec9b fixed bugs + Added node "Max Tokens Calculator" 2026-04-09 15:18:23 +02:00
Bruno Fargnoli 0c5f9f9b71 fixed bugs for MultiView 2026-04-07 16:43:41 +02:00
Bruno Fargnoli 49568dbece Fix keep_only_shell + added fill_holes for ReconViaGen node + added dino_foundation_cap parameter 2026-04-07 12:27:51 +02:00
Bruno Fargnoli d48aeb5049 Added hole_fill_algorithm + fixed bugs 2026-04-06 23:31:24 +02:00
Bruno Fargnoli 20dc4a28d2 Added Dino-lock feature 2026-04-06 23:04:50 +02:00
Bruno Fargnoli fdfa2de24d Added node "Extract Frames from Video" 2026-04-05 12:20:36 +02:00
Bruno Fargnoli f791215b2a Added ReconViaGen code with new node "Sparse Generator with ReconViaGen" 2026-04-04 21:29:20 +02:00
Bruno Fargnoli a5242473f6 rollback Fix Blackwell -> does not work 2026-04-02 10:38:56 +02:00
Bruno Fargnoli bd548437a8 Added more "backend" configuration in "LoadModel" node 2026-04-01 22:38:45 +02:00
Bruno Fargnoli 55560f5901 Updated "Voxel to Mesh" : coarse_downsample in float 2026-04-01 16:22:11 +02:00
Bruno Fargnoli d4c4eb1508 Added "Blackwell Fix" + "Watertight Remeshing" 2026-04-01 16:08:19 +02:00
Bruno Fargnoli 86f063655a Added node "Save Image" + updated Projection workflows 2026-03-27 14:20:07 +01:00
Bruno Fargnoli 8597c6ec9e Added node "Projection HighPoly to LowPoly" + "Render MultiView" 2026-03-21 11:41:56 +01:00
Bruno Fargnoli 10f2978742 Added nodes "Continue 5" and "Continue 6" + "Cuda Reset" / Removed not working nodes about Masks 2026-03-20 11:51:37 +01:00
Bruno Fargnoli 3bceb25d1c added nodes "Apply Mask to Image" and "Target Fit Mask" 2026-03-18 11:44:03 +01:00
Bruno Fargnoli ebdae23a6f Improved texture projection 2026-03-17 20:42:38 +01:00
Bruno Fargnoli 41a6ddb2d4 improved texture projection 2026-03-17 19:12:26 +01:00
Bruno Fargnoli 06956f441c improved texture projection 2026-03-17 13:14:57 +01:00
Bruno Fargnoli 25f949cde6 Added inpainting choice TELEA and NS 2026-03-17 11:54:40 +01:00
Bruno Fargnoli b7ae30e26a Added node "Trellis 2 Continue 3" and "Trellis 2 Continue 4" 2026-03-15 12:23:59 +01:00
Bruno Fargnoli 6c3771938a Improved projection "fill holes" 2026-03-14 21:22:08 +01:00
Bruno Fargnoli b6732dd0f8 Added the node "Projection MultiView Texturing" + Replaced cv2.inpainting TELEA by NS 2026-03-14 19:26:22 +01:00
Bruno Fargnoli e8098f5641 Added generators for all steps in dedicated nodes 2026-03-10 11:50:16 +01:00
Bruno Fargnoli c1ed55def8 Added the node "Mesh with Voxel Cascade Generator" 2026-03-07 17:59:59 +01:00
Bruno Fargnoli fb8409b75d Added "Heun" sampler 2026-03-05 16:35:18 +01:00
Bruno Fargnoli 4b6cfc43e4 Added RK4 and RK5 samplers 2026-03-04 22:27:50 +01:00
Bruno Fargnoli 76531be650 Experimental resolutions for sparse structure up to 128 (only for cascade pipelines)
Increased DinoV3 Image resolution to 2048
2026-03-04 15:24:37 +01:00
Bruno Fargnoli 1b3d0da158 Added "sdpa" and "flash_attn_3" in backend 2026-02-26 10:02:49 +01:00
Bruno Fargnoli cd640b41c1 Removed "Disable Triton Cache" + updated "Export Mesh" node 2026-02-25 14:43:55 +01:00
Bruno Fargnoli 6386db6a84 FP8 version 2026-02-22 23:14:10 +01:00
Bruno Fargnoli 3c7e46b265 Increased precision for the parameters of the node "Mesh Refiner" 2026-02-22 18:35:45 +01:00
Bruno Fargnoli fa15653b97 Increased precision for the parameters of the node "Mesh Texturing" 2026-02-22 18:34:10 +01:00
Bruno Fargnoli 9ff1523be8 Increased the precision for the parameters of the node "MeshWithVoxel Advanced Generator" 2026-02-22 18:13:25 +01:00
Bruno Fargnoli f560d3c28d Fixed "Vertical Lines" bug - Removed "fill_holes" parameters 2026-02-21 12:14:07 +01:00
Bruno Fargnoli c7b53c074a Added node "String Selector" -> useful with "Batch" node 2026-02-20 22:32:55 +01:00
Bruno Fargnoli 09a0861f7c Updated README.md - Explains how to clear Triton Cache 2026-02-19 16:41:19 +01:00
Bruno Fargnoli 07574666fb Updated "Export Mesh" -> export the material using the same name as the obj file 2026-02-18 11:28:14 +01:00
Bruno Fargnoli 7e04d3207c Fixed "baked_on_vertices" 2026-02-17 23:26:10 +01:00
Bruno Fargnoli 1a3ff7d2ba Disabled Triton Cache (trying to fix vertical lines bug) + Fixed "Weld Vertices" + Added "Reconstruct Mesh with Quad" node 2026-02-17 20:28:22 +01:00
Bruno Fargnoli d4d66cfc9f Added "Weld Vertices" node + added resolution 1536 for "Mesh Texturing" 2026-02-13 14:07:43 +01:00