Commit Graph
104 Commits
Author SHA1 Message Date
Bruno Fargnoli d48aeb5049 Added hole_fill_algorithm + fixed bugs 2026-04-06 23:31:24 +02:00
Bruno Fargnoli 20dc4a28d2 Added Dino-lock feature 2026-04-06 23:04:50 +02:00
Bruno Fargnoli fdfa2de24d Added node "Extract Frames from Video" 2026-04-05 12:20:36 +02:00
Bruno Fargnoli f791215b2a Added ReconViaGen code with new node "Sparse Generator with ReconViaGen" 2026-04-04 21:29:20 +02:00
Bruno Fargnoli a5242473f6 rollback Fix Blackwell -> does not work 2026-04-02 10:38:56 +02:00
Bruno Fargnoli bd548437a8 Added more "backend" configuration in "LoadModel" node 2026-04-01 22:38:45 +02:00
Bruno Fargnoli 55560f5901 Updated "Voxel to Mesh" : coarse_downsample in float 2026-04-01 16:22:11 +02:00
Bruno Fargnoli d4c4eb1508 Added "Blackwell Fix" + "Watertight Remeshing" 2026-04-01 16:08:19 +02:00
Bruno Fargnoli 86f063655a Added node "Save Image" + updated Projection workflows 2026-03-27 14:20:07 +01:00
Bruno Fargnoli 8597c6ec9e Added node "Projection HighPoly to LowPoly" + "Render MultiView" 2026-03-21 11:41:56 +01:00
Bruno Fargnoli 10f2978742 Added nodes "Continue 5" and "Continue 6" + "Cuda Reset" / Removed not working nodes about Masks 2026-03-20 11:51:37 +01:00
Bruno Fargnoli 3bceb25d1c added nodes "Apply Mask to Image" and "Target Fit Mask" 2026-03-18 11:44:03 +01:00
Bruno Fargnoli ebdae23a6f Improved texture projection 2026-03-17 20:42:38 +01:00
Bruno Fargnoli 41a6ddb2d4 improved texture projection 2026-03-17 19:12:26 +01:00
Bruno Fargnoli 06956f441c improved texture projection 2026-03-17 13:14:57 +01:00
Bruno Fargnoli 25f949cde6 Added inpainting choice TELEA and NS 2026-03-17 11:54:40 +01:00
Bruno Fargnoli b7ae30e26a Added node "Trellis 2 Continue 3" and "Trellis 2 Continue 4" 2026-03-15 12:23:59 +01:00
Bruno Fargnoli 6c3771938a Improved projection "fill holes" 2026-03-14 21:22:08 +01:00
Bruno Fargnoli b6732dd0f8 Added the node "Projection MultiView Texturing" + Replaced cv2.inpainting TELEA by NS 2026-03-14 19:26:22 +01:00
Bruno Fargnoli e8098f5641 Added generators for all steps in dedicated nodes 2026-03-10 11:50:16 +01:00
Bruno Fargnoli c1ed55def8 Added the node "Mesh with Voxel Cascade Generator" 2026-03-07 17:59:59 +01:00
Bruno Fargnoli fb8409b75d Added "Heun" sampler 2026-03-05 16:35:18 +01:00
Bruno Fargnoli 4b6cfc43e4 Added RK4 and RK5 samplers 2026-03-04 22:27:50 +01:00
Bruno Fargnoli 76531be650 Experimental resolutions for sparse structure up to 128 (only for cascade pipelines)
Increased DinoV3 Image resolution to 2048
2026-03-04 15:24:37 +01:00
Bruno Fargnoli 1b3d0da158 Added "sdpa" and "flash_attn_3" in backend 2026-02-26 10:02:49 +01:00
Bruno Fargnoli cd640b41c1 Removed "Disable Triton Cache" + updated "Export Mesh" node 2026-02-25 14:43:55 +01:00
Bruno Fargnoli 6386db6a84 FP8 version 2026-02-22 23:14:10 +01:00
Bruno Fargnoli 3c7e46b265 Increased precision for the parameters of the node "Mesh Refiner" 2026-02-22 18:35:45 +01:00
Bruno Fargnoli fa15653b97 Increased precision for the parameters of the node "Mesh Texturing" 2026-02-22 18:34:10 +01:00
Bruno Fargnoli 9ff1523be8 Increased the precision for the parameters of the node "MeshWithVoxel Advanced Generator" 2026-02-22 18:13:25 +01:00
Bruno Fargnoli f560d3c28d Fixed "Vertical Lines" bug - Removed "fill_holes" parameters 2026-02-21 12:14:07 +01:00
Bruno Fargnoli c7b53c074a Added node "String Selector" -> useful with "Batch" node 2026-02-20 22:32:55 +01:00
Bruno Fargnoli 09a0861f7c Updated README.md - Explains how to clear Triton Cache 2026-02-19 16:41:19 +01:00
Bruno Fargnoli 07574666fb Updated "Export Mesh" -> export the material using the same name as the obj file 2026-02-18 11:28:14 +01:00
Bruno Fargnoli 7e04d3207c Fixed "baked_on_vertices" 2026-02-17 23:26:10 +01:00
Bruno Fargnoli 1a3ff7d2ba Disabled Triton Cache (trying to fix vertical lines bug) + Fixed "Weld Vertices" + Added "Reconstruct Mesh with Quad" node 2026-02-17 20:28:22 +01:00
Bruno Fargnoli d4d66cfc9f Added "Weld Vertices" node + added resolution 1536 for "Mesh Texturing" 2026-02-13 14:07:43 +01:00
Bruno Fargnoli f75fc3ac8c Added the nodes "MeshWithVoxel Multi-View Generator" and "Mesh Texturing Multi-View"
Updated/Added workflows
2026-02-12 14:20:37 +01:00
Bruno Fargnoli a19110a28a Improved progress bar when filling holes with meshlib 2026-02-10 18:51:24 +01:00
Bruno Fargnoli 258cd60766 Fixed node "Mesh Texturing"
"mesh_cluster_threshold_cone_half_angle_rad" parameter was not used
2026-02-09 20:01:32 +01:00
Bruno Fargnoli ecf938f220 Fixed progress_bar in Fill_Holes + udpated cumesh + added new nodes
Added "Remesh with Quad" node
Added "Batch Simplify Mesh and Export" node
2026-02-08 20:14:48 +01:00
Bruno Fargnoli 05e9fa46ea Updated cumesh 2026-02-07 19:30:45 +01:00
Bruno Fargnoli 618210c163 Trying to fix "vertical lines" bug 2026-02-02 11:56:52 +01:00
Bruno Fargnoli f2007d765f Added the parameter "remove_background" for the node "PreProcess Image"
Using rembg package
2026-02-02 11:01:02 +01:00
Bruno Fargnoli 2aa5f328cc Added the node "Smooth Normals" + Updated "Low Poly" workflow 2026-02-02 10:29:03 +01:00
Bruno Fargnoli f154a2dd0b Updated cumesh + updated nodes + updated all workflows
PostProcess UnWrap and Rasterize : removed fill_holes_max_perimeter -> using fill holes from Meshlib
Remesh : added "remove_inner_faces" -> same algorithm as "Reconstruct Mesh"
Mesh Texturing: added "mesh_cluster_threshold_cone_half_angle_rad"
2026-01-30 12:43:47 +01:00
Bruno Fargnoli f85da04bcb Added the node "Fill Holes With Meshlib" + trying to fix caching issue 2026-01-28 23:30:15 +01:00
Bruno Fargnoli ce14effdd1 Added missing package in requirements.txt file 2026-01-27 22:08:06 +01:00
Bruno Fargnoli fa93c4c067 Added the node "Trellis2ReconstructMesh" + "Multiple Images" support for "Mesh Refiner" node 2026-01-27 17:28:00 +01:00
Bruno Fargnoli 1577b5c748 Added a "Continue" node (useful if you want to wait 2 things to be done in a specific order) 2026-01-21 18:41:52 +01:00